A teenage boy gets a robotic opponent after winning a laser tag contest; however the robot is not what it seems!
Tiny
Two unpopular teenagers, Gary and Wyatt, fail at all attempts to be accepted by their peers. Their desperation to be liked leads them to "create" a woman via their computer. Their living and breathing creation is a gorgeous woman, Lisa, whose purpose is to boost their confidence level by putting them into situations which require Gary and Wyatt to act like men.
Surviving the plane crash was only the beginning ... After their plane crashes into uncharted territory in the Himalayas, the survivors set out to find help in the freezing cold. As the days pass and with no sign of a rescue, tensions begin to mount. The survivors wrestle with their consciences as they realise that in order to survive, they must use the bodies of the dead as food. But when it appears that something else is already feeding upon the dead, the survivors realise that their biggest danger is not hunger but something infinitely more sinister: a legendary Yeti is stalking them and is moving in for the kill. Can they outsmart the beast or will they die trying?
In the year 2045, a Los Angeles Police Department detective and his new android partner enter the Zone, a forbidden section of the city plagued with an unknown disease. There, they discover the source of the illness and attempt to stop it using the android's advanced technology and weaponry.
A brief history of the DC Comics character Batman, created by Bob Kane in 1939.
A charming thief and a band of unlikely adventurers undertake an epic heist to retrieve a lost relic, but things go dangerously awry when they run afoul of the wrong people.
The story of J. Robert Oppenheimer's role in the development of the atomic bomb during World War II.
A family discovers that dark spirits have invaded their home after their son inexplicably falls into an endless sleep. When they reach out to a professional for help, they learn things are a lot more personal than they thought.
Paul Atreides, a brilliant and gifted young man born into a great destiny beyond his understanding, must travel to the most dangerous planet in the universe to ensure the future of his family and his people. As malevolent forces explode into conflict over the planet's exclusive supply of the most precious resource in existence-a commodity capable of unlocking humanity's greatest potential-only those who can conquer their fear will survive.
When an unexpected enemy emerges and threatens global safety and security, Nick Fury, director of the international peacekeeping agency known as S.H.I.E.L.D., finds himself in need of a team to pull the world back from the brink of disaster. Spanning the globe, a daring recruitment effort begins!
A man with a low IQ has accomplished great things in his life and been present during significant historic events—in each case, far exceeding what anyone imagined he could do. But despite all he has achieved, his one true love eludes him.
In 1979, a group of college students find a Sumerian Book of the Dead in an old wilderness cabin they've rented for a weekend getaway.
Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.
Imprisoned in the 1940s for the double murder of his wife and her lover, upstanding banker Andy Dufresne begins a new life at the Shawshank prison, where he puts his accounting skills to work for an amoral warden. During his long stretch in prison, Dufresne comes to be admired by the other inmates -- including an older prisoner named Red -- for his integrity and unquenchable sense of hope.
After graduating from Emory University in 1992, top student and athlete Christopher McCandless abandons his possessions, gives his entire $24,000 savings account to charity, and hitchhikes to Alaska to live in the wilderness.
During a manned mission to Mars, Astronaut Mark Watney is presumed dead after a fierce storm and left behind by his crew. But Watney has survived and finds himself stranded and alone on the hostile planet. With only meager supplies, he must draw upon his ingenuity, wit and spirit to subsist and find a way to signal to Earth that he is alive.
Taking place after alien crafts land around the world, an expert linguist is recruited by the military to determine whether they come in peace or are a threat.
After the unexpected death of the Pope, Cardinal Lawrence is tasked with managing the covert and ancient ritual of electing a new one. Sequestered in the Vatican with the Catholic Church’s most powerful leaders until the process is complete, Lawrence finds himself at the center of a conspiracy that could lead to its downfall.
When carefree Nyles and reluctant maid of honor Sarah have a chance encounter at a Palm Springs wedding, things get complicated when they find themselves unable to escape the venue, themselves, or each other.
High school student Shun Takahata is bored. Bored with the day-to-day monotony of school and life, he prays for change, for something exciting. Suddenly, he and his classmates are forced to play deadly children's games and facing terrifying creatures from a talking Daruma doll to a sharp-clawed lucky cat.
Four stories including: "My Robot Baby," in which a couple must care for a robot baby before adopting a human child; "The Robot Fixer," in which a mother tries to connect with her dying son; "Machine Love," in which an office worker android learns that he, too, needs love; and "Clay," in which an old sculptor must choose between natural death and digital immortality.
On a road trip, Nic and two friends are drawn to an isolated area by a computer genius. When everything suddenly goes dark, Nic regains consciousness – only to find himself in a waking nightmare.
Thrown naked into a desolate room with thirteen strangers, Tonya discovers that she is the final contestant in a deadly game. Restrained by lethal electronic collars, the players must utilize hints and tools from a box marked "pieces" to find both an exit and the reason for their abduction. One by one the players are eliminated as their "curfew" begins and the lights go out. With each dead body comes another clue, which they use to discover that one of them is the killer. The question is ... which one?
In pursuit of an unclaimed $125,000 prize, a broke college dropout decides to play an obscure, 1980s survival computer game. But the game curses her, and she’s faced with dangerous choices and reality-warping challenges. After a series of unexpectedly terrifying moments, she realizes she’s no longer playing for the money but for her life.
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...And becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.
A drifter passing through a small town is drugged by three masked psychopaths and forced into a bizarre game of cat and mouse. He is chased through a series of more and more bizarre events until, in the end, he finds that this evening of terror has lasting consequences. It’s a feel bad film, nasty and brutish, red in tooth and claw.
Mind-control technology has taken society by a storm, a multiplayer on-line game called "Slayers" allows players to control human prisoners in mass-scale. Simon controls Kable, the online champion of the game. Kable's ultimate challenge becomes regaining his identity and independence by defeating the game's mastermind.
A who-is-it setting in the claustrophobic corridors of an abandoned and locked-off office building that has several guests invited to a party by their mysterious, unknown host. Only it is they who are the victims of their crimes. Suspense and mistrust are not the only stalker in this cat and mouse game of wits and fear. Who is the stalker? Why is he killing? And what is it exactly that everyone here has in common?
Nine strangers wake up in a house with no recollection how they got there and no way out. The voice on the PA introduces them to a grisly game they must play. The prize is $5 million and their life.
Somewhere in New Jersey, a group of masked rollerblading children "save the universe" by training to fight the evil Cobra Khan through a series of action-packed montages. Along the way they hypothesize some slapstick hijinks in a balloon factory, and save the day through a hypothetical Sonic Virtual Reality battle. A real treat!
Increasingly disturbed by the dark energies building within him, Ryu is confronted by Shun, a boy claiming to be the brother he never knew. But before Ryu can consider whether Shun's timely appearance might be more than coincidental, Shun is kidnapped by Shadowlaw. To recover Shun, Ryu must undertake the ultimate journey of self-discovery and learn to control the power threatening to consume him.
When a group of elite online gamers each receive a mysterious invitation to trial a state-of-the-art virtual reality video game, it’s a dream come true and impossible to resist. Arriving at the test site, the group step into hi-tech gear and prepare for a revolutionary, next-level gaming experience that brings modern warfare to life with frightening realism. At first it’s a unique and exhilarating experience. But what starts out like a dream encounter with cutting edge technology quickly takes a turn for the sinister. Once the group are attacked by enemy combatants, they soon realize this is no game after all. Make a mistake here and you pay with your life. Now these masters of the shoot ‘em up will have to fight for survival within a game gone bad, but this time it’s for real.
Dr. Samantha Goodman is a beautiful, young psychiatrist. Burnt out, she drives to the family’s winter cottage to spend time with her husband and sister. A relaxing weekend is jarringly interrupted when a terrifying and unexpected guest arrives. What follows is an extraordinary night of terror and evil mind games where escape is not an option.
Set in a near-future, militarized world marked by closed borders, virtual labor and a global digital network that joins minds and experiences, three strangers risk their lives to connect with each other and break the barriers of technology.
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
High school student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Department of Defense's war computer and initiates a confrontation of global proportions. Together with his friend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.