
Parallel I–IV(2014)
Status: Released
Date: 2014-02-01
0%
0 Votes
Time: 0h 43m
Overview:
Cinema’s onscreen worlds have always borne an indexical bond to the real. What happens when computer-generated video game images usurp film as the predominant medium of visual world-making? How does one’s relation to onscreen heroes shift when we no longer identify with real bodies? Harun Farocki’s four-part Parallel I–IV (2012–14) takes up these questions, tracing how, in just over 30 years, video games have developed from two-dimensional schematics to photorealistic environments.
Languages:
Countries:
Germany
Movie: Parallel I–IV
Loading Photos
Photo Type :Total items