A mother recruits a burned-out hacker to help search for her son in a virtual world.
Raj
Zoe
B
Nancy
A simple man is turned into a genius through the application of computer science.
One month after Kayaba Akihiko's game of death began, the death toll continues to rise, two thousand players having already lost their lives to the ultra-difficult VRMMO world of Sword Art Online. On the day of the strategy meeting to plan out the first-floor boss battle, Kirito, a solo player who vows to fight alone to get stronger, runs into a rare, high-level female player. She gracefully dispatches powerful monsters with a single rapier that flashes like a shooting star in the night...
In a futuristic city, a man and his girlfriend break into an abandoned hi-tech game park.
CIA agents Palmer and Gagano are tasked with the perilous mission of destroying “The Soviet Union!" As they enter the system using a VR simulation, their mission quickly turns into a delirious trap, far more complex than expected, as the fabric of reality starts unraveling around them.
Set in a near-future, militarized world marked by closed borders, virtual labor and a global digital network that joins minds and experiences, three strangers risk their lives to connect with each other and break the barriers of technology.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
In the not-so-distant future the computer game industry reaches its fullest flower. Virtual reality is indistinguishable from real life. The government launches Department C to control the game space. Censors secretly delve into games. Their mission is to take sex and violence beyond the forbidden level. A game that would let them do that must be banned. One of the Censors is a good guy who hates his bloody job. The other one is a creep. But even the Censors lose their ability to tell the game from the real world.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
The Law Enforcement Technology Advancement Centre (LETAC) has developed SID version 6.7: a Sadistic, Intelligent, and Dangerous virtual reality entity which is synthesized from the personalities of more than 150 serial killers, and only one man can stop him.
The career of a disillusioned producer, who is desperate for a hit, is endangered when his star walks off the film set. Forced to think fast, the producer decides to digitally create an actress "Simone" to sub for the star — the first totally believable synthetic actress.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.
In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
Through the wonders of virtual reality, Emmanuelle tries to help a former schoolmate to overcome a traumatic sexual past.
Japan, 2020, a few days before the opening of the Tokyo Olympics. Although she should be studying for her final exams, Kokone, a schoolgirl who lives in a small town with her widowed father, a mysterious and talented mechanic, falls asleep often, anywhere, anytime, entering, over and over, a dream-world where a squad of fantastic motorized contraptions fights against magic, a world close to reality where she will find out the keys of her true past.
Jobe is resuscitated by Jonathan Walker. He wants Jobe to create a special computer chip that would connect all the computers in the world into one network, which Walker would control and use. But what Walker doesn't realize is a group of teenage hackers are on to him and out to stop his plan.
Two brilliant research scientists have invented a device capable of recording and playing back sensory experiences only to have devastating results when one of them records their own death.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
Four stories including: "My Robot Baby," in which a couple must care for a robot baby before adopting a human child; "The Robot Fixer," in which a mother tries to connect with her dying son; "Machine Love," in which an office worker android learns that he, too, needs love; and "Clay," in which an old sculptor must choose between natural death and digital immortality.
In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.