At the height of the Cold War in 1960, André Merlaux joins the French Secret Service and contends with enemies both foreign and bureaucratic.
A director of human resources conducts job interviews. As the episodes unfold, the candidates introduce themselves. Annoying, too sure of themselves or frankly confusing, they trigger internal thoughts that distract him and disrupt his exchanges with the candidates.
The Porcelain series takes its starting point in actual historic events surrounding a shipment of porcelain from Asia to Europe in the 17th century. On the morning of Christmas 1601 the San Jago set sail from Goa bound for Lisbon. The cargo included the first consignment of South East Asian porcelain destined for the European market. On 14 March 1602, off the coast of St. Helena, the San Jago unexpectedly encountered three Dutch ships and a fierce battle followed. After three days of fighting the Portuguese surrendered and the Dutch took possession of the San Jago. This historic event formed the basis for a three-part television series called "Porcelain" filmed in Vietnam and broadcasted on Vietnamese television in March 2010.
Covert operative Tom Keen joins forces with Susan "Scottie" Hargrave, the brilliant and cunning chief of a covert mercenary organization that solves problems that are too dangerous for the government.
When the Hellmouth opens beneath Darkplace Hospital in downtown Romford, kiddy doctor, Vietnam veteran and ex-warlock Dr. Rick Dagless M.D. is the only man who can close it. Joined by best buddy Dr. Lucien Sanchez, fiery hospital boss Thornton Reed, and woman Liz Asher, Dagless must fight the forces of Darkness while dealing with the burden of day-to-day admin. From the chilling pen of best-selling horror writer Garth Marenghi comes this lost masterpiece of televisual terror. Dare you enter Garth's Darkplace?
At a top Paris talent firm, agents scramble to keep their star clients happy—and their business afloat—after an unexpected crisis.
Within the DGSE (General Directorate for External Security), a department called the Office Of Legends (BDL) forms and remote pilot the most important agents of the French intelligence services: Clandestine. Immersion in hostile country, their mission is to identify individuals who may be recruited as sources of information. Operating "under caption", that is to say in a fabricated identity from scratch, they live for many years in a permanent duplicity. Our hero just returned from a clandestine mission six years in Damascus. But contrary to what is required by safety rules, he does not abandon his legend and the identity under which he lived in Syria, thus putting in danger the whole system.
A re-imagining of the original series in which a "rag-tag fugitive fleet" of the last remnants of mankind flees pursuing robots while simultaneously searching for their true home, Earth.
A family of aliens from a much better world must take refuge in middle America after the destruction of their planet. Their mission: protect the Pupa, a living super computer that will one day evolve into its true form, consume them and terraform the Earth.
Former British soldier Jonathan Pine navigates the shadowy recesses of Whitehall and Washington where an unholy alliance operates between the intelligence community and the secret arms trade. To infiltrate the inner circle of lethal arms dealer Richard Onslow Roper, Pine must himself become a criminal.
After 250 years on ice, a prisoner returns to life in a new body with one chance to win his freedom: by solving a mind-bending murder.
The everyday lives of office employees in the Scranton, Pennsylvania branch of the fictional Dunder Mifflin Paper Company.
The “Seven Deadly Sins”—a group of evil knights who conspired to overthrow the kingdom of Britannia—were said to have been eradicated by the Holy Knights, although some claim that they still live. Ten years later, the Holy Knights have staged a Coup d'état and assassinated the king, becoming the new, tyrannical rulers of the kingdom. Elizabeth, the king's only daughter, sets out on a journey to find the “Seven Deadly Sins,” and to enlist their help in taking back the kingdom.
Bored and unhappy as the Lord of Hell, Lucifer Morningstar abandoned his throne and retired to Los Angeles, where he has teamed up with LAPD detective Chloe Decker to take down criminals. But the longer he's away from the underworld, the greater the threat that the worst of humanity could escape.
When a young boy vanishes, a small town uncovers a mystery involving secret experiments, terrifying supernatural forces, and one strange little girl.
Hundreds of cash-strapped players accept a strange invitation to compete in children's games. Inside, a tempting prize awaits — with deadly high stakes.
Saitama is a hero who only became a hero for fun. After three years of “special” training, though, he's become so strong that he's practically invincible. In fact, he's too strong — even his mightiest opponents are taken out with a single punch, and it turns out that being devastatingly powerful is actually kind of a bore. With his passion for being a hero lost along with his hair, yet still faced with new enemies every day, how much longer can he keep it going?
A gangster family epic set in 1919 Birmingham, England and centered on a gang who sew razor blades in the peaks of their caps, and their fierce boss Tommy Shelby, who means to move up in the world.
Seven noble families fight for control of the mythical land of Westeros. Friction between the houses leads to full-scale war. All while a very ancient evil awakens in the farthest north. Amidst the war, a neglected military order of misfits, the Night's Watch, is all that stands between the realms of men and icy horrors beyond.
Geralt of Rivia, a mutated monster-hunter for hire, journeys toward his destiny in a turbulent world where people often prove more wicked than beasts.
Many years ago, the last remnants of humanity were forced to retreat behind the towering walls of a fortified city to escape the massive, man-eating Titans that roamed the land outside their fortress. Only the heroic members of the Scouting Legion dared to stray beyond the safety of the walls – but even those brave warriors seldom returned alive. Those within the city clung to the illusion of a peaceful existence until the day that dream was shattered, and their slim chance at survival was reduced to one horrifying choice: kill – or be devoured!