Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.
When car dealer Charlie Babbitt learns that his estranged father has died, he returns home to Cincinnati, where he discovers that he has a savant older brother named Raymond and that his father's $3 million fortune is being left to the mental institution in which Raymond lives. Motivated by his father's money, Charlie checks Raymond out of the facility in order to return with him to Los Angeles. The brothers' cross-country trip ends up changing both their lives.
Cobb, a skilled thief who commits corporate espionage by infiltrating the subconscious of his targets is offered a chance to regain his old life as payment for a task considered to be impossible: "inception", the implantation of another person's idea into a target's subconscious.
Mia, an aspiring actress, serves lattes to movie stars in between auditions and Sebastian, a jazz musician, scrapes by playing cocktail party gigs in dingy bars, but as success mounts they are faced with decisions that begin to fray the fragile fabric of their love affair, and the dreams they worked so hard to maintain in each other threaten to rip them apart.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
With no clue how he came to be imprisoned, drugged and tortured for 15 years, a desperate man seeks revenge on his captors.
A burger-loving hit man, his philosophical partner, a drug-addled gangster's moll and a washed-up boxer converge in this sprawling, comedic crime caper. Their adventures unfurl in three stories that ingeniously trip back and forth in time.
A ticking-time-bomb insomniac and a slippery soap salesman channel primal male aggression into a shocking new form of therapy. Their concept catches on, with underground "fight clubs" forming in every town, until an eccentric gets in the way and ignites an out-of-control spiral toward oblivion.
Expecting the usual tedium that accompanies a summer in the Catskills with her family, 17-year-old Frances 'Baby' Houseman is surprised to find herself stepping into the shoes of a professional hoofer—and unexpectedly falling in love.
Leonard Shelby is tracking down the man who raped and murdered his wife. The difficulty of locating his wife's killer, however, is compounded by the fact that he suffers from a rare, untreatable form of short-term memory loss. Although he can recall details of life before his accident, Leonard cannot remember what happened fifteen minutes ago, where he's going, or why.
101-year-old Rose DeWitt Bukater tells the story of her life aboard the Titanic, 84 years later. A young Rose boards the ship with her mother and fiancé. Meanwhile, Jack Dawson and Fabrizio De Rossi win third-class tickets aboard the ship. Rose tells the whole story from Titanic's departure through to its death—on its first and last voyage—on April 15, 1912.
Thousands of birds flock into a seaside town and terrorize the residents in a series of deadly attacks.
A wealthy entrepreneur secretly creates a theme park featuring living dinosaurs drawn from prehistoric DNA. Before opening day, he invites a team of experts and his two eager grandchildren to experience the park and help calm anxious investors. However, the park is anything but amusing as the security systems go off-line and the dinosaurs escape.
In the 1820s, a frontiersman, Hugh Glass, sets out on a path of vengeance against those who left him for dead after a bear mauling.
Brilliant mathematician, John Nash, is on the brink of international acclaim when he becomes entangled in a mysterious conspiracy.
An alien is left behind on Earth and saved by the 10-year-old Elliot who decides to keep him hidden in his home. While a task force hunts for the extra-terrestrial, Elliot, his brother, and his little sister Gertie form an emotional bond with their new friend, and try to help him find his way home.
After being coerced into working for a crime boss, a young getaway driver finds himself taking part in a heist doomed to fail.
A narcissistic TV weatherman, along with his attractive-but-distant producer, and his mawkish cameraman, is sent to report on Groundhog Day in the small town of Punxsutawney, where he finds himself repeating the same day over and over.
The true story of Henry Hill, a half-Irish, half-Sicilian Brooklyn kid who is adopted by neighbourhood gangsters at an early age and climbs the ranks of a Mafia family under the guidance of Jimmy Conway.
When larcenous real estate clerk Marion Crane goes on the lam with a wad of cash and hopes of starting a new life, she ends up at the notorious Bates Motel, where manager Norman Bates cares for his housebound mother.
After graduating from Emory University in 1992, top student and athlete Christopher McCandless abandons his possessions, gives his entire $24,000 savings account to charity, and hitchhikes to Alaska to live in the wilderness.
This documentary is an exclusive collection of interviews and footage charting Sonic's life from inception through to becoming one of the most iconic characters in video game history.
Lara Croft Tomb Raider: 10 Years profiles the creators, the games, the live-action models, and the fans who have collectively made Tomb Raider a pop culture phenomenon.
Inside The Dragon's Lair takes a journey into the ongoing history of one of the most popular video games of all time - Dragon's Lair. The film will give the audience an in-depth view of the extensive production process that created this revolutionary game. Utilizing the laserdisc medium, this technologically advanced game was a marvel during its release in 1983 and has changed the video gaming world forever. The documentary will revisit the game from its initial conception to its most current release, showing the many different variants and iterations of the game. Also featured will be interviews of the original creators Don Bluth, Gary Goldman, John Pomeroy, and Rick Dyer. Additional interviews will feature artists and programmers involved in the game's production, collectors, technical gurus and die-hard fans.
Take a step into the exciting new world of video game entertainment, and hear from the people responsible for the biggest smash hits on your computer!
An in-depth documentary about the development and love surrounding this cult classic! This video will feature an deep look into why "Titanic: Adventure Out of Time" is so unique in the history of video games, as well as the history of CyberFlix itself. Featuring Scott Scheinbaum (CyberFlix Co-Founder and Sound Director), an opening cinematic by Titanic Animations, and some recreated music from the soundtrack.
From Pong to Grand Theft Auto, Charlie Brooker delves into the history of videogames and pulls out a selection of its most significant titles. From Atari to Angry Birds, How Videogames Changed the World explores how interactive entertainment evolved from a penny arcade diversion into a medium that some believe is art, and shows how it is changing the way we work, communicate and, of course, play. Joined by Jonathan Ross, Dara O'Briain and gaming legends like Will Wright and John Romero, Brooker looks at how videogames have become the most progressive art form of the last 40 years. This humorous and insightful tour will surprise and entertain the uninitiated and dedicated gamers alike.
The rise and fall of Commodore computers in the 70s and 80s as described by the people who created the companies and technologies.
Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
Homer's Odyssey meets King of Kong as two über geeks try to collect all 678 officially licensed Nintendo Entertainment System game cartridges in 30 days, WITHOUT the aid of online purchasing.
The 1999 game "Elancia" marks its 21st anniversary this year. Due to lack of management, various macros programs and cheats are rampant, but few users are still left in the game. Why can't they leave Elancia? "My Sister Jeon Ji-hyun," a user of Elancia for 16 years, stepped out of a stuffy room with a camera to answer questions about why others are still playing the game.
Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.
Women from three separate Ju/'hoan bands have gathered at a mangetti grove at !O to play an intense game in which under-tones of social and personal tensions become apparent.
3D Realms has teamed up with some of the most iconic legends behind one of the oldest genre of video games to bring you a piece of gaming history like no other.
This feature length documentary explores the queer side of gaming culture and the game industry's LGBTQ presence. The GaymerX convention that took place in 2013 was a huge step forward for the queer geek community being recognized on a worldwide industry scale. In the same year, more popular mainstream and indie games featured a greater amount of gay and lesbian characters than ever before, helping with visibility and acceptance. The video games universe will only continue to improve and diversify both in its community and industry if we elevate the conversation about inclusion and respecting one another - not in spite of our gay geekiness, but because of it!
Michael Thomasson has devoted his life to video games. It's been his passion and his obsession for more than three decades. He owns over 11,000 unique game titles for more than 100 different systems. Why? Because there's something wrong in the back of my head, he says. His collection is so large, in fact, it's currently recognized by the Guinness Book of World Records. But there's one thing Michael loves more than his games: his family. The Last Move chronicles Michael's attempts to help his mother at an enormous personal cost to himself.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
A light-hearted look at the worldwide phenomenon of video games, and how they have revolutionized technology and forever changed popular culture.
Behind the Wall: The Making of Skyrim contains exclusive behind-the-scenes footage, including interviews with the Bethesda Game Studios team as they take you from concept to creation and provide insights into the story, gameplay, setting, legacy of the Elder Scrolls franchise, and much more.