Guardians of the New World introduces us to the world of hacker culture. Emerging from the 70’s counterculture around conceptions of personal freedom, decentralisation of power and sharing, hacking really came to prominence with the emergence of the Internet as a ubiquitous public forum from the late 90’s onwards.
Guardians of the New World introduces us to the world of hacker culture. Emerging from the 70’s counterculture around conceptions of personal freedom, decentralisation of power and sharing, hacking really came to prominence with the emergence of the Internet as a ubiquitous public forum from the late 90’s onwards.
2017-12-31
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A disgruntled former employee hijacks the Seabourn Legend cruise liner. Set on a fixed course, without any means of communication and at the mercy of the hijacker, it's up to the one cop on vacation, and his soon to be fiancé (hopefully) Annie, to regain control of it before it kills the passengers and causes an environmental disaster. Insurmountable and daunting tasks awaits them on their perilous journey throughout the ship trying to fend off the hijacker and save the passengers.
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
Take an intriguing, fun-filled journey through the history of the Amiga computer. From the earliest days, we'll examine the trials, tribulations, and triumphs of today's latest models from Commodore. Listen while Jay Miner, "Father of the Amiga", tells amusing anecdotes of the early days and the first prototype...hear what Commodore has to say about the future of the Amiga...and lots more! Meet the people, view the products and visit the places that have helped make the Amiga and Amiga user unique in the history of computing!
Uncompromising millennial radicals from the United States and the United Kingdom attack the system through dangerous technological means, which evolves into a high-stakes game with world authorities in the midst of a dramatically changing political landscape.
Seven candidates to a high executive position on a multinational company show up for a selection test in a skyscraper at the financial district. Among them, the most disparate personalities: the winner, the aggressive, the insecure, the critic, the indecisive…
Charlie Daines is a morphine-addicted detective on the trail of a psychopath who is setting up murders and broadcasting them live on the internet. As he closes in on the killer, Charlie realises that he is to be the final victim.
Benjamin, a young German computer whiz, is invited to join a subversive hacker group that wants to be noticed on the world's stage.
Terry works for a bank, and uses computers to communicate with clients all over the world. One day, she gets a strange coded message from an unknown source. After decoding the message, Terry becomes embroiled in an espionage ring. People are killed, and Terry is chased. Throughout, she remains in contact with this mysterious person, who needs Terry's help save his life.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
Mikael Blomkvist, publisher of Millennium magazine, has made his living exposing the crooked and corrupt practices of establishment Swedish figures. So when a young journalist approaches him with a meticulously researched thesis about sex trafficking in Sweden and those in high office who abuse underage girls, Blomkvist immediately throws himself into the investigation.
Two technicians battle a vengeful spirit that has infected their stolen military software.
A documentary film, created with a grant from Gordon College, telling the story of Ken Olsen, founder of Digital Equipment Corporation in 1957. Olsen revolutionized the electronics industry by making computers smaller and more accessible to both businesses and individuals. In 1986, Fortune magazine selected Olsen as “America’s Most Successful Entrepreneur” and featured him on its cover.
State-of-the-art security system creator Jack Stanfield has cemented his reputation as a man who's thought of everything. But when a criminal finds a way into his personal life, everything Jack holds dear is suddenly at stake.
The life of a young computer systems analyst is thrown into turmoil after arriving in Istanbul to start a new job. She soon finds her passport missing, her credit cards useless, her bank account empty and her identity stolen. As the story progresses we find people and events may not be what they seem.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
A hacker who is spying on a pretty neighbour messes up his assignment to break into Swiss bank accounts for Russian mobsters.
A domestic house cat named Francis investigates the grisly feline murders taking place in his new neighborhood.
Rogue agent Gabriel Shear is determined to get his mitts on $9 billion stashed in a secret Drug Enforcement Administration account. He wants the cash to fight terrorism, but lacks the computer skills necessary to hack into the government mainframe. Enter Stanley Jobson, a n'er-do-well encryption expert who can log into anything.