“The Power of Glove” is a documentary that chronicles the history & legacy of the notoriously “bad” Power Glove, a 1989 Nintendo controller that promised to forever change the way humans interact with technology. Originally released by Mattel, the Power Glove was the first mass-marketed gesture-based video game controller. It was designed by an eclectic team of hard-working and bright-eyed dreamers, and its marketing hype was immense. Immediately after its release, however, gamers were disappointed by the Power Glove, and critics panned it as a worthless gimmick. Yet unlike many gimmicks and critical failures of the past, the Power Glove has not been simply swept under the rug. Nearly three decades after its release, the Power Glove continues to resonate with video gaming and technology fans, becoming the focus of art pieces, songs, videos, hacking projects, and other forms of cultural repurposing. “The Power of Glove” tells the story of how and why the Power Glove lives on.
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Jimmie Fails dreams of reclaiming the Victorian home his grandfather built in the heart of San Francisco. Joined on his quest by his best friend Mont, Jimmie searches for belonging in a rapidly changing city that seems to have left them behind.
Muckraking filmmaker Morgan Spurlock reignites his battle with the food industry — this time from behind the register — as he opens his own fast food restaurant.
Los Angeles, 1969. TV star Rick Dalton, a struggling actor specializing in westerns, and stuntman Cliff Booth, his best friend, try to survive in a constantly changing movie industry. Dalton is the neighbor of the young and promising actress and model Sharon Tate, who has just married the prestigious Polish director Roman Polanski…
Fuelled by his restored faith in humanity and inspired by Superman's selfless act, Bruce Wayne and Diana Prince assemble a team of metahumans consisting of Barry Allen, Arthur Curry and Victor Stone to face the catastrophic threat of Steppenwolf and the Parademons who are on the hunt for three Mother Boxes on Earth.
The story of J. Robert Oppenheimer's role in the development of the atomic bomb during World War II.
In 1926, Newt Scamander arrives at the Magical Congress of the United States of America with a magically expanded briefcase, which houses a number of dangerous creatures and their habitats. When the creatures escape from the briefcase, it sends the American wizarding authorities after Newt, and threatens to strain even further the state of magical and non-magical relations.
In 1970s London amidst the punk rock revolution, a young grifter named Estella is determined to make a name for herself with her designs. She befriends a pair of young thieves who appreciate her appetite for mischief, and together they are able to build a life for themselves on the London streets. One day, Estella’s flair for fashion catches the eye of the Baroness von Hellman, a fashion legend who is devastatingly chic and terrifyingly haute. But their relationship sets in motion a course of events and revelations that will cause Estella to embrace her wicked side and become the raucous, fashionable and revenge-bent Cruella.
While searching for her missing mother, intrepid teen Enola Holmes uses her sleuthing skills to outsmart big brother Sherlock and help a runaway lord.
The story of the miraculous evacuation of Allied soldiers from Belgium, Britain, Canada and France, who were cut off and surrounded by the German army from the beaches and harbour of Dunkirk between May 26th and June 4th 1940 during World War II.
Despite his family’s baffling generations-old ban on music, Miguel dreams of becoming an accomplished musician like his idol, Ernesto de la Cruz. Desperate to prove his talent, Miguel finds himself in the stunning and colorful Land of the Dead following a mysterious chain of events. Along the way, he meets charming trickster Hector, and together, they set off on an extraordinary journey to unlock the real story behind Miguel's family history.
Carl Fredricksen spent his entire life dreaming of exploring the globe and experiencing life to its fullest. But at age 78, life seems to have passed him by, until a twist of fate (and a persistent 8-year old Wilderness Explorer named Russell) gives him a new lease on life.
After his career is destroyed, a brilliant but arrogant surgeon gets a new lease on life when a sorcerer takes him under her wing and trains him to defend the world against evil.
Fifteen years after murdering his sister on Halloween Night 1963, Michael Myers escapes from a mental hospital and returns to the small town of Haddonfield, Illinois to kill again.
When 11-year-old Riley moves to a new city, her Emotions team up to help her through the transition. Joy, Fear, Anger, Disgust and Sadness work together, but when Joy and Sadness get lost, they must journey through unfamiliar places to get back home.
Peter Parker is unmasked and no longer able to separate his normal life from the high-stakes of being a super-hero. When he asks for help from Doctor Strange the stakes become even more dangerous, forcing him to discover what it truly means to be Spider-Man.
A spacecraft traveling to a distant colony planet and transporting thousands of people has a malfunction in its sleep chambers. As a result, two passengers are awakened 90 years early.
While working underground to fix a water main, Brooklyn plumbers—and brothers—Mario and Luigi are transported down a mysterious pipe and wander into a magical new world. But when the brothers are separated, Mario embarks on an epic quest to find Luigi.
In his second year of fighting crime, Batman uncovers corruption in Gotham City that connects to his own family while facing a serial killer known as the Riddler.
Metal Gear Saga Vol. 1 features an in-depth documentary-style video feature that details the Metal Gear series' epic narrative, from beginning to end. Spanning five games and just as many decades of fictional history, Metal Gear Saga ties together the game's complex narrative in chronological order, from the 1960's-with the heroic origins of Big Boss in Metal Gear Solid 3: Snake Eater-to the cliffhanger conclusion of Metal Gear Solid 2: Sons of Liberty, set in the early 21st century. Metal Gear series creator Hideo Kojima also appears in a series of candid interviews, recounting the origins of the series and sharing its secrets, such as the original setting of Metal Gear Solid 2: Sons of Liberty, his thoughts on the infamous NES game Snake's Revenge, and what gamers can look forward to in the forthcoming Metal Gear Solid 4.
Metal Gear Saga Vol. 2 narrates the fictional events of the Metal Gear storyline beginning with Metal Gear Solid 3 and up to the events leading to Metal Gear Solid 4. The documentary centers around an undisclosed narrator (voiced by Masane Tsukuyama in Japanese and Guy Perryman in English) attempting to track Solid Snake down and narrates the history surrounding him, his father Big Boss (Naked Snake) and his brothers Liquid Snake and Solidus Snake.
Inside The Dragon's Lair takes a journey into the ongoing history of one of the most popular video games of all time - Dragon's Lair. The film will give the audience an in-depth view of the extensive production process that created this revolutionary game. Utilizing the laserdisc medium, this technologically advanced game was a marvel during its release in 1983 and has changed the video gaming world forever. The documentary will revisit the game from its initial conception to its most current release, showing the many different variants and iterations of the game. Also featured will be interviews of the original creators Don Bluth, Gary Goldman, John Pomeroy, and Rick Dyer. Additional interviews will feature artists and programmers involved in the game's production, collectors, technical gurus and die-hard fans.
Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.
Every January, the country's largest jigsaw puzzle contest is held in St. Paul, Minnesota. Choose your favorite team and watch them try to put the pieces back together.
In this short video essay film, Stanley Coleman analyses the artwork featured in a bootleg Dendy cartridge, and the story that seems to unfold in its pictures.
Follows speedrunners, past and present, collaboratively digging for secrets and working to uncover mind-blowing shortcuts and glitches which are used to streamline their runs in top game franchises.
For years, there has been widespread speculation, but very little consensus, about the relationship between violent video games and violence in the real world. Joystick Warriors provides the clearest account yet of the latest research on this issue. Drawing on the insights of media scholars, military analysts, combat veterans, and gamers themselves, the film trains its sights on the wildly popular genre of first-person shooter games, exploring how the immersive experience they offer links up with the larger stories we tell ourselves as a culture about violence, militarism, guns, and manhood. Along the way, it examines the game industry's longstanding working relationship with the US military and the American gun industry, and offers a riveting examination of the games themselves -- showing how they work to sanitize, glamorize, and normalize violence while cultivating dangerously regressive attitudes and ideas about masculinity and militarism.
This 78-minute documentary covers every aspect of this iconic game’s creation through interviews with director Hideki Kamiya, Bayonetta character designer Mari Shimazaki, producer Yusuke Hashimoto, designers Hiroshi Shibata and Masaaki Yamada, and a selection of other important members of Platinum Games, the creators of the Bayonetta series. The documentary will take you deep into Bayonetta’s origins, in the words of the game creators themselves!
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
Creative and competitive, members of the Evil Geniuses Starcraft 2 team must prove themselves to make the cut in professional video gaming. Good Game follows the team as they discover that one wrong move could end their dreams.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
The rise and fall of Commodore computers in the 70s and 80s as described by the people who created the companies and technologies.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.
In celebration of its 10th anniversary, Geoff Keighley sits down with Creative Director Ken Levine and Director Shawn Robertson for a feature-length retrospective discussion about the origins of Bioshock.
Behind the Wall: The Making of Skyrim contains exclusive behind-the-scenes footage, including interviews with the Bethesda Game Studios team as they take you from concept to creation and provide insights into the story, gameplay, setting, legacy of the Elder Scrolls franchise, and much more.
From Pong to Grand Theft Auto, Charlie Brooker delves into the history of videogames and pulls out a selection of its most significant titles. From Atari to Angry Birds, How Videogames Changed the World explores how interactive entertainment evolved from a penny arcade diversion into a medium that some believe is art, and shows how it is changing the way we work, communicate and, of course, play. Joined by Jonathan Ross, Dara O'Briain and gaming legends like Will Wright and John Romero, Brooker looks at how videogames have become the most progressive art form of the last 40 years. This humorous and insightful tour will surprise and entertain the uninitiated and dedicated gamers alike.
Take a step into the exciting new world of video game entertainment, and hear from the people responsible for the biggest smash hits on your computer!