
Yuki plays death games for a living, but when she wakes in a mansion with five other women, can she survive a new lethal maze of locked rooms and traps?








Saved by the Other Suppression Force as a child, psychokinetic Yuito enlists in this elite team formed to fight Earth’s enemy. Meanwhile, prodigy Kasane was scouted for her abilities. Kasane’s dreams tell her strange things, dragging the two into an unavoidable fate.

Kaede Honjou is invited by her friend Risa Shiramine to play a virtual reality MMO game with her. While Kaede doesn't dislike games, what she really, truly dislikes is being in pain. She creates a character named Maple, and decides to put all her points in VIT to minimize pain. As a result, she moves slowly, can't use magic, and even a rabbit can get the best of her. But as it turns out, she acquires a skill known as "Absolute Defense" as a result of her pumping points into VIT, as well as a "Counter Skill" that works against special moves. Now, with her ability to nullify all damage, she goes on adventures.

After his class' school trip fund is stolen, Yuichi and his best friends are abducted to play a debt repayment game; there is more than money on the line, as their bonds are tested with dark secrets and a lingering question of who is behind it all.

With his two friends, a video-game-obsessed young man finds himself in a strange version of Tokyo where they must compete in dangerous games to win.

Ninth grader Yotsuya Yuusuke is practical, friendless, and not active in any clubs. Then one day, he and two female classmates are suddenly sent to another world where they must work together to battle for their lives. Yotsuya is a lone wolf and has always lived his life according to his wants, but how will that work out now that he’s supposed to be a hero?!

Mihama Academy—on the surface, a closed learning environment established to nurture students who find themselves at odds with the world around them; in actuality, an orchard-cum-prison built to preserve fruit that has fallen too far from its tree. Yet with the arrival of the institute's first male student, the nearly preposterously opaque Kazami Yuuji, the students at Mihama begin to fall out of step with their predetermined rhythms. Will Yuuji prove to be the element the girls around him needed to take hold of their lives once more, or will the weight of their pasts prove too steep a wall to overcome?

Most girls waking up without any memory and meeting a serial killer would panic, but not Rachel. In fact, far from being her biggest problem, killer Zack might just prove a convenient resource when it comes to finding a way out of the building in which they're both trapped!

Tomoya Aki is an otaku who has a dream. His dream is to create the best visual novel game ever. The main heroine for this game and the inspiration for this dream is a background character named Megumi Kato who somehow stumbles into main character-esque traits in his eyes. To complete the game in time he has to call upon the aid of his anime loving professional friends who aren't so keen on the choice of his main heroine.

High-school girl Yuri suddenly finds herself on the rooftop of a high-rise building. She's trapped in a bizarre world surrounded by skyscrapers, where a masked man cracked open a man's head with an axe before her eyes. Finding a way to survive this bizarre world, find her beloved brother, and escape becomes her top priority, but she is beset by danger not just from the mysterious Masks, which possess both inhuman strength and cruelty, but other survivors turned cruel or desparate by the insanity of the high-rise world.

Kagami Sakamori was one of the top players in the VRMMO Ark Earth Online as Danblf, a veteran summoner with the gravitas to match his elite status. When he falls asleep playing one day, he's transported to a world where the game is reality—but instead of his all-powerful avatar, he's stuck in the body of a cute young girl! He can't let anyone know that this little cutie is really Danblf, so he takes the name “Mira” and claims to be Danblf's disciple. If this gets out, he'll never live it down!

On the run from a past crime, Juzo Fujimaki is blackmailed into joining an illicit tournament and has to face top martial artists in deadly match-ups.

Legend says, when the Evil God awakens from the deepest of darkness, the god of fate will summon Six Braves and grant them with the power to save the world. Adlet Mayer, self-proclaimed "Strongest Man in the World," has arrived at the continent of Piena in hopes of becoming a Brave. Although it doesn't go as smoothly as he had planned, Adlet is ultimately chosen as one of the six heroes shortly after being greeted by Nashetania Loei Piena Augustra, crown princess and fellow Brave. This story follows the two as they embark upon their destined journey to fight the Demon God, intending to meet up with their fellow heroes. However, when they finally unite, seven heroes are present, and soon the others begin to suspect Adlet to be a fraud. Now on the run, Adlet must utilize his unique skill set and wit in a fight for his life to identify which member of the group is the true impostor before it's too late!

Years after the horrors of Raccoon City, Leon and Claire find themselves consumed by a dark conspiracy when a viral attack ravages the White House.

In an unexpected turn of events, dull high school student Hiro Yuuki obtains the full dive role-playing game Kiwame Quest. Created by the best of technology, the game claims to take "reality to its extremes," from stunning graphics, NPCs' behavior, to the scent of vegetation, and even the sensation of wind brushing against the skin—everything was the result of an ultimate workmanship. Except, the game is a little too realistic and messy to clear. Kiwame Quest features over ten quadrillion flags and reflects the players' real-life physical abilities in the game. Being hit in the game also hurts in real life and slash wounds take days to heal. The only reward here is the sense of accomplishment. Conquer the most stressful game in history that can't be played casually!

Reality quickly unravels when antisocial Yukiteru is called into a death match against 11 other mentally scarred individuals. Each player has a prophetic device tuned to their personality, giving them control over their future—and the fate of their foes.

A new kind of battle of abilities for a new generation is about to begin! It all started on a regular morning like any other. Akira Shiroyanagi is a high school kid who loves nothing more than konpeito candy and games. One day, he ends up in a fight due to a mysterious girl named Mion. Mion then tells the people she had gathered that they no longer officially exist in any records. They were given powers and were about to be test subjects. Akira makes up his mind to use his powers to climb up the ranks and then crush this organization.

Sakamoto, an unemployed young man, is one of the world's top players of an online fighting game called Btooom! One day, he wakes up on what appears to be a tropical island, although he doesn't remember how or why he got there.

Japan’s post-apocalyptic wasteland replete with dust can only be saved by one thing—fungus. Bisco Akaboshi, a wanted criminal and skilled archer, searches for a legendary mushroom, known as Sabikui, said to devour any and all rust. Joining him on this epic saga to save the country is a giant crab and a young doctor. Can this unlikely trio find the fabled fungi and save the land?

Kiyotaka Ayanokouji enrolls at the prestigious Tokyo Koudo Ikusei Academy, but is assigned to Class 1-D, where students with behavioral problems are housed. The school awards points equivalent to 100,000 yen per month and allows unusual freedom in classes, masking a more complex system.

Just when Masato thought that a random survey conducted in school was over, he got involved in a secret Government scheme. As he was carried along with the flow, he ended up in a Game world! As if that wasn't enough, shockingly, his mother was there as well! It was a little different from a typical transported to another world setting, but after some bickering, "Mom wants go on an adventure together with Maa-kun. Can mom become Maa-kun's companion?" With that, Masato and Mamako began their adventure as a mother and son pair. They met Porta, a cute traveling merchant, and Wise, a regrettable philosopher. Along with their new party members, Masato and co. start on their journey.