

Two chipmunks have made a cozy little home for themselves in the wood-burning stove of an empty cabin. They sleep in a matchbox, wash up in an empty acorn shell filled with water and look at their reflections on the back of a spoon, which serves as their bathroom mirror. They even have a staircase made with a pocket comb. Invading their space are Mickey Mouse and his dog Pluto, who are all set for a swell vacation. They don't reckon on the two squatters. Pluto immediately discovers the presence of these two pests, but Mickey never finds out. All he knows is that when he tries to light the stove, the matches go out; he doesn't know the chipmunks are blowing them out. Soon, Mickey is outside chopping wood, while Pluto is alone with the chipmunks. Pluto wants blood, but he'll end up with a bottle of ketchup.

Dale (voice)
7.0Jasper is given an ultimatum by his master: break one more thing and you're out. Rodent Jerry does his best to make sure that his tormentor "gets the boot".
6.5The Big Bad Wolf torments Little Red Riding Hood and the Three Little Pigs.
7.0An outcast duckling's search for a family to accept him leads to constant rejection before learning his true identity as a swan.
6.8It's October 7th and Chip is working industriously to store enough acorns in the tree for the winter. Dale would rather sleep in his matchbox, but an angry kick from Chip gets him working furiously. But there's only so much they can do. Their tree is nearly out of acorns. Luckily, the two semi-intelligible chipmunks happen to see the half-unintelligible Donald Duck, a park ranger, planting acorns. They immediately set to steal his bag of the precious nuts. Donald soon realizes what they are up to, and sets out a box propped up with a stick. It's a crude trap, with an acorn as bait; but it's not too crude to fool Dale, who upsets it and traps Chip. Soon, Donald finds he can have fun instigating a fight between these two quarrelsome chipmunks, but he underestimates their friendship and their ability to work as a team against a common enemy: in this case, a bad-tempered duck.
6.5On Motunui, Maui tries to catch a fish with his magical fishhook, only to be comically foiled by the ocean.
6.7Donald needs a log for his fire. Unfortunately, the one he picks is occupied by a couple of chipmunks and their stash of acorns. When he cuts it down, Chip and Dale fall out, but their acorns stay behind, so they work at putting out Donald's fire and retrieving their stash. Donald, of course, takes this as calmly and cheerfully as you would expect.
7.2Mickey has been reading Alice in Wonderland, and falls asleep. He finds himself on the other side of the mirror, where the furniture is alive.
6.4Referred as the actual first Mickey Mouse short. Inspired by Lindbergh's flight from New York to Paris, Mickey builds a plane to take Minnie for a trip.
6.5With a rubber bone as a lure, Donald Duck tries to entice Pluto to try his mechanical dog washer. When the bone gives Pluto trouble, Donald tries a toy cat as a lure only to unexpectedly fall into the washer himself, get scrubbed and then hung out on the line to dry.
7.3Mickey Mouse, piloting a steamboat, delights his passenger, Minnie Mouse, by making musical instruments out of the menagerie on deck.
6.9Donald shows his nephews the moves that won him his hockey trophy. But the boys have a few moves of their own.
6.6Park ranger Donald sends his bears off to hibernate, but Humphrey would rather stay in his hammock, run out for a glass of water, etc., than sleep; when he does get to sleep, his snoring gets him thrown out. His search for a new bed leads him right into the ranger's house.
6.8Ordered to teach a martial arts class of rambunctious bunny kittens, Po tells stories of each of the Furious Five's pasts.
6.8Donald has to get up early, but everything seems to be working to keep him awake. His loudly ticking alarm clock resists several attempts to quiet it. Donald ultimately swallows it; the glow-in-the-dark dial can be seen through his feathers. Then his folding bed folds up on him. Springs start popping out of it; Donald builds an elaborate framework to hold it down. Finally, enough of the clock reassembles itself to sound the alarm and night is over.
6.7Mickey, Donald, Goofy, and Pluto experience all that Hawaii has to offer. Donald tries hula dancing, Pluto explores the beach and Goofy takes up surfing!
6.5Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
6.0This short begins with the star canine and his owner Penny in peril from "The Man with the Green Eye", trapped within his fortress protected by overwhelming defenses, tied up and suspended high above a bottomless pit that's surrounded by fire. So Penny's father transforms Rhino into a super hamster to save the day.
6.9Mike discovers that being the top-ranking laugh collector at Monsters, Inc. has its benefits – in particular, earning enough money to buy a six-wheel-drive car that's loaded with gadgets. That new-car smell doesn't last long enough, however, as Sulley jump-starts an ill-fated road test that teaches Mike the true meaning of buyer's remorse.
6.3A basketball game of Goofs (P.U. vs. U.U.) in which the players play furiously, often breaking the rules of the game. All of the players are named after Disney artists.
6.5While streetworker Mickey romances Minnie, Mickey's nephews Morty and Ferdie take control of his steamroller and it's full speed ahead on a very destructive ride.
0.0You are locked in an empty room with a camera. The room is dark. It is raining hard outside. You are a subject of Complex, a scientific experiment, whose purpose is to test the limits of the human mind. The objective is simple: stay alive.
7.0Fourteen years after the events of the first film, a series of encounters between people in Britain reminds us that in these different times Love, actually exists.
0.0Alan, a 70-something widower, struggles to accept the fact that he's not the young and healthy man that he used to be. This is sparked after his daughter suggests that he should move into an assisted living home.
6.1Bearded contract employee goes on a "giant bouquet of flowers" planet and prefers friendship with the robot because all inhabitants are creepy psychos.
7.0An adventurous young boy discovers that puddles can be portals to a fantastical world, but struggles to get his sister's attention away from her phone to see the magic in the world around her.
8.2The unlikely friendship of a boy, a mole, a fox and a horse traveling together in the boy's search for home.
4.0A mushroom offers the animals of the forest, an ant, a butterfly and a mouse shelter from the storm. A little rabbit, who wants to hide from the fox, also finds a place with him. The mushroom grows, stretches and stretches as it sees the good will of the other animals to help the hare.
0.0A young cockfighter and sports memorabilia reseller prepares for the unexpected release of his incarcerated father.
6.2The night shift clerk at a sex hotel, suffering from narcolepsy, is faced with a night when things are unusually busy and housekeeping finds a gun in room 6.
8.0In a covert listing station an operative picks up a telephone conversation between someone he suspects is an agent and someone called mother. He follows their communication and intercepts another message about cakes and candles. However has he stumbled upon a plot of major importance or just something innocent?
10.0Max is moving out of his studio, so Ko-Ko the Inkwell Clown packs up everything in sight (even using a super-charged vacuum cleaner that sucks up the furniture and the moving men).
10.0When a couple's explosive argument is interrupted by a tragic accident, the night takes a turn they never saw coming.
0.0Two Amsterdam window workers are rudely interrupted by the ugliest sight imaginable: The Mayor’s Erotic Prison, a building where the evil city government wants to lock away sex workers for good! Eww! Luckily their domme friend knows the perfect solution: just sit on it!
0.0A troublesome individual is put against a jury. Is he capable of life in a joyous community, where a smile never leaves faces?