The short is based on the theory of philosopher Alfred Korzibisky, creator of General Semantics and which is currently part of one of the main assumptions of Neurolinguistic Programming.
Sebastião
Larissinha
The short is based on the theory of philosopher Alfred Korzibisky, creator of General Semantics and which is currently part of one of the main assumptions of Neurolinguistic Programming.
2024-08-11
10
Fresh off ripping space-time a new one at the end of "Bender's Big Score," the Planet Express crew is back to mend the tear in reality, or (hopefully) at least not make it worse. Beyond the tear, though, lurks a being of inconceivable...tentacularity. What will become of Earth, and indeed, our universe, when faced with the Beast with a Billion Backs?
Follow Ariel's adventures before she gave up her fins for true love. When Ariel wasn't singing with her sisters, she spent time with her mother, Queen Athena. Ariel is devastated when Athena is killed by pirates, and after King Triton outlaws all singing. Along with pals Flounder and Sebastian, Ariel sets off in hopes of changing her father's decision to ban music from the kingdom.
Beethoven is back -- and this time, he has a whole brood with him now that he's met his canine match, Missy, and fathered a family. The only problem is that Missy's owner, Regina, wants to sell the puppies and tear the clan apart. It's up to Beethoven and the Newton kids to save the day and keep everyone together.
Russell ruminates on the state of the world and reflects how life has changed since he became a father.
Divers go to work on a wrecked ship (the battleship Maine that was blown up in Havana harbour during the Spanish-American War), surrounded by curiously disproportionate fish.
While attempting to help Frankie Stein learn more about her freakycool scaritage, the fashionably fierce ghoulfriends travel back in time to the first day ever of Monster High! There, they meet Sparky, a skullastic teen with an obsession for creating life. But when Sparky follows the ghouls through a killer time portal to modern-day Monster High, the event results in eight of them fusing together into four creeperiffic hybrid Monsters. Now, they'll really have to work together to control their bodies in the big Bitecentennial Play and stop one of Sparky's experiments from destroying imperfectly perfect Monster High!
Eight years after the third film, the OSS has become the world's top spy agency, while the Spy Kids department has since become defunct. A retired spy Marissa is thrown back into the action along with her stepchildren when a maniacal Timekeeper attempts to take over the world. In order to save the world, Rebecca and Cecil must team up with their hated stepmother. Carmen and Juni have since also grown up and will provide gadgets to them.
Shrek and his friends enjoy themselves with some Karaoke partying.
Littlefoot and his friends the gang in their next when a swarm of leaf gobblers had destroyed their homes and this forces them to find a new home but yet find an mysterious island.
When the gang from the Hundred Acre Wood begin a honey harvest, young Piglet is excluded and told that he is too small to help. Feeling inferior, Piglet disappears and his pals Eeyore, Rabbit, Tigger, Roo and Winnie the Pooh must use Piglet's scrapbook as a map to find him. In the process they discover that this very small animal has been a big hero in a lot of ways.
It's one giant step for dog-kind as Scooby-Doo and the Gang blast off for an epic, other-worldly adventure in this all-new original movie! After winning the last 5 seats in a lottery, Scooby-Doo, Shaggy, Fred, Daphne and Velma are off to space in billionaire Sly Baron's brand new ship, the Sly Star One. It's all gravity-free fun until a mysterious alien begins destroying the ship! As the ship breaks down, the crew is forced to land on Sly Baron's base... on the dark side of the moon! Will the gang unravel this alien mystery? Will Scooby-Doo and Shaggy find snacks on the moon? Will Fred ever take his space helmet off?! Journey to the outer limits with Scooby-Doo to find out!
The story of the WWII project to crack the code behind the Enigma machine, used by the Germans to encrypt messages sent to their submarines.
A DVD compilation of 3 zombie-themed episodes from What's New, Scooby-Doo?. Smile and say "ciao"! The phantom-busters travel to Italy in Pompeii and Circumstance. With a colossal mystery to solve, will our friends be ghoulish gladiator goners, or will their love for Italian art and Scooby Snax save them? Then it's off to the City by the Bay for the Grind Games in The San Franpsycho, where a seaweed-sprouting ghoul from Alcatraz prison cares competing skateboarders to the core. If they don't find the creep behind the Legend of the Creepy Keeper, it'll be lights out in Fright House of a Lighthouse. Who's scared of zombies? Not Scooby-Doo!
Mister Sim is of no concern whatsoever. At least, this is what he thinks about himself. His wife has left him, his job has left him, and when goes to see his father in a remote part of Italy, not even Dad has the time to have lunch with him. He then receives an unexpected offer: to travel through France selling toothbrushes that will "revolutionize oral-dental hygiene." He takes advantage of the job to catch up with people from his childhood, to meet the first big love of his life, along with his daughter, and to make amazing discoveries and, in so doing, rediscover himself.
When the Scooby gang visits a dude ranch, they discover that it and the nearby town have been haunted by a ghostly cowboy, Dapper Jack, who fires real fire from his fire irons. The mystery only deepens when it’s discovered that the ghost is also the long lost relative of Shaggy Rogers!
As graduation nears for the class of 1955 at Angel Beach High, the gang once again faces off against their old enemy, Porky, who wants them to throw the school's championship basketball game since he has bet on the opposing team.
Manny, Diego, and Sid embark upon another adventure after their continent is set adrift. Using an iceberg as a ship, they encounter sea creatures and battle pirates as they explore a new world.
3 robot-themed episodes from various Scooby-Doo series. First stop is Cyber Gulch, where the Mystery, Inc. gang must solve the riddle of the man-a-trons or get terminated in Go West, Young Scoob. En route to Florida, Freddy runs into a real Monster Truck at a championship stock car race in Gentlemen, Start Your Monsters. Buckle up for a roller-coaster ride of fun and fear in Foul Play in Funland when the gang discovers a fully operated amusement park...with nobody in it! Will they find the phantom in the Hall of Mirrors? Stay tuned for more escapades with Scooby-Doo - and watch out for those robots!