When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
Scooby, Shaggy and Scrappy are on their way to a Miss Grimwood's Finishing School for Girls, where they've been hired as gym teachers. Once there, however, they find that not only is it actually an all-girl school of famous monsters' daughters but there's a villainess out to enslave the girls.
In a spoof of 1972's The New Scooby-Doo Movies, Scooby-Doo and the Mystery Inc. gang pick up a hitchiking Gary Coleman. Soon after, the Mystery Machine proceeds to break down (multiple times) leaving them stranded at a haunted castle owned by David Cross.
Scooby-Doo and the Mystery Gang visit Oakhaven, Massachusetts to seek strange goings on involving a famous horror novelist and his ancestor who is rumored be a witch.
A cosmic case of flying saucers, intergalactic intrigue and out-of-this-world romance launches Scooby-Doo! and the Mystery Inc., Gang into their most unearthly adventure ever.
Scooby-Doo and the Mystery Inc. gang become involved in a supernatural mystery in Egypt.
After going their separate ways, Scooby-Doo, Shaggy, Velma, Daphne, and Fred reunite to investigate the ghost of Moonscar the pirate on a haunted bayou island, but it turns out the swashbuckler's spirit isn't the only creepy character on the island. The sleuths also meet up with cat creatures and zombies... and it looks like for the first time in their lives, these ghouls might actually be real.
While the gang travel to Scotland to visit Daphne's cousin and witness the annual Highland Games, they find themselves terrorized by the legendary Loch Ness Monster.
Griffin Dunne’s years-in-the-making documentary portrait of his aunt Joan Didion moves with the spirit of her uncannily lucid writing: the film simultaneously expands and zeroes in, covering a vast stretch of turbulent cultural history with elegance and candor.
The entire process of making Star Wars: Episode I - The Phantom Menace (1999) is shown here in this documentary. From pre-production through post-production, we get to see visual effects meetings, John Williams' music sessions, and even the storm that wiped out the pod-racers & props.
A friend of Fred's, Alejo Otero, invites the Scooby gang to Veracruz, Mexico. There they find a monster, El Chupacabra, terrorizing the town.
The evil is set to damper another Christmas season for the children's home. Can the Scooby gang warm his heart?
Based on a real-life story, this drama focuses on a small group of Allied soldiers in Burma who are held captive by the Japanese. Capt. Ernest Gordon, Lt. Jim Reardon and Maj. Ian Campbell are among the military officers kept imprisoned and routinely beaten and deprived of food. While Campbell wants to rebel and attempt an escape, Gordon tries to take a more stoic approach, an attitude that proves to be surprisingly resonant.
A relaxing spa getaway evolves into a prehistoric panic when Scooby-Doo and the gang uncover the horrible Phantosaur, an ancient legend come to life to protect hidden treasures buried in secret desert caves. But this scare-a-saurus doesn’t stand a chance with Shaggy around, after he finds his inner hero with the help of new-age hypnosis. Like, it makes him more brave and less hungry!
It's horror on the high seas when Scooby-Doo and the gang take a creepy cruise into one of the world's most mysterious places, the Bermuda Triangle! If Scooby, Shaggy and the gang can't solve this mystery, they may have to walk the plank.
The gang goes on a trip to check on Velma's younger sister, Madelyn. She's been studying stage magic at the Whirlen Merlin Magic Academy, where apparently there have been sightings of a giant griffin. The gang decides to investigate.
Scooby and the gang experience outdoor fun as they go back to Fred's old summer camp. As summer goes on, it becomes increasingly clear that the spooky camp stories told by the fireplace, are more real than they've though and soon, it's up to the gang to try and solve the mystery of camp scare.
When global catastrophe strikes, the World's Greatest Super Heroes answer the call to join Justice League. Justice League works together as a team to overcome a dangerous array of intersteller invaders and world conquering megalomaniacs.
Fred is cast as Ebenezer Scrooge in a stage adaption of the classic Christmas story, but is acting a bit stingy in real life.
The Team Rocket leader, Giovanni, has found Mewtwo in a remote area of the Johto region. As Giovanni tries to re-capture Mewtwo, Ash and his friends are kidnapped by Domino, a new Team Rocket member, while trying to rescue Pikachu from Jessie and James. The Clone Pokemon are also captured and are then used as bait for Mewtwo. The situation then becomes a battle between the wills of Mewtwo and Giovanni; and Mewtwo also tries to discover if it and the clones have a purpose in life, even though they are products of science.
When Scooby and the gang hear of a werewolf plaguing a traveling circus, they go undercover as circus performers to get to the bottom.
CIA agents Palmer and Gagano are tasked with the perilous mission of destroying “The Soviet Union!" As they enter the system using a VR simulation, their mission quickly turns into a delirious trap, far more complex than expected, as the fabric of reality starts unraveling around them.
A friend of Fred's, Alejo Otero, invites the Scooby gang to Veracruz, Mexico. There they find a monster, El Chupacabra, terrorizing the town.
A cosmic case of flying saucers, intergalactic intrigue and out-of-this-world romance launches Scooby-Doo! and the Mystery Inc., Gang into their most unearthly adventure ever.
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
As bass guitarist for a garage-rock band, Scott Pilgrim has never had trouble getting a girlfriend; usually, the problem is getting rid of them. But when Ramona Flowers skates into his heart, he finds she has the most troublesome baggage of all: an army of ex-boyfriends who will stop at nothing to eliminate him from her list of suitors.
A shy high schooler in Kyoto meets a man claiming to be his future self, who tells him he’s hacked into the past to save their first love.
The Game World launches an attack on the real world. In front of Kamen Rider Ex-Aid and the Uchu Sentai Kyuranger appears the "Arena of Death" where the destruction of the Earth will be decided. Trapped in this inescapable dimension, generations of Super Sentai and Kamen Riders must engage in a battle royale, an unprecedented battlefield of many puzzles connecting the real and game worlds. And then, "Those Heroes" revive... Everything is scaled up, all rules are broken! And when it seems like the real world will fall into a disaster, imagination brings forth unimaginable new heroes!
As a computer virus based on Pac-Man invades Japan, a group of doctors attack Genm Corp and begin a wave of terror using stolen Proto Gashats. Ghost and Ex-Aid find themselves at the center of the fight in an effort to protect those most important to them. But they aren’t alone, as Heisei Riders from the past join them to stop Dr. Pac-Man!
When Barbie magically gets pulled into her favorite video game, she is excited to see she's transformed into a fun roller-skating character. In the game, she meets Cutie, the lovable cloud-shaped friend, and Bella, the roller-skating princess. Together, they soon discover a mischievous emoji is trying to take control of the game. As they travel from level to level, Barbie must rely on her amazing gaming skills and out-of-the box thinking to save her team and beat the game!
Dwayne "The Rock" Johnson and Seven Bucks Productions bring you "Escape From Calypso Island", a 360-degree virtual reality adventure!
A student tries to fix a problem he accidentally caused in OZ, a digital world, while pretending to be the fiancé of his friend at her grandmother's 90th birthday.
When Doug - a hapless employee at a VR startup - is forced to work the night shift, he becomes fast friends with a squatting vagrant named Stick. Increasingly belittled by his domineering wife, Vera, and the company's reckless owner, Vikas, Doug falls under Stick's charming spell over the course of several delirious nights. As the two of them bond over the nature of reality, virtual and otherwise, Stick begins empowering Doug to take back control of his life...but to what end?
In an effort to end family feuding, a young gypsy travels back in time to kill mammoths to ensure Hungary becomes rich by killing mammoths in order to create a massive oil reservoir. Things don't go entirely according to plan...
When met by a stranger, sometimes the unexpected make for an unlikely friend. Animated entirely in Quill, VR animator Nick Mansur captures suspense and heart within a minimalist world.
In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
Even though he's 35, Alex acts more like he's 13, spending his days as the world's oldest video game tester and his evenings developing the next big Xbox game. But when he gets kicked out of his apartment, he's forced to move in with his grandmother.
A naïve young boy unknowingly becomes the pawn of a serial killer.
When the Mystery Inc. gang is invited to Spooky Island, a popular amusement park, they soon discover that the attractions aren't the only things that are spooky. Strange things are happening, and it's up to Scooby, Shaggy, Fred, Daphne, and Velma to uncover the truth behind the mysterious happenings.
A boy and his brother run away from home and hitch cross-country, with help from a girl they meet, to compete in the ultimate video-game championship.