Karen, an American living in Japan, desperately wants to fit in and plays the Japanese Ouija with her peers, unwittingly disrespecting a local deity who sets her up to fight her newfound friends in a deadly game of battle royal.
Karen Fujimoto
Satsuki Murakami
Akiyo Yoshihara
Karen, an American living in Japan, desperately wants to fit in and plays the Japanese Ouija with her peers, unwittingly disrespecting a local deity who sets her up to fight her newfound friends in a deadly game of battle royal.
2021-10-19
2
It's kill or be killed. Let the hunt begin.
Long time friends George and Phinneas share a duplex in Los Angeles. Their Russian landlord, Mr. Romanovsky lives in the upstairs unit. George's girlfriend Kim and her friend Olivia come over and after some drinking, they bring out a Ouija board. That night, Phinneas begins to exhibit disturbing nocturnal behaviour. As George investigates more into his friends behaviour, he suspects that his friend has become possessed by a dark entity
After the death of a group of teenagers using the Ouija, the psychologist Fernanda and her son return to Peru, but they will find themselves surrounded by an evil entity as big as its wicked sect.
Playing around with a Ouija board, a trio of friends succeeds in contacting the spirit of a young boy. Trouble begins when the evil spirit, Malfeitor, takes over one of their bodies.
It is the last day of school for Christian and his younger sister Sophie. They are heading to a party at his friend Trina. High school graduation is just around the corner and after the freedom and future. But behind the idyllic facade lurks tragedy and secrets. That evening Sophie commits suicide.
An Eccentric haunted house owner invites a group of hapless teens to play the terrifying game known as Charlie Charlie, overnight in the many attractions his house has to offer. While the game is meant to be a mere spectacle of spooky fun, it soon turns into a true nightmare leaving the teenagers, and the owner, battling for their lives.
The boys of the DGP have an unusual battle... A Hyper-Battle DVD special-offered via Televi-Kun magazine.
When a charming 12-year-old girl takes on the characteristics and voices of others, doctors say there is nothing they can do. As people begin to die, the girl's mother realizes her daughter has been possessed by the Devil. Her daughter's only possible hope lies with two priests and the ancient rite of demonic exorcism.
Every ten years, in an unsuspecting town, The Tournament takes place. A battle royale between 30 of the world's deadliest assassins. The last man standing receives the $10,000,000 cash prize and the title of World's No. 1 Assassin, which itself carries the legendary million dollar-a-bullet price tag.
A off-world look at the superstitious repercussions of tattooing an Ouija Board on your body. Hagen, who has a dead wife believes that he can revive her from the dead. Travis, a man who lost his brother and wants to join him in the after life. Morbius, a bartender who is betrayed by those he loves comes back from the dead to take revenge.
When five young students move into an old unoccupied mansion an inexplicable chain of events is set into motion as a mysterious spirit clock begins to tick again. As the story unfolds, revealing each student's dark secrets, the boundary between the real world and the afterlife is no longer clear. Will they find a way to escape or will they be trapped with the spirits forever?
Keiwa and Sara are transported to the World of Shinobi where they assist Rentaro and his allies in fighting the powerful Amakusa Shiro Tokisada.
Debbie is the host of a paranormal ghost hunter show. But can she come to the rescue when four friends use a Ouija board to summon a 300 year old witch? Good luck, Debbie. You're gonna NEED it.
After a chance encounter with a mysterious couple claiming to be old friends, Andrés and Ana are invited to spend the evening at a beautiful, secluded old villa. As the night winds down, they begin to sense that there are some rather strange things going on around them and, after agreeing to sleep over, find themselves unwittingly pulled into a series of bizarre sexual encounters which they slowly discover are part of a horrifying Satanic ritual designed to make them slaves to the Prince of Darkness!
Five years after being hospitalised, Derek is released into the care of his cousin, April. But Derek believes he's possessed, and a series of encounters leaves April to question if this is mental illness or something more sinister.
Meagan Mullen, freshly moved in her new home, keeps in touch with her friends and family through a video blog. As her entries (and her life) become more complex and emotional, strange things begin to happen in her room and the camera captures all of it.
Reclusive Dr. Zorba has died and left his mansion to his nephew Cyrus and his family. They will need to search the house to find the doctor's fortune, but along with the property they have also inherited the occultist's collection of 13 ghosts.
Yu-jin and her blind mother move to a small village from Seoul. On her first day at the new school, Yu-jin gets picked on by her classmates. Along with other victims of hatred, Yu-jin puts a curse on the four girls tormenting them through a Ouija Board. On her second day at school, one of the spellbound bursts into flames and dies just as she sits down where Yu-jin used the board. Next day, another victim burns to death, and now the school is enclosed by horror.
On his 17th birthday, a boy named Michael has a surprise party thrown by his friends, where a session with a Ouija board accidentally unleashes a demon named Virgil, who possesses one of them to go on a killing spree. Michael, now plagued by violent nightmares and premonitions, sets out to try and stop the killings.
Five college women buy the old Hokstedter place for their new sorority house. They got it cheap because of the bloody incidents from five years before. They decide to stay in it for the night so they can meet the movers in the morning, but begin to get the creeps when the weird neighbor Orville Ketchum starts poking around. Shortly after the women take showers and consult a Ouija board they begin experiencing an attrition problem.
Geats, Revice, and Ryuki wage a fierce battle royale that transcends beyond the Heisei and Reiwa eras.