Follow the intergenerational feud between the Joestar Family and various forces of evil, the most prominent of which is Dio Brando and his followers.
Jotaro Kujo is a popular high school student – at least until that day when he thinks he is possessed by a ghost, which is why he locks himself up. During a fight between his grandfather and his grandfather’s friend Muhammad Abdul, he notices that the ghost is his “Stand”, named "Star Platinium", his fighting aura. Later, his mother also gets such a “Stand” and thus falls ill. Jotaro learns that a man named Dio Brando, who was defeated by Jotaro’s great-great-grandfather a hundred years ago, is to blame. He joins his grandfather and Abdul to destroy Dio once and for all.
A popular manga creator becomes enmeshed in paranormal events while conducting research: Stand User Kishibe Rohan visits Italy, goes bankrupt, and more.
Space Dandy is a dandy in space! This dreamy adventurer with a to-die-for pompadour travels across the galaxy in search of aliens no one has ever laid eyes on. Each new species he discovers earns him a hefty reward, but this dandy has to be quick on his feet because it’s first come – first served! Accompanied by his sidekicks, a rundown robot named QT and Meow the cat-looking space alien, Dandy bravely explores unknown worlds inhabited by a variety aliens. Join the best dressed alien hunter in all of space and time as he embarks on an adventure that ends at the edge of the universe!
Kaiji Itou is a good-for-nothing loiterer who spends his days drinking beer and stealing hubcaps—that is, until he ends up being tricked by his former co-worker. Unable to suddenly repay his friend's huge debt all by himself, Kaiji is offered a shady deal to participate in an illegal underground gamble on a cruise ship. This turns out to be nothing more than the beginning of his new life of hell—thrown headlong into a life-threatening roller coaster of mind games, cheating, and deceit.
In 2045, two children born on the moon and three kids from Earth try to survive after an accident on their space station leaves them stranded.
In the year 199X, human civilization has been all but destroyed by a nuclear holocaust.
Saitama is a hero who only became a hero for fun. After three years of “special” training, though, he's become so strong that he's practically invincible. In fact, he's too strong — even his mightiest opponents are taken out with a single punch, and it turns out that being devastatingly powerful is actually kind of a bore. With his passion for being a hero lost along with his hair, yet still faced with new enemies every day, how much longer can he keep it going?
A shy university student in Tokyo, Karen Kohiruimaki stands in stark contrast to her in-game avatar—in fact, she happens to stand above everyone else too, much to her dismay. Towering above all the people around her, Karen's insecurities over her height reach the point where she turns to the virtual world for an escape. Starting game after game in hopes of manifesting as a cute, short character, she finally obtains her ideal self in the world of Gun Gale Online. Overjoyed by her new persona, she pours her time into the game as LLENN, garnering her reputation as the legendary player killer. However, when one of LLENN's targets gets the best of her, she ends up meeting Pitohui, a skilled yet eccentric woman. Pitohui insists that LLENN participates in Squad Jam, a battle royale. Thrust into the heated competition, LLENN must fight with all her wit and will if she hopes to shoot her way to the top.
Naota is a normal boy who kills some time with a normal girl by a stream that flows underneath a bridge. Nothing unusual happens in this town. The fact that Haruhara Haruko crashes into the main character with her Vespa a short while later and subsequently hits him over the head with her Rickenbacker 4003 bass guitar doesn’t really make any difference to any other day here. The at first glance unconnected, bizarre events that don’t seem to follow any pattern whatsoever don’t change anything about Naota’s boring life, either – because nothing incredible ever happens in this town.
Japan has been invaded and conquered by the Britannian Empire. Japan is now known as Area 11 and its citizens known as Elevens. The Britannian Empire takes away Japan's autonomous power and imposes its rule through the use of Knightmares. The Empire's rule has never faltered, but cracks have begun to show...
At the turn of the century, the Angels returned to Earth, seeking to wipe out humanity in an apocalyptic fury. Devastated, mankind's last remnants moved underground to wait for the day when the Angels would come back to finish the job. Fifteen years later, that day has come... but this time, humanity is ready to fight back with terrifying bio-mechanical weapons known as the Evangelions. Watch as Shinji, Rei, Asuka and the rest of the mysterious shadow agency Nerv battle to save earth from total annihilation.
A collection of animated horror stories based on the works of Japanese artist Junji Ito.
Unable to hear, speak, or wield a sword, Prince Bojji doesn’t seem like a typical heir to the throne—and his kingdom agrees. But his fateful encounter with Kage, a shadow on the ground, gives him his first true friend. The two set off on a grand adventure and, together, form a bond that can overcome any obstacle...even being king.
"If you blush, you lose." Living by this principle, the middle schooler Nishikata gets constantly made fun of by his seat neighbor Takagi-san. With his pride shattered to pieces, he vows to turn the tables and get back at her some day. And so, he attempts to tease her day after day, only to find himself victim to Takagi-san's ridicule again sooner than later. Will he be able to make Takagi-san blush from embarrassment even once in the end?
Honnouji Academy is forcefully ruled by the iron-fisted control of its student council and its president, Satsuki Kiryuin. Transfer student, Ryuko Matoi, arrives on campus carrying a giant sword, that is actually half of a scissor. She is looking for the woman who holds the other half of her sword who killed her father. It is said that Satsuki Kiryuin knows the identity of the killer but when Ryuko confronts her she is beaten by the student council and their powerful "Goku Uniforms" whom she cannot match in strength. However, once Ryuko receives her own "Kamui" by the name of Senketsu, the odds are lifted in her favor.
Rejoin Goku and his friends in a series of cosmic battles! Toei has redubbed, recut, and cleaned up the animation of the original 1989 animated series. The show's story arc has been refined to better follow the comic book series on which it is based. The show also features a new opening and ending. In the series, martial artist Goku, and his various friends, battle increasingly powerful enemies to defend the world against evil. Can Earth's defender defeat demons, aliens, and other villains?
One day, Naho Takamiya receives a letter written to herself from ten years in the future. As Naho reads on, the letter recites the exact events of the day, including the transfer of a new student into her class named Kakeru Naruse. The Naho from ten years later repeatedly states that she has many regrets, and she wants to fix these by making sure the Naho from the past can make the right decisions—especially regarding Kakeru. What's more shocking is that she discovers that ten years later, Kakeru will no longer be with them. Future Naho asks her to watch over him closely.
Sato's life – or what's left of it – is a paranoid mess of conspiracy theories and social anxieties. He's terrified of the outside world; his apartment is overflowing with the remnants of cheap take-out food; and his retinas have been permanently scarred by a steady diet of internet porn. But maybe it's not all his fault. After all, the nefarious N.H.K. is out there, and they’re determined to turn society's fringe-dwellers into a brainwashed lot of jobless, hopeless, futureless recluses. Enter Misaki – a mysterious girl-next-door type who is Sato's last chance to beat-down his inner demons and venture out into the light of day. She's ready to help him overcome his crippling phobias, but Sato would rather cower in his existential foxhole and pretend to work on the demo for his virtual sex game. He’s afraid to face the world. She's strangely desperate to fix a total stranger. Maybe together they can be normal.
During recess, Olivia, a foreign transfer student who doesn't know English, plays a game of "look-the-other-way" with Hanako Honda, a loud-mouthed airhead. Their rowdy behavior spurs the ire of Kasumi Nomura, a deadpan loner constantly teased by her older sister for her tendency to lose games. Not willing to compete, Kasumi declines Olivia's offer to join the fun, but eventually gets involved anyway and dispenses her own brand of mischief. Soon, a strange friendship blossoms between the peculiar trio, and they decide to form the "Pastime Club," where they are free to resume their daily hijinks. Whether it be failing to learn English, trying desperately to become popular, or getting caught by teachers at the wrong time, school life will never be boring when these girls are up to their hilarious antics.
The Sakuragoaka Girls' Academy curriculum traditionally focuses on the three "R"s of reading, writing and arithmetic, but Ritsu Tainaka wants to add two more "R"s: Rock and Roll! To do that, however, Ritsu has to save the Light Music Club from being shut down due to little problems like not having any other members or a faculty advisor. After strong-arming her best friend Mio into joining and convincing Tsumugi Kotobuki to make it a trio, Ritsu's would-be rockers are soon only one talented guitarist short of the quartet they need for school approval. What they get, unfortunately, is Yui Hirasawa, who's never held a guitar in her life, but she's determined to learn! Will the school halls come alive with the sound of music?