
A scientist and a group of kids travel with a time machine through the beginning moments of Dominican history.
Rafael
Doctor Enrique
Doctora
Juan de la Cosa

A scientist and a group of kids travel with a time machine through the beginning moments of Dominican history.
2024-09-05
0
6.5Doraemon and Nobita discover a mysterious golden ring far beneath the ice in Antarctica, leading them to uncover an ancient, ruined city.
6.2It's been 10 years since John Connor saved Earth from Judgment Day, and he's now living under the radar, steering clear of using anything Skynet can trace. That is, until he encounters T-X, a robotic assassin ordered to finish what T-1000 started. Good thing Connor's former nemesis, the Terminator, is back to aid the now-adult Connor … just like he promised.
6.8Bill and Ted are high school buddies starting a band. They are also about to fail their history class—which means Ted would be sent to military school—but receive help from Rufus, a traveller from a future where their band is the foundation for a perfect society. With the use of Rufus' time machine, Bill and Ted travel to various points in history, returning with important figures to help them complete their final history presentation.
6.3Amiable slackers Bill and Ted are once again roped into a fantastical adventure when De Nomolos, a villain from the future, sends evil robot duplicates of the two lads to terminate and replace them. The robot doubles actually succeed in killing Bill and Ted, but the two are determined to escape the afterlife, challenging the Grim Reaper to a series of games in order to return to the land of the living.
6.4The world is shocked by the appearance of three talking chimpanzees, who arrived mysteriously in a spacecraft. Intrigued by their intelligence, humans use them for research - until the apes attempt to escape.
6.6An American teenager who is obsessed with Hong Kong cinema and kung-fu classics makes an extraordinary discovery in a Chinatown pawnshop: the legendary stick weapon of the Chinese sage and warrior, the Monkey King. With the lost relic in hand, the teenager unexpectedly finds himself travelling back to ancient China to join a crew of warriors from martial arts lore on a dangerous quest to free the imprisoned Monkey King.
6.1Las Vegas showroom magician Cris Johnson has a secret which torments him: he can see a few minutes into the future. Sick of the examinations he underwent as a child and the interest of the government and medical establishment in his power, he lies low under an assumed name in Vegas, performing cheap tricks and living off small-time gambling "winnings." But when a terrorist group threatens to detonate a nuclear device in Los Angeles, government agent Callie Ferris must use all her wiles to capture Cris and convince him to help her stop the cataclysm.
5.1Bound by hate and a mystical amulet that holds the powers of life and death, two immortal wizards meet for the last time in an ancient struggle of good versus evil.
6.2Hundreds of years after humans have settled on Mars, Regulator Rogul and Lord Jens Maul, lead a force of Martians to Earth in order to conquer the planet. Queen Metaphor looks to the gay heroes aboard the spaceship Surprise -- Captain Kork, Mr. Spuck, and first engineer Schrotty -- for help.
1.0Kate and Felix get a surprise visitor for Christmas - an older, drunken Felix, from 2044. He's come back to visit his young family, when things were good. Before everything went to shizz.
4.8When a hunter sent back to the prehistoric era runs off the path he must not leave, he causes a chain reaction that alters history in disastrous ways.
0.0A painter learns that she is losing her sight while working on a major exhibition for her career. After a heartbreaking diagnosis, she accidentally discovers that by trying Ramen at a restaurant, she can travel to the past to prevent it. But each opportunity comes with consequences, and she has to make a decision.
7.9A man confronts his past during an experiment that attempts to find a solution to the problems of a post-apocalyptic world caused by a world war.
7.9Harry Potter has lived under the stairs at his aunt and uncle's house his whole life. But on his 11th birthday, he learns he's a powerful wizard—with a place waiting for him at the Hogwarts School of Witchcraft and Wizardry. As he learns to harness his newfound powers with the help of the school's kindly headmaster, Harry uncovers the truth about his parents' deaths—and about the villain who's to blame.
8.0Year three at Hogwarts means new fun and challenges as Harry learns the delicate art of approaching a Hippogriff, transforming shape-shifting Boggarts into hilarity and even turning back time. But the term also brings danger: soul-sucking Dementors hover over the school, an ally of the accursed He-Who-Cannot-Be-Named lurks within the castle walls, and fearsome wizard Sirius Black escapes Azkaban. And Harry will confront them all.
6.3When diabolical genius Dr. Evil travels back in time to steal superspy Austin Powers's ‘mojo,’ Austin must return to the swingin' '60s himself - with the help of American agent, Felicity Shagwell - to stop the dastardly plan. Once there, Austin faces off against Dr. Evil's army of minions to try to save the world in his own unbelievably groovy way.
6.0The world's most shagadelic spy continues his fight against Dr. Evil. This time, the diabolical doctor and his clone, Mini-Me, team up with a new foe—'70s kingpin Goldmember. While pursuing the team of villains to stop them from world domination, Austin gets help from his dad and an old girlfriend.
5.8After a spectacular crash-landing on an uncharted planet, brash astronaut Leo Davidson finds himself trapped in a savage world where talking apes dominate the human race. Desperate to find a way home, Leo must evade the invincible gorilla army led by Ruthless General Thade.
7.6Astronaut Taylor crash lands on a distant planet ruled by apes who use a primitive race of humans for experimentation and sport. Soon Taylor finds himself among the hunted, his life in the hands of a benevolent chimpanzee scientist.
3.8Fourteen-year-old Henry and his friends are about to change history. Sneaking into the apartment of an eccentric Clockmaker, the kids discover that the old man controls time for the entire world through an incredible array of magnificent timepieces and weird machines. When one of the curious kids accidentally pushes a wrong button and gets launched back in time, the space-time continuum is severely disrupted. As everything begins to change around them, the young adventurers must travel back in time to save their friend...and the future