Asterix and Obelix have been given a tough mission: Transform the chief's lazy nephew Justforkix into a warrior. When the Vikings abduct him and bring him back to their homeland, Asterix and Obelix must travel to Norway to rescue Justforkix.
Olibrius (voice)
Grossebaf (voice)
Garçon viking 1 (voice)
When marauding Romans capture - and catapult - their pal Getafix into lands unknown, the shrewd and cunning Asterix and his able sidekick Obelix spring into action! But their journey leads them to a strange and dangerous new world, where they must face a tribe of Indians, a stampeding herd of buffalo and a medicine man with designs on their magic potion!
Popular animated hero Asterix and his faithful sidekick Obelix travel to ancient Egypt to help Cleopatra build a new summer home. Cleopatra and Julius Caesar have made a bet, with Caesar wagering the project cannot be completed in a few weeks time. With the help of a magic potion, Asterix comes to the rescue of the Queen of the Nile as Caesar and an angry architect plot against them.
Asterix and Obelix depart on an adventure to complete twelve impossible tasks to prove to Caesar that they are as strong as the Gods. You'll roar with laughter as they outwit, outrun, and generally outrage the very people who are trying to prove them "only human".
One little ancient British village still holds out against the Roman invaders. Asterix and Obelix are invited to help. They must face fog, rain, warm beer and boiled boar with mint sauce, but they soon have Governor Encyclopaedius Britannicus's Romans declining and falling. Until a wild race for a barrel of magic potion lands them in the drink.
Due to an unfortunate accident involving Obelix throwing a menhir, Getafix the druid not only loses his memory, but goes completely mad. Now deprived of the wisdom of their beloved druid and the protection provided by his magic potion, the Armorican village falls prey to a proclaimed soothsayer who comes with ominous predictions and overweening ambitions. It's up to Asterix to keep his villager friends within reason and hopefully get Getafix to remember the magic potion's recipe before the impending Roman attack.
In the year 50 BC, Gaul is occupied by the Romans - nearly. But the small village of Asterix and his friends still resists the Roman legions with the aid of their druid's magic potion, which gives superhuman strength. Learning of this potion, a Roman centurion kidnaps the druid to get the secret formula out of him.
When a change of circumstances leaves Miriam unable to pay her college tuition, she makes a surprising decision: to start performing in adult films, using the pseudonym Belle Knox. Miriam lies to her family and her friends at school, keeping her double life a secret. But soon rumours spread and Miriam becomes the subject of vicious online attacks and unwanted attention. Miriam fights back: she talks to the media, saying her new line of work empowers her as a feminist. But her confident stand has unintended consequences. Miriam is shunned by her conservative family and her colleagues in the adult film world. One impulsive decision has quickly spiralled out of control - and Miriam's problems are just beginning.
After moving into their matriarch's gothic seaside mansion, the Evans family soon becomes host to an uninvited demonic force in the form of a mysterious lamp that once resided in the Amityville house.
This is yet another telling of the adventures of Tom Sawyer and Huckleberry Finn as the two try to clear their friend Jim of murder charges.
In order to wipe out the Gaulish village by any means necessary, Caesar plans to absorb the villagers into Roman culture by having an estate built next to the village to start a new Roman colony.
The once dominating LIONS team gradually declined after the death of team leader Lao Shen. Unwilling to retire, Li Yi Fei and his new partner-the first female driver in league history, Lu Li li did not get along, and the two did not give in to each other, which made the team's situation worse. The second-generation new team leader, Ah Shen, who is not optimistic, has to pin his hopes on Du Jie Ke, an otaku who can only play simulator racing. Du Jie Ke, who has no actual combat experience, does not have the strength to participate in the competition, but in order to catch up with Lily, he works hard. Faced with his racing performance and the concerns of his family, Li Yi Fei decided to retreat behind the scenes and let Lily and Du Jie Ke form a new partnership. Outside the Lions team, there is a strong opponent Song Jie, and there are misunderstandings and conflicts that need to be resolved. In the fierce battle, they regained their original aspirations.
Astérix and Obélix have to win the Olympic Games in order to help their friend Alafolix marry Princess Irina. Brutus uses every trick in the book to have his own team win the game, and get rid of his father Julius Caesar in the process.
In spite of their total inexperience, three suburban lascars launch themselves into close protection. Thanks to a "mythical plan", they are assigned to protect Marie Van Verten: a capricious and whimsical young woman, heiress of the biggest fortune in Belgium... And incidentally, a target for over-trained killers! Will our heroes' sense of improvisation be enough to get them out of trouble?
There is something strange - some would even say abnormal - about the Malaussène family. But if you take a closer look, no one could be happier than this cheerfully chaotic family, even though their mother is usually off on one romantic adventure or another. Life is never a bore for Benjamin Malaussène, professional scapegoat and the older brother responsible for this horde of kids. But when incidents happen wherever he goes, police and colleagues begin to eye him suspiciously. It soon becomes a matter of life and death to find out what is going on and who is so interested in ruining his life. Written by Pathe International
The family of a Parisian shop-owner spends a day in the country. The daughter falls in love with a man at the inn, where they spend the day.
History's favorite Gauls assist Queen Cleopatra when she wagers that the Egyptian people can build a palace for Julius Caesar in just three months.
Obelix falls for a new arrival in his home village in Gaul, but is heartbroken when her true love arrives to visit her. However, the lovers are kidnapped by Romans; Asterix and Obelix set out to rescue them on a dangerous journey that will involve gladiators, slavers and beauracracy - and a personal encounter with the Emperor himself, Julius Caesar...
13 year old kind-hearted Sonja arrives at a tiny village together with a company of bandits. But there is a curse on the village. A long time ago, the King’s only daughter Goldhair disappeared while searching for the Christmas Star. The Queen died of a broken heart, leaving the shattered King all on his own. From that day on, the King cursed the Christmas Star, thereby causing darkness and grief to descend upon the land. However, an old sage has revealed that Goldhair is still alive, and will return only if the King finds the way back to the Christmas Star. Ever since, the King has been searching for the Christmas Star every Christmas, but all in vain.
A young orphan boy Jim Button, his best friend Luke and a magical steam engine called Emma travel across the world in search of the truth about where Jim came from. Battling pirates and dragons, outsmarting make-believe giants, they must travel through the Forest of a Thousand Wonders, beyond the End of the World to find the hidden Dragon City.
A fleet of Martian spacecraft surrounds the world's major cities and all of humanity waits to see if the extraterrestrial visitors have, as they claim, "come in peace." U.S. President James Dale receives assurance from science professor Donald Kessler that the Martians' mission is a friendly one. But when a peaceful exchange ends in the total annihilation of the U.S. Congress, military men call for a full-scale nuclear retaliation.
Polish immigrant Karol Karol finds himself out of a marriage, a job and a country when his French wife, Dominique, divorces him after six months due to his impotence. Forced to leave France after losing the business they jointly owned, Karol enlists fellow Polish expatriate Mikołaj to smuggle him back to their homeland.
Young hobbit Frodo Baggins, after inheriting a mysterious ring from his uncle Bilbo, must leave his home in order to keep it from falling into the hands of its evil creator. Along the way, a fellowship is formed to protect the ringbearer and make sure that the ring arrives at its final destination: Mt. Doom, the only place where it can be destroyed.
Frodo Baggins and the other members of the Fellowship continue on their sacred quest to destroy the One Ring--but on separate paths. Their destinies lie at two towers--Orthanc Tower in Isengard, where the corrupt wizard Saruman awaits, and Sauron's fortress at Barad-dur, deep within the dark lands of Mordor. Frodo and Sam are trekking to Mordor to destroy the One Ring of Power while Gimli, Legolas and Aragorn search for the orc-captured Merry and Pippin. All along, nefarious wizard Saruman awaits the Fellowship members at the Orthanc Tower in Isengard.
As armies mass for a final battle that will decide the fate of the world--and powerful, ancient forces of Light and Dark compete to determine the outcome--one member of the Fellowship of the Ring is revealed as the noble heir to the throne of the Kings of Men. Yet, the sole hope for triumph over evil lies with a brave hobbit, Frodo, who, accompanied by his loyal friend Sam and the hideous, wretched Gollum, ventures deep into the very dark heart of Mordor on his seemingly impossible quest to destroy the Ring of Power.
Ashitaka, a prince of the disappearing Emishi people, is cursed by a demonized boar god and must journey to the west to find a cure. Along the way, he encounters San, a young human woman fighting to protect the forest, and Lady Eboshi, who is trying to destroy it. Ashitaka must find a way to bring balance to this conflict.
A young girl, Chihiro, becomes trapped in a strange new world of spirits. When her parents undergo a mysterious transformation, she must call upon the courage she never knew she had to free her family.
Two warriors in pursuit of a stolen sword and a notorious fugitive are led to an impetuous, physically-skilled, teenage nobleman's daughter, who is at a crossroads in her life.
In 25 AD, Judah Ben-Hur, a Jew in ancient Judea, opposes the occupying Roman empire. Falsely accused by a Roman childhood friend-turned-overlord of trying to kill the Roman governor, he is put into slavery and his mother and sister are taken away as prisoners.
Harry Potter has lived under the stairs at his aunt and uncle's house his whole life. But on his 11th birthday, he learns he's a powerful wizard—with a place waiting for him at the Hogwarts School of Witchcraft and Wizardry. As he learns to harness his newfound powers with the help of the school's kindly headmaster, Harry uncovers the truth about his parents' deaths—and about the villain who's to blame.
Cars fly, trees fight back, and a mysterious house-elf comes to warn Harry Potter at the start of his second year at Hogwarts. Adventure and danger await when bloody writing on a wall announces: The Chamber Of Secrets Has Been Opened. To save Hogwarts will require all of Harry, Ron and Hermione’s magical abilities and courage.
Year three at Hogwarts means new fun and challenges as Harry learns the delicate art of approaching a Hippogriff, transforming shape-shifting Boggarts into hilarity and even turning back time. But the term also brings danger: soul-sucking Dementors hover over the school, an ally of the accursed He-Who-Cannot-Be-Named lurks within the castle walls, and fearsome wizard Sirius Black escapes Azkaban. And Harry will confront them all.
When Harry Potter's name emerges from the Goblet of Fire, he becomes a competitor in a grueling battle for glory among three wizarding schools—the Triwizard Tournament. But since Harry never submitted his name for the Tournament, who did? Now Harry must confront a deadly dragon, fierce water demons and an enchanted maze only to find himself in the cruel grasp of He Who Must Not Be Named.
Returning for his fifth year of study at Hogwarts, Harry is stunned to find that his warnings about the return of Lord Voldemort have been ignored. Left with no choice, Harry takes matters into his own hands, training a small group of students to defend themselves against the dark arts.
A newly-developed microchip designed by Zorin Industries for the British Government that can survive the electromagnetic radiation caused by a nuclear explosion has landed in the hands of the KGB. James Bond must find out how and why. His suspicions soon lead him to big industry leader Max Zorin who forms a plan to destroy his only competition in Silicon Valley by triggering a massive earthquake in the San Francisco Bay.
Walt Disney's timeless masterpiece is an extravaganza of sight and sound! See the music come to life, hear the pictures burst into song and experience the excitement that is Fantasia over and over again.
As Lord Voldemort tightens his grip on both the Muggle and wizarding worlds, Hogwarts is no longer a safe haven. Harry suspects perils may even lie within the castle, but Dumbledore is more intent upon preparing him for the final battle fast approaching. Together they work to find the key to unlock Voldemorts defenses and to this end, Dumbledore recruits his old friend and colleague Horace Slughorn, whom he believes holds crucial information. Even as the decisive showdown looms, romance blossoms for Harry, Ron, Hermione and their classmates. Love is in the air, but danger lies ahead and Hogwarts may never be the same again.
A beautiful girl, Snow White, takes refuge in the forest in the house of seven dwarfs to hide from her stepmother, the wicked Queen. The Queen is jealous because she wants to be known as "the fairest in the land," and Snow White's beauty surpasses her own.
Batman and Robin deal with relationship issues while preventing Mr. Freeze and Poison Ivy from attacking Gotham City.
With the impending ice age almost upon them, a mismatched trio of prehistoric critters – Manny the woolly mammoth, Diego the saber-toothed tiger and Sid the giant sloth – find an orphaned infant and decide to return it to its human parents. Along the way, the unlikely allies become friends but, when enemies attack, their quest takes on far nobler aims.