Khmer Danseuse (Voice)
Suzie (Voice)
Soldier 1 (Voice)
Soldier 2 (Voice)
Émile (Voice)

2012-07-03
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6.9On the windy and cloudy beach, Granny is praying, Mum is shouting, the sisters don’t care, Lucas is alone. Grandpa was a weird guy, now he's dead.
6.8One little ancient British village still holds out against the Roman invaders. Asterix and Obelix are invited to help. They must face fog, rain, warm beer and boiled boar with mint sauce, but they soon have Governor Encyclopaedius Britannicus's Romans declining and falling. Until a wild race for a barrel of magic potion lands them in the drink.
6.2When marauding Romans capture - and catapult - their pal Getafix into lands unknown, the shrewd and cunning Asterix and his able sidekick Obelix spring into action! But their journey leads them to a strange and dangerous new world, where they must face a tribe of Indians, a stampeding herd of buffalo and a medicine man with designs on their magic potion!
7.3Asterix and Obelix depart on an adventure to complete twelve impossible tasks to prove to Caesar that they are as strong as the Gods. You'll roar with laughter as they outwit, outrun, and generally outrage the very people who are trying to prove them "only human".
6.9Popular animated hero Asterix and his faithful sidekick Obelix travel to ancient Egypt to help Cleopatra build a new summer home. Cleopatra and Julius Caesar have made a bet, with Caesar wagering the project cannot be completed in a few weeks time. With the help of a magic potion, Asterix comes to the rescue of the Queen of the Nile as Caesar and an angry architect plot against them.
6.5In the year 50 BC, Gaul is occupied by the Romans - nearly. But the small village of Asterix and his friends still resists the Roman legions with the aid of their druid's magic potion, which gives superhuman strength. Learning of this potion, a Roman centurion kidnaps the druid to get the secret formula out of him.
7.4When her grandson is kidnapped during the Tour de France, Madame Souza and her beloved pooch Bruno team up with the Belleville Sisters—an aged song-and-dance team from the days of Fred Astaire—to rescue him.
7.6On the planet Ygam, the Draags, extremely technologically and spiritually advanced blue humanoids, consider the tiny Oms, human beings descendants of Terra's inhabitants, as ignorant animals. Those who live in slavery are treated as simple pets and used to entertain Draag children; those who live hidden in the hostile wilderness of the planet are periodically hunted and ruthlessly slaughtered as if they were vermin.
7.0A young monkey, initiated by his master, will pass his transition to adulthood. He will have to fight fire, metaphor for his fear of growing up, by taming the sound of the sacred djembe, symbol of independence.
6.3Due to an unfortunate accident involving Obelix throwing a menhir, Getafix the druid not only loses his memory, but goes completely mad. Now deprived of the wisdom of their beloved druid and the protection provided by his magic potion, the Armorican village falls prey to a proclaimed soothsayer who comes with ominous predictions and overweening ambitions. It's up to Asterix to keep his villager friends within reason and hopefully get Getafix to remember the magic potion's recipe before the impending Roman attack.
6.9On the planet Gandahar where peace reigns and poverty is unknown, this utopian lifestyle is upset by reports of people at the outlying frontiers being turned to stone. Sylvain is sent to investigate this mysterious threat.
7.2On planet Perdide, an attack of giant hornets leaves young Piel alone in a wrecked car with his dying father. A mayday message reaches their friend Jaffar, an adventurer travelling through space. Onboard Jaffar’s shuttle are the renegade Prince Matton, his fiancée, and Silbad, who knows Perdide well. Thus begins an incredible race across space to save Piel.
7.2There is a world with two towns that are big enemies: Pyross and Hydross.
7.8A young shepherdess and a chimneysweep plan to get married and escape the clutches of a tyrannical king in love with her, assisted by the guile of a cheeky mockingbird, the king's archenemy.
6.1Kid, a 15-year-old hard laborer, steals a map that promises to reveal the location of the notorious pirate Black Mor's treasure. Together with his crew -- MacGregor, Beanpole, Taka and Jim the monkey -- Kid procures a vessel and sets out to sea.
6.9It's a catastrophe! A flood has hit our planet and an unusual group of people are all that remains. Led by Ferdinand, a modern day Noah, this little group have managed to defy the furiously raging elements. People and animals alike are dragged through this incredible whirlpool of an adventure.
4.6Short film of 300 individually painted images. A lost film.
3.7One of the first animated short films. A wanderer enters a cabaret in the countryside and asks a waitress for a beer. She comes back with a pint, as the wanderer begins to court her. However, the kitchen boy comes, drinks the beer and vanishes. The wanderer, misunderstanding, asks for another beer. Then a traveler enters and has an argument with the wandered. During the argument, the kitchen boy appears, sips the second beer and runs away. As the traveler quits, the customer finds his glass empty again. He calls the waitress, expresses his disappointment and leaves. The kitchen boy comes in and explains to the waitress what he did with the two beers. They make fun together of the wanderer and leave. A lost film.
6.2One night, Reine, a young loner, sees among the urban chaos a moving oneness that seems alive, like some sort of guide.
7.3Drawn from elements of West African folk tales, it depicts how a newborn boy, Kirikou, saves his village from the evil witch Karaba.