A BACHELOR SEEKING A ROOM FOR A RENT , AFTER HE RENTED A ROOM HE FOUND A OLD MYSTERIOUS DOLL .
A police officer and a psychologist investigate the deaths of five people who were killed while trying to summon ghosts.
When a group of colleagues seek shelter in a ruined farmhouse, little do they know, it may be their final destination ever.
A group of young men dare a classmate to reach the porch of a legendary old house, said to be haunted by the thirteen victims of a family massacre. In hopes of making a viral video they arm him with a video camera to prove he was there or to capture him fleeing in terror before even reaching the house, as others have. When he doesn't return, the guys must go in to get him. Inside they discover the truth about the house, the fate of their friend and their own fate as well.
While investigating a child abuse case, Claire discovers that the family is being tormented by a supernatural entity. In order to save the family, she must confront her own fears and use her emerging clairvoyance to stop the malevolent force.
Upon realizing that something truly evil haunts his home, Steve Freeling calls in a team of parapsychologists to help before it's too late.
A young woman decides to lead a solitary life in an old mansion, where she soon realizes that the nature surrounding her has other plans for her.
Dr. Markway, doing research to prove the existence of ghosts, investigates Hill House, a large, eerie mansion with a lurid history of violent death and insanity.
A family returns from a Grand Canyon vacation with a supernatural presence in tow.
After being hypnotized by his sister-in-law, Tom Witzky begins seeing haunting visions of a girl's ghost and a mystery begins to unfold around her.
Eight years have passed since Sara Wolfe and Eddie Baker escaped the House on Haunted Hill. Now the kidnapped Ariel, Sara's sister, goes inside the house with a group of treasure hunters to find the statue of Baphomet, worth millions and believed to be the cause of the House's evil.
In the 1930s, a young reverend and his family are forced to confront their worst fears when they discover their new home holds a horrifying secret.
Jesse Walsh moves with his family into the home of the lone survivor from a series of attacks by dream-stalking monster, Freddy Krueger. There, he is bedeviled by nightmares and inexplicably violent impulses.
George Lutz, his wife Kathy, and their three children have just moved into a beautiful, and improbably cheap, Dutch colonial mansion nestled in the sleepy coastal town of Amityville, Long Island. However, their dream home is concealing a horrific past and soon each member of the Lutz family is plagued with increasingly strange and violent visions and impulses.
When four student filmmakers are paid half-a-million dollars to look for ghosts on Boney Island, they assume it'll be the easiest weekend of their lives. All except Madeleine, whose belief in ghosts puts her in direct conflict with the other skeptical slackers. It doesn't take long for the others wonder if it'd be easier (and more lucrative) to oust her out of the project. But as tensions and temptations of greed boil over, a paranormal presence, unseen and unnoticed, begins to grow stronger and stronger, forcing the group to violently and brutally confront their own disbelief, one way or the other.
A family, Mateo, Monica and eight year old Sofia, move into a house on the outskirts of Lima. From the first night, the girl is haunted by a terrifying being. These harassments become every time more violent and disturbing, and soon enough will require the presence of a priest, who will try to help without imagining the consequences.
George Lutz, his wife Kathy, and their three children have just moved into a beautiful, and improbably cheap, Victorian mansion nestled in the sleepy coastal town of Amityville, Long Island. However, their dream home is concealing a horrific past and soon each member of the Lutz family is plagued with increasingly strange and violent visions and impulses.
After going their separate ways, Scooby-Doo, Shaggy, Velma, Daphne, and Fred reunite to investigate the ghost of Moonscar the pirate on a haunted bayou island, but it turns out the swashbuckler's spirit isn't the only creepy character on the island. The sleuths also meet up with cat creatures and zombies... and it looks like for the first time in their lives, these ghouls might actually be real.
Two bumbling service station attendants are left as the sole beneficiaries in a gangster's will. Their trip to claim their fortune is sidetracked when they are stranded in a haunted house along with several other strangers.
After intrepid working girl Mary Carter becomes the new owner of a reputedly haunted mansion located off the Cuban coast, a stranger phones warning her to stay away from the castle. Undaunted, Mary sets sail for Cuba with a stowaway in her trunk—wise-cracking Larry Lawrence, a radio announcer who helps Mary get to the bottom of the voodoo magic, zombies and ghosts that supposedly curse the spooky estate.