
In the year 2138, virtual reality gaming is booming. Yggdrasil, a popular online game is quietly shut down one day. However, one player named Momonga decides to not log out. Momonga is then transformed into the image of a skeleton as "the most powerful wizard." The world continues to change, with non-player characters (NPCs) beginning to feel emotion. Having no parents, friends, or place in society, this ordinary young man Momonga then strives to take over the new world the game has become.

Kisaragi Amatsuyu is invited out alone by the cool beauty upperclassman Cosmos and his childhood friend Himawari. Expecting to hear their confessions, he triumphantly goes to meet each of them in turn. But Cosmos and Himawari both instead confess to Amatsuyu that they like his friend. Amatsuyu fights this lonely battle, but there is another girl who is looking at him. She is a gloomy girl with glasses and braids. Amatsuyu finds that he hates her, because she's always turning her sharp tongue only on him and finding enjoyment in his troubles. But it turns out that she's the only one who actually does like him.

Goddess Ristarte summons Seiya Ryuuguuin, an OVERLY cautious hero to save the world of Gaeabrande. Seiya is obsessed with muscle training and buying extra armor to deal with low level creatures. It’s simply one cautious mission at-a-time for this hero!

Na Lovu is a Czech game-show, based on the license of the popular global format The Chase. A heart-racing quiz show where four competitors must pit their wits and face off against Lovec (the Chaser), a ruthless quiz genius determined to stop them from winning cash prizes.

After simultaneous heartbreaks, online diary writer Gus and his squad of queer BFFs navigate the ins and outs of dating to find true love.

It was just a usual morning. Akira Shiroyanagi, a high schooler who loves games and Konpeito (Japanese sweets), has suddenly been dragged into a battlefield by a mysterious girl who calls herself Mion. The participants are told that they are "erased from the family register, involved in an experiment, and gained certain powers." Akira is determined to win the game with his newfound powers and destroy the organization. Armed with a power no one expects and his "brain" skills, the new period of intelligence battle begins!

Moriko Morioka is a 30-year-old single NEET woman. After dropping out from reality, she has taken off in search for a fulfilling life and ended up in a net game or "netoge." In the netoge world, she began her new life as a refreshing and handsome character named Hayashi. While starting out as a beginner, a pretty character named Lily reached out to help her. Meanwhile, in the real world, awaits a shocking encounter with a good-looking elite company employee, a mysterious blue-eyed blonde.

In Victorian London, 12-year-old business magnate Ciel Phantomhive thwarts dangers to the queen as he's watched over by his demon butler, Sebastian.

The fleeting and sad story about little girls known as fairy weapons and an associate hero that survived. This is a world after it was attacked by unidentified monsters known as beasts and many of the species in the world, including humans, had been destroyed. The species that had managed to survived left the ground and were living on a floating island called Regal Ele. Willem Kmetsch wakes up above the clouds 500 years later and couldn’t protect the ones who he wanted to protect. Actually, he was living in despair because he was the only survivor.

Kyotaro Ichikawa, a boy barely clinging to the bottom rung of his school's social ladder, secretly believes he’s the tortured lead in some psychological thriller. He spends his days dreaming up ways to disrupt his classmates' peaceful lives and pining after Anna Yamada, the class idol. But Kyotaro's not nearly the troubled teen he pretends to be…and it turns out Anna's a bit odd herself!

Reach the top, and everything will be yours. At the top of the tower exists everything in this world, and all of it can be yours. You can become a god. This is the story of the beginning and the end of Rachel, the girl who climbed the tower so she could see the stars, and Bam, the boy who needed nothing but her.

In the middle of class at a certain school, Rumi Yokoi, a diligent student, has her in-class life turned upside down when her desk mate Toshinari Seki begins to play by himself at his desk in class. Although Rumi is irked by Toshinari's distracting yet intricate playtime, she finds herself being drawn into his interesting hobby. Never being able to focus, Rumi observes Seki's stunning ways of slacking off in class.

The Outclub goes on a journey! The Outdoor Activities Club, AKA the Outclub, has 3 members. In the countryside of Yamanashi Prefecture, there's a high school named Motosu High School. Go even further to one of the school buildings and you'll find a very laid-back outdoor club that uses one corner of the classroom as their club room.

When two brothers fall for two sisters, they quickly realize the age differences between them are too big to ignore.

Ai, a young girl with shut-in tendencies, who tries not to interact with others. She keeps one of her eyes hidden behind her hair. One day, she happens to stop by a deserted arcade, where she meets "Aka." Spinning the gacha at their urging, she acquires a "Wonder Egg," and from that moment, her fate begins to change...

Oreki Houtarou is a minimalistic high school boy. One day, he joins the Classic Literature Club at his elder sister's request. There he meets Chitanda Eru, Fukube Satoshi, and Ibara Mayaka. Chitanda is a calm beautiful girl but she turns into an embodiment of curiosity once she says, "I'm curious." Fukube is a smiling boy with a fantastic memory who calls himself a database. Ibara is a short girl and is strict with others and herself. They begin to investigate a case that occurred 45 years ago. Hints of the mystery are buried in an old collection of works of the former members of Classics Club. The collection is titled "Hyouka."

Witches were once respected for the wisdom and magic they gifted to humans. But with the rise of the Gear Expansion era, the new science community deemed them as enemies who hindered the progress of society. Thus began the slaughter of all witches, including one who had mentored a human boy named Adonis. After witnessing her death, Adonis vows to bring bloodshed and terror to the human race.

Born into a world 1000 years in our future, Saki and her friends live in utopia. Not only is their idyllic community overflowing with resources, but technology is obsolete, thanks to a magical power that grants the ability to materialize anything. However, when Saki discovers a lost artifact, the facade is shattered! Faced with a startling truth about their town, Saki and her companions face dangers they never knew existed, and their choices may change the fate of everyone.

One day, high-school boy Yamada bumps into the beautiful girl Shiraishi on the stairs (literally), and their lips touch as they fall. When they regain their wits, they realize that they have swapped bodies. As time progresses, the two realize that this is not the only mysterious happening in the school.

A new school term begins, as does the season of new encounters. As he surveys his class full of couples, Hashiba Jun'ichi's mind is filled with distress as he asks himself, "Why am I still a virgin?!" Having heard from his friends that the easiest way to fulfill his long-standing desire to graduate from the fellowship of virgins is to kowtow to a gal, Jun'ichi does exactly that and asks his classmate Yukana out. And unbelievably, she actually agrees to date him. What will become of Jun'ichi from now on?