A young man is dared by his friends to trek deeper into dangerous territory, with bait, in order to finally once and for all prove or disprove the legendary rumors surrounding an abandoned barn.
From the director of CANDYMAN and the producers of PARANORMAL ACTIVITY comes a found-footage nightmare of lust, possession, and destruction. Jill's an artist. Ian's a filmmaker. And their love life is off the chain. There's no experience too wild, no dare too dangerous—not even when Jill lets Ian strap her to a gurney in the abandoned hospital they're scoping out for their next art show. But he shouldn't have left her alone. Not even as a joke. Now, Jill's hookup with horror has awakened something in that place. Something with a lust for more than flesh.
A blog on a mysterious website quickly spreads like wildfire, starting a dangerous online game. At 3:00 in the afternoon, a teddy bear stuffed with rice and nails is sunk into a bathtub. The lights go out and the player is required to stab the bear with the knife, then write their experiences in the blog. But lately the comments have taken a dark, demented turn, as if the players are being possessed.
Two mysterious men dressed in black and with cigarettes dangling from their mouths drop a large, presumably heavy (since it takes two to carry it) package off on a doorstep and walk away. When the home’s owner returns he drags the package inside, then goes about doing a few more activities before deciding to finally open it. Upon removing the paper, he notices it’s a large steel barrel. Using a blowtorch, he gets the lid off and sees it’s full of oily water… but rising out of the water is a nude, voluptuous, smiling woman, who immediately starts to entice the man by massaging her breasts. Naturally, being in a barrel for who knows how long, she needs to get cleaned off and hops into a bubble bath. While she’s lounging in the tub, the man gets into bed, lights a cigarette and starts to remove him clothes in anticipation. We get to see fantasies from both the man and “the fairy.” —The Bloody Pit of Horror
A police chief in the war-torn streets of Los Angeles discovers that an extraterrestrial creature is hunting down residents - and that he is the next target.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
14th-century Franciscan monk William of Baskerville and his young novice arrive at a conference to find that several monks have been murdered under mysterious circumstances. To solve the crimes, William must rise up against the Church's authority and fight the shadowy conspiracy of monastery monks using only his intelligence – which is considerable.
Jigsaw has disappeared. Along with his new apprentice Amanda, the puppet-master behind the cruel, intricate games that have terrified a community and baffled police has once again eluded capture and vanished. While city detective scrambles to locate him, Doctor Lynn Denlon and Jeff Reinhart are unaware that they are about to become the latest pawns on his vicious chessboard.
The chilling and relentless Jigsaw killer returns to terrorize the city once again. When a gruesome murder victim emerges with unmistakable traces of Jigsaw's sinister methods, Detective Eric Matthews is thrust into a high-stakes investigation. To his surprise, apprehending Jigsaw seems almost too easy, but what he doesn't realize is that being caught is merely another piece of Jigsaw's intricate puzzle.
Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.
Ripley, the sole survivor of the Nostromo's deadly encounter with the monstrous Alien, returns to Earth after drifting through space in hypersleep for 57 years. Although her story is initially met with skepticism, she agrees to accompany a team of Colonial Marines back to LV-426.
After her grandparents are killed by invisible creatures, a determined young woman seeks to avenge them with the help of her canine companion - the only one who can see the mysterious invaders.
Sara is the protector of her brother Soma. In order to keep Soma's feelings from being hurt, Sara must face six rivals.
In a gloomy era of Taiwan under Japanese rule, there's a noble family, the mother of the twins of different sexes died early, and their father works for the government away from home. YU, the twin brother, have nightmares every night about being drowned by someone. He is lonely and longing to talk to his sister, but he could not meet her. Because AMEKO, the twin sister, has been in illness isolation since childhood. Things become strange while their cousin WEN CHENG was returning from Japan. YU finds out a big secret of the whole family, about his sister and the killer in the dream.
A group of survivors take refuge in a shopping mall after the world is taken over by aggressive, flesh-eating zombies.
French nuclear tests irradiate an iguana into a giant monster that viciously attacks freighter ships in the Pacific Ocean. A team of experts, including Niko Tatopoulos, conclude that the oversized reptile is the culprit. Before long, the giant lizard is loose in Manhattan as the US military races to destroy the monster before it reproduces and it's spawn takes over the world.
2035. Anna, a lonely computer coder, has been nurturing an illegal romance with an AI in a computer simulation for the past six months. When her company uncovers the affair, she's forced into a desperate battle to save her precious relationship.
A time traveling Witch looking to complete a ancient ritual targets a group of girls from 1950's she summons some old Allies from the 80's to assist her.
Connor has been going through a tough time. After refusing to confess this, he is left alone to confront his inner demons….