Follow-up movie to the series.
2025-02-14
0
Two years have passed since the final battle with Sephiroth. Though Midgar, city of mako, city of prosperity, has been reduced to ruins, its people slowly but steadily walk the road to reconstruction. However, a mysterious illness called Geostigma torments them. With no cure in sight, it brings death to the afflicted, one after another, robbing the people of their fledgling hope.
With no clue how he came to be imprisoned, drugged and tortured for 15 years, a desperate man seeks revenge on his captors.
A young man falls for a young woman on his trip home; unbeknownst to him, her family has vowed to kill every member of his family.
Instead of flying to Florida with his folks, Kevin ends up alone in New York, where he gets a hotel room with his dad's credit card—despite problems from a clerk and meddling bellboy. But when Kevin runs into his old nemeses, the Wet Bandits, he's determined to foil their plans to rob a toy store on Christmas Eve.
A mysterious girl named Sakura escaped after her fox friend, Shizuku was arrested. When he managed to escape, she fell to the Human World only to be found by Ichika Usami. Sakura says she is from "Sakuragahara", a world based on ancient Japan that is in danger because a mysterious evil figure named Karasu Tengu has taken over and stolen all the beautiful things in her world. She is also looking for Pretty Cure that represents Sweet, Jewels and Keys. Ichika says that she found the KiraKira PreCure team, which represents sweets. As two Karasu Tengu servants arrived in the human world looking for Sakura, the other members of the KiraKira team were ambushed, only to be saved by Maho Girls PreCure! Team, which represented Jewel and Go! Princess PreCure Team, which represents Key. When they gathered together with Sakura, the three teams had to dare Sakuragahara to save Shizuku and free her world from the evil hands of Karasu Tengu.
Based on the horror game Ao Oni by noprops. Five members of the cultural anthropology club at an old western-style school are trying to come up with ideas for their presentation at the school's culture festival, when they find a collection of folk tales gathered by a student in their club 40 years ago. They realize that the mysterious Bellflower Oni that appears in the folk tales may be the basis for the popular free game Ao Oni, and decide to make that their theme. They manage to make contact with the author of the Ao Oni game, but he dies mysteriously soon afterward. The club members become suspicious at the author's death and began to investigate on their own, but encounter a secret they never should have touched: a secret underground prison in the school. For some reason all the fire doors at the school are locked, and they are trapped in the school. The sound of the strange footsteps they hear soon turn to their screams...A new tragedy of the Ao Oni is about to begin.
Ciel learns of a "Aurora Society", that is rumored to be researching how to bring the dead back to life. Their next meeting is scheduled to be conducted on the ship Campania, voyaging across the Atlantic Ocean. Much to Ciel's dismay, Elizabeth "Lizzy" Midford, is taking the same ship, thus leaving him with no choice but to get aboard as well.
Theatrical release of episodes 7-10 of Yamato 2202.
After blessing software announced their first work, Eriri and Utaha leave the group to join popular creator Akane Kosaka in developing a major game called Fields Chronicle. Meanwhile, Tomoya and Megumi join hands with their new members and various other parties to produce their new game. What will become of Eriri and Utaha’s major work? Will the relationship between Tomoya and Megumi change? And what will be the ultimate fate of blessing software’s new game?
Marty and Doc are at it again as the time-traveling duo head to 2015 to nip some McFly family woes in the bud. But things go awry thanks to bully Biff Tannen and a pesky sports almanac. In a last-ditch attempt to set things straight, Marty finds himself bound for 1955 and face to face with his teenage parents -- again.
The final installment finds Marty digging the trusty DeLorean out of a mineshaft and looking for Doc in the Wild West of 1885. But when their time machine breaks down, the travelers are stranded in a land of spurs. More problems arise when Doc falls for pretty schoolteacher Clara Clayton, and Marty tangles with Buford Tannen.
Two musicians witness a mob hit and struggle to find a way out of the city before they are found by the gangsters. Their only opportunity is to join an all-girl band as they leave on a tour. To make their getaway they must first disguise themselves as women, then keep their identities secret and deal with the problems this brings - such as an attractive bandmate and a very determined suitor.
Shrek, Fiona, and Donkey set off to Far, Far Away to meet Fiona's mother and father, the Queen and King. But not everyone is happily ever after. Shrek and the King find it difficult to get along, and there's tension in the marriage. The Fairy Godmother discovers that Fiona has married Shrek instead of her son Prince Charming and plots to destroy their marriage.
The King of Far Far Away has died and Shrek and Fiona are to become King & Queen. However, Shrek wants to return to his cozy swamp and live in peace and quiet, so when he finds out there is another heir to the throne, they set off to bring him back to rule the kingdom.
A member of an elite paramilitary counter-terrorism unit becomes traumatized after witnessing the suicide bombing of a young girl and is forced to undergo retraining. However, unbeknownst to him, he becomes a key player in a dispute between rival police divisions, as he finds himself increasingly involved with the sister of the girl he saw die.
Andy heads off to Cowboy Camp, leaving his toys to their own devices. Things shift into high gear when an obsessive toy collector named Al McWhiggen, owner of Al's Toy Barn kidnaps Woody. Andy's toys mount a daring rescue mission, Buzz Lightyear meets his match and Woody has to decide where he and his heart truly belong.
Rei Kiriyama is a 17-years-old shogi (Japanese chess) player. He debuted as a professional shogi player when he was in middle school. He lives by himself in Tokyo, because his parents and younger sister died in an traffic accident when he was little. One day, Rei Kiriyama meets three sisters who are his neighbors. The three sisters are Akari Kawamoto, Hinata Kawamoto and Momo Kawamoto. This is his first meeting with someone outside of the shogi world in many years. Having meals with the Kawamoto family brings warm feelings to Rei Kiriyama. As Rei Kiriyama continues his shogi career, his interactions with his neighbors allows him to grow as a shogi player and as a person.
A Tokyo college student is attacked by a ghoul, a super-powered human who feeds on human flesh. He survives, but has become part ghoul and becomes a fugitive on the run.
A bomb explodes in a cafe, at the same time as Leong is released from prison. Sadikin orders Pandu to investigate Leong's trail. Pandu's time is increasingly taken up with Olivia, his daughter who needs the presence of a father after her mother died of illness. Luckily there is Suri, Olivia's teacher, who tries to fill the void by approaching Olivia. Because of Olivia, Pandu and Suri's relationship becomes closer. But the situation becomes more dangerous for Pandu because his face is seen when the ambush and revenge action are about to be carried out.