In the late 70s and early 80s, ET phoned home on Atari 2600 and became the video game that New Media magazine later described as having toppled a billion dollar industry. We know the industry rose again as a pale, commercial version of its old self, but… did you ever wonder what it was like back in the wild days when the titans of gaming clashed, not on Wall Street, but inside the minds of designers? Want to learn first hand how the barren valley south of The Bay gave birth to cult celebrity that died as quickly as it was born? Take the ride with the folks who made it happen. Walk on walls, smoke the evil weed, and plunge head first into the uncharted (undocumented) world that was game production back in the bad old days.
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Two disconnected sisters are summoned to clean out their childhood bedrooms before their parents sell their family home.
101-year-old Rose DeWitt Bukater tells the story of her life aboard the Titanic, 84 years later. A young Rose boards the ship with her mother and fiancé. Meanwhile, Jack Dawson and Fabrizio De Rossi win third-class tickets aboard the ship. Rose tells the whole story from Titanic's departure through to its death—on its first and last voyage—on April 15, 1912.
A small town girl is caught between dead-end jobs. A high-profile, successful man becomes wheelchair bound following an accident. The man decides his life is not worth living until the girl is hired for six months to be his new caretaker. Worlds apart and trapped together by circumstance, the two get off to a rocky start. But the girl becomes determined to prove to the man that life is worth living and as they embark on a series of adventures together, each finds their world changing in ways neither of them could begin to imagine.
The story of a super-secret spy organization that recruits an unrefined but promising street kid into the agency's ultra-competitive training program just as a global threat emerges from a twisted tech genius.
Lovable Sulley and his wisecracking sidekick Mike Wazowski are the top scare team at Monsters, Inc., the scream-processing factory in Monstropolis. When a little girl named Boo wanders into their world, it's the monsters who are scared silly, and it's up to Sulley and Mike to keep her out of sight and get her back home.
Imprisoned in the 1940s for the double murder of his wife and her lover, upstanding banker Andy Dufresne begins a new life at the Shawshank prison, where he puts his accounting skills to work for an amoral warden. During his long stretch in prison, Dufresne comes to be admired by the other inmates -- including an older prisoner named Red -- for his integrity and unquenchable sense of hope.
The story of J. Robert Oppenheimer's role in the development of the atomic bomb during World War II.
Since the moment they met at age 5, Rosie and Alex have been best friends, facing the highs and lows of growing up side by side. A fleeting shared moment, one missed opportunity, and the decisions that follow send their lives in completely different directions. As each navigates the complexities of life, love, and everything in between, they always find their way back to each other - but is it just friendship, or something more?
Harry Potter has lived under the stairs at his aunt and uncle's house his whole life. But on his 11th birthday, he learns he's a powerful wizard—with a place waiting for him at the Hogwarts School of Witchcraft and Wizardry. As he learns to harness his newfound powers with the help of the school's kindly headmaster, Harry uncovers the truth about his parents' deaths—and about the villain who's to blame.
To take down South Boston's Irish Mafia, the police send in one of their own to infiltrate the underworld, not realizing the syndicate has done likewise. While an undercover cop curries favor with the mob kingpin, a career criminal rises through the police ranks. But both sides soon discover there's a mole among them.
Young hobbit Frodo Baggins, after inheriting a mysterious ring from his uncle Bilbo, must leave his home in order to keep it from falling into the hands of its evil creator. Along the way, a fellowship is formed to protect the ringbearer and make sure that the ring arrives at its final destination: Mt. Doom, the only place where it can be destroyed.
Cursed to die by the evil fairy Maleficent when she was a baby, Princess Aurora is sent into hiding under protection from three good fairies. As she grows up far away, Maleficent becomes increasingly determined to seal the princess's fate.
Expecting the usual tedium that accompanies a summer in the Catskills with her family, 17-year-old Frances 'Baby' Houseman is surprised to find herself stepping into the shoes of a professional hoofer—and unexpectedly falling in love.
Young princess Anna of Arendelle dreams about finding true love at her sister Elsa’s coronation. Fate takes her on a dangerous journey in an attempt to end the eternal winter that has fallen over the kingdom. She's accompanied by ice delivery man Kristoff, his reindeer Sven, and snowman Olaf. On an adventure where she will find out what friendship, courage, family, and true love really means.
After losing their baby, a married couple adopt 9-year old Esther, who may not be as innocent as she seems.
After Port Royal is attacked and pillaged by a mysterious pirate crew, capturing the governor's daughter Elizabeth Swann in the process, William Turner asks free-willing pirate Jack Sparrow to help him locate the crew's ship—The Black Pearl—so that he can rescue the woman he loves.
Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.
Investigative journalist Eddie Brock attempts a comeback following a scandal, but accidentally becomes the host of Venom, a violent, super powerful alien symbiote. Soon, he must rely on his newfound powers to protect the world from a shadowy organization looking for a symbiote of their own.
In celebration of his ninetieth birthday, Sir David Attenborough shares extraordinary highlights of his life and career with broadcaster Kirsty Young, including the inspiring people he has met, the extraordinary journeys he has made and the remarkable animal encounters he has had across the globe. Joined by colleagues and friends, including Michael Palin and Chris Packham, Sir David shares some of the unforgettable moments from his unparalleled career, from capturing unique animal behaviour for the first time to the fast-paced advances in wildlife filming technology, as well as stories of the wonder and fragility of the natural world - stories that Sir David has spent his life exploring and championing.
In today's climate debate, there is only one factor that cannot be calculated in climate models - humans. How can we nevertheless understand our role in the climate system and manage the crisis? Climate change is a complex global problem. Increasingly extreme weather events, rising sea levels, and more difficult living conditions - including for us humans - are already the order of the day. Global society has never faced such a complex challenge. For young people in particular, the frightening climate scenarios will be a reality in the future. For the global south, it is already today. To overcome this crisis, different perspectives are needed. "THE UNPREDICTABLE FACTOR" goes back to the origins of the German environmental movement, accompanies today's activists in the Rhineland in their fight against the coal industry and gives a voice to scientists from climate research, ethnology and psychology.
From Pong to Grand Theft Auto, Charlie Brooker delves into the history of videogames and pulls out a selection of its most significant titles. From Atari to Angry Birds, How Videogames Changed the World explores how interactive entertainment evolved from a penny arcade diversion into a medium that some believe is art, and shows how it is changing the way we work, communicate and, of course, play. Joined by Jonathan Ross, Dara O'Briain and gaming legends like Will Wright and John Romero, Brooker looks at how videogames have become the most progressive art form of the last 40 years. This humorous and insightful tour will surprise and entertain the uninitiated and dedicated gamers alike.
Filmed in IMAX, a young Mayan boy who lives close to the ruins becomes acquainted with an archaeologist (Guerra) and asks her to tell him about his ancestors. The crew travelled to over 15 locations in Mexico and Guatemala, including Tulum and Chichén Itzá.
Offers audiences a unique window into a bygone era when a thrilling new invention, the motion picture camera, first captures a nation on film.
Hello, my name is Miho Nakayama. Thank you very much for participating in the Famicom event "Nakayama Miho no Tokimeki High School." And congratulations on winning a prize! I send you an autographed videotape. Please be careful with it. I will remember the drama (game) we starred together in forever as a precious memory, and I’m going to do my best in songs and dramas in the future. I’ll be happy if you also remembered this as a precious memory. And please watch over me from now on forever. Well then, I’m looking forward to the day we’ll meet again. For those who beat Nakayama Miho no Tokimeki High School and registered their "Best Ending" victory via the Disk Fax network, this tape was given out as a special prize to 8000 winners. This tape showcases behind the scenes footage of Nakayama Miho and her involvement in the game.
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games of all time. Midway Games pioneered the concept of live-action gaming, kick-starting a new arcade boom and grossing billions of dollars with hits like Mortal Kombat and NBA Jam. The documentary covers much of Mortal Kombats history, including the creation of fatalities and characters such as Liu Kang, Kitana, Johnny Cage and Scorpion.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
Filmed in the quaint prairie town of Herbert, Saskatchewan, Heaven or Not by filmmakers Zuzana Hudackova and Danijel Margetic is an intimate portrayal of one man's tireless journey to give his life greater meaning. John Gerbrandt, a WWII veteran, has been singlehandedly building a 7,000-square-foot house over the past three decades with nothing more than his pension and salvaged materials. With no formal training, he is fuelled by a powerful determination to prove his worth to his God, his family, and his community. John's story transcends day-to-day life in a small town and reaches the realm of deep spirituality marked by an unwavering commitment. Now at the age of 84, suffering from health problems and the financial burden of property taxes, John might not be able to finish his lifelong endeavor.
Documentary telling the surprising and positive story of how, throughout much of history, the races of the world's empires mixed together unquestioningly.
In the 1960s, the suburbs were meant to be modern havens for newcomers from rural France, Portugal, Spain, North Africa, and Africa, helping rebuild post-war France. Large housing complexes symbolized this ideal, offering comfort, heating, and electricity. But by the 1980s, disillusionment set in as economic crisis, unemployment, poverty, crime, racism, and police violence took hold. Mohamed Bouhafsi tells the story of a dream that didn’t last.
Through interviews with leading psychologists and scientists, Neurons to Nirvana explores the history of four powerful psychedelic substances (LSD, Psilocybin, MDMA and Ayahuasca) and their previously established medicinal potential. Strictly focusing on the science and medicinal properties of these drugs, Neurons to Nirvana looks into why our society has created such a social and political bias against even allowing research to continue the exploration of any possible positive effects they can present in treating some of today's most challenging afflictions.
The Concorde remains a legend of the sky. In both looks and performance, it was incomparable, and the technology behind it was nothing less than revolutionary. Learn all about this magnificent craft that was able to fly at over 1300 mph, linking Paris and London to New York in under 4 hours. A unique flying machine, it remains the only supersonic commercial aircraft in the history of aviation.
Egyptian archeologists dig into history, discovering tombs and artifacts over 4,000 years old as they search for a buried pyramid in this documentary.
Chinatown Fair opened as a penny arcade on Mott Street in 1944. Over the decades, the dimly lit gathering place, known for its tic-tac-toe playing chicken, became an institution, surviving turf wars between rival gangs, changing tastes and the explosive growth of home gaming systems like Xbox and Playstation that shuttered most other arcades in the city. But as the neighborhood gentrified, this haven for a diverse, unlikely community faced its strongest challenge, inspiring its biggest devotees to next-level greatness.
A feature-length exploration of the game's creation, and a love letter to the trials of exploring new territory. There are no road maps or guide books for creating a new world. The only way through is to fail—over and over again. This is the story of how a team of artists, musicians, programmers, writers, actors, filmmakers, playtesters, and a lonely UI designer—came together and pushed each other to build something larger than themselves.
This DVD covers all works from the original Street Fighter to Street Fighter III 3rd Strike: Fight for the Future. The contents that explain each work include not only the full recording of the advertisement videos, but also a complete description of the system description and basic techniques of game, the techniques that were popular at the time, and the super fan material related to the series.
The Name of the Game is a feature-length documentary about the team up between the legendary arcade game designer, Eugene Jarvis, and the Finnish game developer, Housemarque. The end result of the collaboration was the critically acclaimed PS4/PC title Nex Machina. The film gives the audience an unprecedented access to the unpredictable and plain crazy world of making a video game – uncensored.
The epic story of how people around the world lived through the first year of the coronavirus pandemic, from lockdowns to funerals to protests. Filming across the globe and using extensive personal video and local footage, FRONTLINE documented how people and countries responded to COVID-19 across cultures, races, faiths and privilege.