Unearthed decodes mysteries and combines scientific investigations with CGI animation to reveal the hidden secrets of iconic structures and monuments from around the globe to discover how they were designed, built, used, and in some cases, lost and rediscovered.
Explore the world’s most fascinating, strange and inexplicable mysteries. Each episode features compelling contributions from scientists, historians, witnesses and experiencers—each seeking to shed light on how the seemingly impossible actually can happen.
Bill Nighy narrates a visually stunning trip along a spectacular river.
A streetwise hustler is pulled into a compelling conspiracy after witnessing the suicide of a girl who looks just like her.
In the year 2138, virtual reality gaming is booming. Yggdrasil, a popular online game is quietly shut down one day. However, one player named Momonga decides to not log out. Momonga is then transformed into the image of a skeleton as "the most powerful wizard." The world continues to change, with non-player characters (NPCs) beginning to feel emotion. Having no parents, friends, or place in society, this ordinary young man Momonga then strives to take over the new world the game has become.
There was once a Holy Grail War waged by Mages and Heroic Spirits in a town of Fuyuki. However, one Mage took advantage of the chaos of World War II to steal a Holy Grail. Several decades have passed, and the Yggdmillennia family, who took upon the Holy Grail as its symbol, defected from the Mages' Association. Furious, the Association sent forces to deal with the Yggdmillennia, but were defeated. With the Holy Grail system changed, war at an unprecedented scale breaks out.
Hibiki Sakura is your average high school girl, with a voracious appetite. Noticing her clothes tightening in lieu of her slowly expanding waistline she decides to look into enrolling in the nearby gym. There she runs into a girl from her grade named Souryuuin Akemi. Akemi, who has a muscle fetish tries to get Hibiki to enroll in the gym despite its high ratio of macho men. Thankfully a beautiful trainer, Machio, appears and unknowingly convinces her to enroll and start her quest to a great body.
People are not always who they appear to be, as is the case with Umaru Doma, the perfect high school girl—that is, until she gets home! Once the front door closes, the real fun begins. When she dons her hamster hoodie, she transforms from a refined, over-achieving student into a lazy, junk food-eating otaku, leaving all the housework to her responsible older brother Taihei. Whether she's hanging out with her friends Nana Ebina and Kirie Motoba, or competing with her self-proclaimed "rival" Sylphinford Tachibana, Umaru knows how to kick back and have some fun! Himouto! Umaru-chan is a cute story that follows the daily adventures of Umaru and Taihei, as they take care of—and put up with—each other the best they can, as well as the unbreakable bonds between friends and siblings.
Kaede Honjou is invited by her friend Risa Shiramine to play a virtual reality MMO game with her. While Kaede doesn't dislike games, what she really, truly dislikes is being in pain. She creates a character named Maple, and decides to put all her points in VIT to minimize pain. As a result, she moves slowly, can't use magic, and even a rabbit can get the best of her. But as it turns out, she acquires a skill known as "Absolute Defense" as a result of her pumping points into VIT, as well as a "Counter Skill" that works against special moves. Now, with her ability to nullify all damage, she goes on adventures.
Surrounded by a forest and a gated entrance, the Grace Field House is inhabited by orphans happily living together as one big family, looked after by their "Mama," Isabella. Although they are required to take tests daily, the children are free to spend their time as they see fit, usually playing outside, as long as they do not venture too far from the orphanage — a rule they are expected to follow no matter what. However, all good times must come to an end, as every few months, a child is adopted and sent to live with their new family... never to be heard from again. However, the three oldest siblings have their suspicions about what is actually happening at the orphanage, and they are about to discover the cruel fate that awaits the children living at Grace Field, including the twisted nature of their beloved Mama.
High school student Chiyo Sakura has a crush on schoolmate Umetarō Nozaki, but when she confesses her love to him, he mistakes her for a fan and gives her an autograph. When she says that she always wants to be with him, he invites her to his house and has her help on some drawings. Chiyo discovers that Nozaki is actually a renowned shōjo manga artist named Sakiko Yumeno. She then agrees to be his assistant in order to get closer to him. As they work on his manga Let's Fall in Love (恋しよっ), they encounter other schoolmates who assist them or serve as inspirations for characters in the stories.
An edge-of-your-seat view into the lives of everyday heroes committed to one of America's noblest professions. For the firefighters, rescue squad and paramedics of Chicago Firehouse 51, no occupation is more stressful or dangerous, yet so rewarding and exhilarating. These courageous men and women are among the elite who forge headfirst into danger when everyone else is running the other way and whose actions make the difference between life and death.
After failing his college entrance exams, 18 year-old Tsukasa Mizugaki is offered a position at the renowned SAI Corporation, known for its production and management of Giftia, androids that possess human emotions. Tsukasa’s position is in the terminal service department where the main job is to recover Giftias that are close to their expiration, a graveyard department in every sense. To make matters worse, Tsukasa is ordered to work with Isla, a female Giftia who is never given any responsibility other than serving tea to co-workers.
Considered a genius due to having the highest grades in the country, Miyuki Shirogane leads the prestigious Shuchiin Academy's student council as its president, working alongside the beautiful and wealthy vice president Kaguya Shinomiya. The two are often regarded as the perfect couple by students despite them not being in any sort of romantic relationship.
So exactly what’s going to happen when Hachiman Hikigaya, an isolated high school student with no friends, no interest in making any and a belief that everyone else’s supposedly great high school experiences are either delusions or outright lies, is coerced by a well meaning faculty member into joining the one member “Volunteer Services Club” run by Yukino Yukinoshita, who’s smart, attractive and generally considers everyone in her school to be her complete inferior?
In a post-apocalyptic world dominated by the so-called "Numbers," each human will have their identity branded with their own "Count," which could define any number related to their life. May it be one's walked distance or amount of compliments given to them by others, this Count could lead them to the abyss when it has dropped to zero. In the year 305 of the Alcian calendar, Hina has inherited a mission from her Mother, whose Count has depreciated to zero, to search for the Legendary Red Baron. In her adventure, she meets a half-masked swordsman named Licht who tries to hide his identity, as he is known as a degenerate for having an incredibly low Count.
The story primarily focuses on the members of the Juken Club and their opposition, the Executive Council, which is the ruling student body of a high school that educates its students in the art of combat. As the story unfolds, both groups become increasingly involved with an ongoing battle that has been left unresolved for four hundred years.
Makoto Misumi is just an ordinary high school student living a regular life, but all of a sudden gets summoned to the other world to become a "hero." The goddess of the other world, however, insults him for being different and strips his "hero" title, before casting him off to the wilderness at the edge of the world. As he wanders the wilderness, Makoto encounters dragons, spiders, orcs, dwarves, and all sorts of non-human tribes. Because Makoto comes from a different world, he is able to unleash unimaginable magical powers and combat skills. But just how will he handle his encounters with various species and survive in his new environment. In this fantasy, Makoto tries to transform the other world into a better place despite the humans and gods having turned their backs on him.
In an unexpected turn of events, dull high school student Hiro Yuuki obtains the full dive role-playing game Kiwame Quest. Created by the best of technology, the game claims to take "reality to its extremes," from stunning graphics, NPCs' behavior, to the scent of vegetation, and even the sensation of wind brushing against the skin—everything was the result of an ultimate workmanship. Except, the game is a little too realistic and messy to clear. Kiwame Quest features over ten quadrillion flags and reflects the players' real-life physical abilities in the game. Being hit in the game also hurts in real life and slash wounds take days to heal. The only reward here is the sense of accomplishment. Conquer the most stressful game in history that can't be played casually!
Inspired by a small-statured pro volleyball player, Shouyou Hinata creates a volleyball team in his last year of middle school. Unfortunately the team is matched up against the "King of the Court" Tobio Kageyama's team in their first tournament and inevitably lose. After the crushing defeat, Hinata vows to surpass Kageyama. After entering high school, Hinata joins the volleyball team only to find that Tobio has also joined.
A spirited secret agent and her aloof colleague work in an unassuming, charming cafe while happily helping their customers' out in any way they can.