
A wild musical love story.
1991-08-29
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4.6A disgruntled former employee hijacks the Seabourn Legend cruise liner. Set on a fixed course, without any means of communication and at the mercy of the hijacker, it's up to the one cop on vacation, and his soon to be fiancé (hopefully) Annie, to regain control of it before it kills the passengers and causes an environmental disaster. Insurmountable and daunting tasks await them on their perilous journey throughout the ship trying to fend off the hijacker and save the passengers.
A VICTORIOUS JOURNEY OF FAITH AND PILGRIMAGE. Written while in prison by John Bunyan in 1676, The Pilgrim's Progress has for centuries captured the hearts of children and adults alike. The abiding message of The Pilgrim's Progress is so compelling that the book is said to be history's all-time best seller next to the Bible. Especially suitable for children ages six and older, these programs are a faithful adaptation of the original book. Beautiful illustrations and a compelling dramatic sound track make for story-telling at its best! Dangerous Journey will introduce children to the basic themes of the Christian life and pilgrimage. Colorful characters and gripping situations, depicting the challenges of a life committed to Jesus Christ, will make a vital and lasting impression.
6.4A gang of street boys foil a master crook who sends commands for robberies by cunningly altering a comic strip's wording each week, unknown to writer and printer. The first of the Ealing comedies.
6.1Scandinavia, 1,000 AD. For years, One Eye, a mute warrior of supernatural strength, has been held prisoner by the Norse chieftain Barde. Aided by Are, a boy slave, One Eye slays his captor and together he and Are escape, beginning a journey into the heart of darkness. On their flight, One Eye and Are board a Viking vessel, but the ship is soon engulfed by an endless fog that clears only as the crew sights an unknown land. As the new world reveals its secrets and the Vikings confront their terrible and bloody fate, One Eye discovers his true self.
0.0College student MERİÇ sees his crush SUDE in anxiety. They must complete a questionnaire to learn their grades for this semester. This questionnaire is a VR game designed for students to have fun while completing their questions. The game shapes itself depending on the player and their individual experience. When MERİÇ enters the game, he meets with his fun guide 1STQUESTION (A robot that helps him complete his questionnaire). Throughout his journey, we meet with several characters in the game that we also see in real-life sequences. SPARKS PIRATE and her APPRENTICE are the villains who try to capture 1STQUESTION and make MERİÇ trapped in the game. He must complete all questions, fight for what he loves the most, and fulfill his destiny.
0.0In the futuristic city of Nouveau San Francisco, a hard-boiled hero "the Viper" and his rage fuelled pet partner "Kitty", will attempt to stop an egomaniacal industrialist "the Jackal" from an evil plan to create a pollution apocalypse.
7.5To avoid galactic war, the treatment of a frozen planet and it's people must be decided.
0.0Follows Rudhra's perilous adventures as ancient Varanasi stands on the brink of catastrophe from a looming asteroid in 2027 CE, unfolding across multiple timelines and distant continents.
0.0A woman who has recently lost her father finds herself in a desperate situation when she gets abducted by a sinister criminal who has a taste for Carnage.
3.6Two brothers embark on an adventure of a lifetime, a journey deep inside the WW2 tunnels of Gibraltar, to find a lost treasure. Complications arise and what started off as an adventure will end up as a life or death situation to survive.
In the 1930s a trio of unlikely adventurers set off to find a heretofore uncharted land. It has existed in stories and myths for centuries and is believed to be somewhere around the North Pole. Hounded by an overambitious agent of the USSR, the explorers end up finding much more than they ever expected.
5.9An ex-convict must undertake a perilous, violent journey in order to meet his daughter after ten years of imprisonment.
0.0In the year 1930, novice archaeologist Cleopatra Pryce embarks on a quest to find a legendary Ancient Egyptian mirror, and will not only encounter a dangerous rival, but also make a discovery that changes her fate forever.
6.0Eiji and Ankh team up with Kotarou and Momotaros as they travel back in time to 1971 aboard the Den-Liner to stop three Mole Imagin. But Ankh’s desire to obtain Core Medals while in the past sets off a chain of events that alters the 40-year history of the Kamen Riders by allowing Shocker to take over the world. It’s up to OOO and New Den-O to restore the timeline!
6.5Finding himself in a new era, and approaching retirement, Indy wrestles with fitting into a world that seems to have outgrown him. But as the tentacles of an all-too-familiar evil return in the form of an old rival, Indy must don his hat and pick up his whip once more to make sure an ancient and powerful artifact doesn't fall into the wrong hands.
7.0Naïve K.O. comes of age, develops his burgeoning powers and works his first job in a video game-inspired world.
0.0Five women, each of them destitute for different reasons, were brought to a place in the middle of a vast forest. The women were brought to a place in a vast forest of unknown location. According to the organizer's explanation, if they could escape from the three hunters for five hours, they would get 10,000 yen per minute, or 3 million yen in total. However, if caught by the hunters, death would await them. Can the women escape? The curtain rises on a real manhunt that puts lives on the line.
0.0Elzan has been framed. He must prove his innocence before his family suffers the consequences. The victims keep falling, and a secret from the past is uncovered. Who is truly behind all this chaos?
4.5A trio of android warrior sisters are awakened after a 10,000-year sleep to do battle with a series of mechanized warlords that threaten their world.