
Students at New York's Rovina Finishing School for Girls send their photographs to the makers of Claybury's Beauty Soap, in the hope of being chosen as "Miss Complexion of 1934." Martha Howson wins the contest, which includes a trip to Hollywood and a tour of the Warner Brothers lot with Lyle Talbot. When she gets to the studio, all she wants to do is meet Dick Powell, star of the new Warner Brothers film Dames (1934).


Martha Howson
9.7The scares start in Hawaii, where Scooby-Doo and Shaggy are scarfing down the surf-and-turf menu until a giant serpent tries to swallow them faster than you can say She Sees Sea Monsters by the Seashore. In Uncle Scooby and Antarctica, a friendly penguin invites the Mystery, Inc. crew to visit his polar home, which happens to be haunted by an ice ghost! Then, the gang meets music group Smash Mouth while visiting Australia's Great Barrier Reef to watch Shaggy and Scooby compete in a sand castle contest in Reef Grief! Just when they think it's safe to go back in the water... it isn't.
9.5Splash into action with seafaring sleuths Scooby-Doo and the Mystery, Inc. gang as they collide with a mystery ship and try to uncover clues from a vanished crew in Hassle in the Castle! Shaggy and Scooby-Doo are then captured by Redbeard the Pirate in Go Away Ghost Ship. Zoinks! If the case isn’t solved soon, somebody’s going to walk the plank! And when Scooby and friends get lost in a swamp, they meet up with the Harlem Globetrotters and Redbeard the Pirate – again! – for a swashbuckling adventure worth a treasure chest full of Scooby Snax!
9.73 robot-themed episodes from various Scooby-Doo series. First stop is Cyber Gulch, where the Mystery, Inc. gang must solve the riddle of the man-a-trons or get terminated in Go West, Young Scoob. En route to Florida, Freddy runs into a real Monster Truck at a championship stock car race in Gentlemen, Start Your Monsters. Buckle up for a roller-coaster ride of fun and fear in Foul Play in Funland when the gang discovers a fully operated amusement park...with nobody in it! Will they find the phantom in the Hall of Mirrors? Stay tuned for more escapades with Scooby-Doo - and watch out for those robots!
5.8When police funding is cut, the Governor announces he must close one of the academies. To make it fair, the two police academies must compete against each other to stay in operation. Mauser persuades two officers in Lassard's academy to better his odds, but things don't quite turn out as expected...
7.5A strange meteor lands in Japan and unleashes hundreds of insect-like "Legion" creatures bent on colonizing the Earth. When the military fails to control the situation, Gamera shows up to deal with the ever-evolving space adversary. However the battle may result in Gamera losing his bond with both Asagi and humanity.
5.7A renegade Vulcan with a startling secret hijacks the U.S.S. Enterprise in order to find a mythical planet.
9.4The gang flies off to Africa for a video animal safari titled 'So Goodi!,' only to learn that - zoinks! - the creatures are actually shape-shifting jungle demons! In Homeward Hound, a "fiercely fanged" cat creature petrifies the competing pooches at a dog show, including the visiting Scooby-Doo! Finally, a giant Wakumi bird is stealing sculptures that are scheduled to be housed in a museum in New Mexico, Old Monster. There's never a dull moment when Scooby-Doo enters the scene!
7.3A friend of Fred's, Alejo Otero, invites the Scooby gang to Veracruz, Mexico. There they find a monster, El Chupacabra, terrorizing the town.
5.8Three American college students studying abroad are lured to a Slovakian hostel, and discover the grim reality behind it.
5.5Snow White asks the seven dwarfs for help, because if they don't manage to find out the name of a little boy (Rumpelstiltskin) within two days, her newborn child will be taken away from her. The journey takes the dwarves to a depressive, rhyming Pinocchio and the omniscient wizard Helge, among others, and all the way to the world of humans.
6.1Set in 19th Century Canada, Brigitte and her sister Ginger take refuge in a Traders' Fort which later becomes under siege by some savage werewolves. But when one of the girls is bitten, they have no one to turn to but themselves.
5.5Get ready for a howling good time as an all new assortment of irresistible animal heroes are unleashed in this great family tail! In an unlikely alliance, the outrageous Waddlesworth - a parrot who thinks he's a Rottweiler - teams up with Oddball - an un-marked Dalmatian puppy eager to earn her spots! Together they embark on a laugh-packed quest to outwit the ever-scheming Cruella De Vil.
9.1A DVD compilation of 3 zombie-themed episodes from What's New, Scooby-Doo?. Smile and say "ciao"! The phantom-busters travel to Italy in Pompeii and Circumstance. With a colossal mystery to solve, will our friends be ghoulish gladiator goners, or will their love for Italian art and Scooby Snax save them? Then it's off to the City by the Bay for the Grind Games in The San Franpsycho, where a seaweed-sprouting ghoul from Alcatraz prison cares competing skateboarders to the core. If they don't find the creep behind the Legend of the Creepy Keeper, it'll be lights out in Fright House of a Lighthouse. Who's scared of zombies? Not Scooby-Doo!
9.8Snoop along with Scooby-Doo, Shaggy, Velma, Daphne and Fred one last time in this 10th and Final Volume of What's New Scooby Doo Volume 10: Monstrous Tails. The gang flies to the South Pole to fish for clues in hopes of hooking an amphibious menace in Uncle Scooby and Antarctica. Heading north to the Orient, they toy around in a giant water ducky to cool off a ferocious Chinese fire-shooting dragon in Block-Long Hong Kong Terror. Back down under in Australia's Great Barrier Reef, artist Shaggy enters a sand castle contest where a yucky corral creature threatens to wash away his dreams of Clamalot in Great Reef. So it's good to finally be back in their old Kentucky home -- Fort Knox to be exact -- until a golden ghoul turns everything it touches into statues with it's gold finger in Gold Paw.
7.4After the death of Shaggy's Uncle Beaureguard, he, Scooby and Scrappy arrive at the late uncle's Southern plantation to collect the inheritance. But as soon as they arrive, they find it is haunted by the ghost of a Confederate soldier. With this spook on their tails while they solve riddles in search of the inheritance, they seek help from the Boo Brothers, a trio of ghost-exterminators to help catch this nasty ghoul.
7.5It's horror on the high seas when Scooby-Doo and the gang take a creepy cruise into one of the world's most mysterious places, the Bermuda Triangle! If Scooby, Shaggy and the gang can't solve this mystery, they may have to walk the plank.
6.6A surprise visit from Spock's father provides a startling revelation: McCoy is harboring Spock's living essence.
9.9Zoinks! Get ready to shake and shiver with Scooby-Doo and the Mystery, Inc. gang as they collect clues and capture crooks as only they can! Those teenage super-sleuths have the villains on the run in four mysterious adventures. So grab your Scooby snacks, gather your courage and make like a detective because - jinkies - there's a mystery to solve. Compilation of four episodes from the Scooby-Doo franchise: Vampires, Bats, and Scaredy Cats; A Gaggle of Galloping Ghosts; That's Snow Ghost; and Which Witch is Which.
6.5Alex, Marty, and other zoo animals find a way to escape from Madagascar when the penguins reassemble a wrecked airplane. The precariously repaired craft stays airborne just long enough to make it to the African continent. There the New Yorkers encounter members of their own species for the first time. Africa proves to be a wild place, but Alex and company wonder if it is better than their Central Park home.
7.6Andy heads off to Cowboy Camp, leaving his toys to their own devices. Things shift into high gear when an obsessive toy collector named Al McWhiggen, owner of Al's Toy Barn kidnaps Woody. Andy's toys mount a daring rescue mission, Buzz Lightyear meets his match and Woody has to decide where he and his heart truly belong.