A unique team of adventurous divers and underwater filmmakers are joined by expert maritime archaeologists on the hunt for long-lost shipwreck secrets along the vast coast of Western Australia. Led by an obsessed pirate captain, the missions combine new evidence and archival research in an all-out adventure into the mysterious past in one of the most stunning places on Earth.
This two-part documentary series follows England’s Red Roses as they prepare for this year’s World Cup in New Zealand. As the No1 ranked side in the world, they are favourites to lift the trophy.
The gang decide to go traveling in the Mystery Machine, seeking fun and adventure during what could possibly be their last summer break together. However, havoc-wreaking monsters seem to be drawn to them, appearing almost every stop of the way.
Picking up where 'The New Scooby and Scappy Doo Show' left off. The main difference being that the team is now occasionally joined by Daphne Blake and friends to solve mysteries together.
Five years later, 15-year-old Ben Tennyson chooses to once again put on the Omnitrix and discovers that it has recalibrated and can now transform him into 10 brand new aliens. Joined by his super-powered cousin Gwen Tennyson and his equally powerful former enemy Kevin Levin, Ben is on a mission to find his missing Grandpa Max. In order to save his Grandpa, Ben must defeat the evil DNAliens, a powerful alien race intent on destroying the galaxy, starting with planet Earth.
Shirou Emiya lost his parents in a fire when he was young and was later adopted by the sorcerer Kiritsugu Emiya. Shirou is drawn into the Holy Grail War summons a female "Servant" known as Saber to protect him and obtain the Holy Grail.
The moment Miou Aida first met Haruki Serizawa at the Sakuragaoka High School Entrance Ceremony they both felt an unexplainable connection. Despite their completely different personalities, they found themselves walking home together after school every day. As they spend more time together, their feelings for each other grow stronger.
After Portland homicide detective Nick Burkhardt discovers he's descended from an elite line of criminal profilers known as "Grimms," he increasingly finds his responsibilities as a detective at odds with his new responsibilities as a Grimm.
A Grim Reaper, a detective and a woman who foresees death get ensnared in matters of life and death -- and dark mysteries of twenty years past.
Six teenagers with different lives and personalities attend a prominent private school with only one thing in common: their vocation and passion for music.
Constantly outperformed by the girls' club, the boys' soft tennis club faces disbandment due to their poor skills and lack of positive results. In desperate need of capable players, Toma Shinjou is looking to recruit, but he fails to do so. Enter Maki Katsuragi, a transfer student who demonstrates great reflexes when he catches a stray cat, Instantly capturing Toma's attention. Toma ambitiously asks Maki to join the team but is quickly rejected, as Maki doesn't wish to join any clubs. Toma refuses to back down and ends up persuading Maki - only under the condition that Toma will pay him for his club expenses. As Maki joins the team, he immediately outshine the rest of the team. This gives rise to conflict among the team, Maki challenges his fellow team members to devote themselves to the game they once neglected. This story focuses on the boys' soft tennis club and their discovery of their own capability, while also enduring the darker side of growing up in middle school.
Physicists Leonard and Sheldon find their nerd-centric social circle with pals Howard and Raj expanding when aspiring actress Penny moves in next door.
Louise Françoise Le Blanc de La Vallière’s name is so long and her spell-casting skills are so poor that everyone at the Tristain Academy of Magic just calls her “Louise the Zero.” Louise’s humiliation only increases during an important second-year test, she inexplicably summons Saito Hiraga, a totally normal teenager from Tokyo. Now she’s stuck with him and Saito’s stuck with the lousy life of being a familiar.
Santa Diabla is the story of Santa Martínez, a woman who seeks revenge for the murder of her husband Willy Delgado.
A drama about the local field office that investigates criminal cases affecting military personnel in The Big Easy, a city known for its music, entertainment and decadence.
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
Tightly clutching his Gibson guitar, Mafuyu Satou steps out of his dark apartment to begin another day of his high school life. While taking a nap in a quiet spot on the gymnasium staircase, he has a chance encounter with fellow student Ritsuka Uenoyama, who berates him for letting his guitar's strings rust and break. Noticing Uenoyama's knowledge of the instrument, Satou pleads for him to fix it and to teach him how to play. Uenoyama eventually agrees and invites him to sit in on a jam session with his two band mates: bassist Haruki Nakayama and drummer Akihiko Kaji.
Clarence Buttowski, a young boy, aspires to become the world's greatest daredevil, as he gets help from Gunther, his loyal friend and partner-in-crime.
Rick is a mentally-unbalanced but scientifically gifted old man who has recently reconnected with his family. He spends most of his time involving his young grandson Morty in dangerous, outlandish adventures throughout space and alternate universes. Compounded with Morty's already unstable family life, these events cause Morty much distress at home and school.
The original thirty-minute version of Scooby-Doo and Scrappy-Doo constitutes the fourth incarnation of the Hanna-Barbera Saturday morning cartoon Scooby-Doo. It premiered on September 22, 1979 and ran for one season on ABC as a half-hour program. A total of sixteen episodes were produced. It was the last Hanna-Barbera cartoon series to use the studio's laugh track. Cartoon Network's classic channel Boomerang reruns the series.