The story of the birth of the Hungarian home computer scene back in the '80s behind the Iron Curtain. Smuggled in C64s, cracked games, swappers, diskmags, hacked phone lines to American BBS servers, demoscene, copy parties.
The story of the birth of the Hungarian home computer scene back in the '80s behind the Iron Curtain. Smuggled in C64s, cracked games, swappers, diskmags, hacked phone lines to American BBS servers, demoscene, copy parties.
2022-12-12
10
Emotions run high when three estranged sisters reunite in a cramped New York City apartment to watch over their ailing father during his final days.
Angelique goes in search of her husband Joffrey de Peyrac who did not die on the stake.
As a result of a successful conspiracy against Menshikov, Peter II is prematurely recognized as an adult and is in a hurry to be crowned in Moscow. The Dolgoruky brothers gather for this celebration. There were eight of them - all-powerful and influential representatives of the ancient Rurikovich family - and among them the beautiful Ekaterina, the daughter of the huntsman Alexei.
As the deceased soul Ja-hong and his three afterlife guardians prepare for their remaining trials for reincarnation, the guardians soon come face to face with the truth of their tragic time on Earth 1,000 years earlier.
"This piece, with the generic title Film, is a series of short videos built around one protocol: a snippet of news from a newspaper of the day, is rolled up and then placed on a black-inked surface. On making contact with the liquid, the roll opens and of Its own accord frees itself of the gesture that fashioned it. As it comes alive in this way, the sliver of paper reveals Its hitherto unexposed content; this unpredictable kinematics is evidence of the constant impermanence of news. As well as exploring a certain archaeology of cinema, the mechanism references the passage of time: the ink, whether it is poured or printed, is the ink of ongoing human history." –Ismaïl Bahri
Video installation, 2005, at LOKAAL_01 Breda 2007, Burning Marl, curator Frederik Vergaert in Seppenshuis Zoersel, 2005. A woman walking through 3 video images. Three screens display how the day’s light passes by: from the early morning light until late at night. Along with the woman the artist walks through the forest, in the same rhythm, the same pace. Off-screen she looks through the camera, fragmenting time. The age-old androgynous trees are a vertical constant along which the woman moves, as if in an interval between visibility and invisibility, between sound and silence, while the light keeps on evolving metabletically.
Russia has a surfeit of overqualified graduates. Nastya Sokolova is one of them. Her career, if you can call it that, gave her a plethora of unexpected work experiences: from desk slave in banking to head bookkeeper of an illegal brothel. The film’s eight tableaus detail the various workplaces, colleagues and situations. To finish it off: deadpan commentary.
While awaiting the next fuel truck at a middle-of-nowhere Arizona rest stop, a traveling young knife salesman is thrust into a high-stakes hostage situation by the arrival of two similarly stranded bank robbers with no qualms about using cruelty—or cold, hard steel—to protect their bloodstained, ill-gotten fortune.
Angelique is saved by the king of the cutthroats when she is endangered in the streets of Paris. After her hero is killed, she has many amorous affairs and becomes a successful businesswoman.
Start of interstellar expedition equipped by "pioneers"(soviet scouts).
Star follows the path of Tito and Jay, two brothers living in the Montreal neighborhood of Park Extension. Accompanying these young people in their daily life marked by complicity and intimidation, Star tackles themes dear to teenagers: identity and friendship.
Scientists surgically transform the Creature into an air-breather, but being able to live on land is not enough to make him comfortable with humans. Enraged, he turns his wrath on anyone who comes near as he desperately tries to return to the deep-water world where he truly belongs.
This movie stars Barbie as a teenage girl, trying to deal with crushes, rivals and friendship as she tries to achieve her dream of working as a news anchor for her school's TV station. She doesn't always make the right decisions, but she's a nice enough character and considerably less "perfect" than she is portrayed in her other films.
Eddie and Venom are on the run. Hunted by both of their worlds and with the net closing in, the duo are forced into a devastating decision that will bring the curtains down on Venom and Eddie's last dance.
After a tense few months following a miscarriage and an unemployment spell, things are finally looking up for Sean and Lisa Miller when Sean lands his dream job at an advertising firm. But when Sean’s assistant, Jen, his self-proclaimed “Work Wife,” begins vying for his affection, it soon becomes clear that she will stop at nothing to rip their marriage apart and claim him as her own.
In this animated follow-up to Fairytopia, Elina enlists the help of a mermaid, Nori, to save her friend Nalu, a merman prince who has been captured by the wicked Laverna.
These are strange times indeed. While they continue to command so much attention in the mainstream media, the 'battles' between old and new modes of distribution, between the pirate and the institution of copyright, seem to many of us already lost and won. We know who the victors are. Why then say any more?
"Welcome to Macintosh" is a documentary that mixes history, criticism and an unapologetic revelry of all things Apple. Whether a long time Mac fanatic or new to computers, Welcome to Macintosh explores the many ways Apple Computer (now Apple, Inc.) has changed the world, from the early days of the Apple-I to the latest the company has to offer.
Emerging artists seek to stay afloat in their industry whilst the Covid pandemic induces career threatening lockdowns.
Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.
A story about the world's best Cyber spies. Their training in Israel's military, and their impact on the world we live in.
The French researcher Bertrand Monnet visits pirates in Nigeria and Somalia to learn how they make money from oil theft and kidnapping.
A desktop documentary about the online afterlife of the late French filmmaker, Chris Marker.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
In The Realm of the Hackers is a documentary about the prominent hacker community, centered in Melbourne, Australia in the late 80's to early 1990. The storyline is centered around the Australian teenagers going by the hacker names "Electron" and "Phoenix", who were members of an elite computer hacking group called The Realm and hacked into some of the most secure computer networks in the world, including those of the US Naval Research Laboratory, Lawrence Livermore National Laboratory, a government lab charged with the security of the US nuclear stockpile, and NASA.
The larger-than-life story of Kim Dotcom, the 'most wanted man online', is extraordinary enough, but the battle between Dotcom and the US Government and entertainment industry—being fought in New Zealand—is one that goes to the heart of ownership, privacy and piracy in the digital age.
In 1981, Wau Holland and other hackers established the Hamburg based Chaos Computer Club (CCC). The idiosyncratic freethinkers were inspired by Californian technology visionaries and committed themselves to hacker ethics. All information must be free. Use public data, protect private data. But not everyone followed the rules. Computer technology was still in its infancy and the emerging Internet became a projection screen for social utopias. What has become of them? The story of the German hackers, told by the protagonists themselves in a montage of found video and audio material.
Explore how in the past five decades, the internet has changed the very fabric of our society, highlighted by interviews with the founders of AOL, Craigslist, Friendster, Match, and Tinder.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
A exploration of the fanaticism that surrounds the Apple brand, featuring interviews with Mac evangelists and members of the Mac community.
Hackers Wanted explores the origins and nature of hackers and hacking by following the adventures of Adrian Lamo, and contrasting his story with that of controversial figures throughout history.
A documentary film, created with a grant from Gordon College, telling the story of Ken Olsen, founder of Digital Equipment Corporation in 1957. Olsen revolutionized the electronics industry by making computers smaller and more accessible to both businesses and individuals. In 1986, Fortune magazine selected Olsen as “America’s Most Successful Entrepreneur” and featured him on its cover.
Take an intriguing, fun-filled journey through the history of the Amiga computer. From the earliest days, we'll examine the trials, tribulations, and triumphs of today's latest models from Commodore. Listen while Jay Miner, "Father of the Amiga", tells amusing anecdotes of the early days and the first prototype...hear what Commodore has to say about the future of the Amiga...and lots more! Meet the people, view the products and visit the places that have helped make the Amiga and Amiga user unique in the history of computing!
Two professional European gamers navigate the exploding world of electronic sports. Packed with youthful ambition and impeded by reality, the ProGamers struggle to thrive in the fledgling industry of eSports.
Using real cases, this documentary demonstrates the extent to which violent criminals can use social media to locate and manipulate victims.
A film on Douglas Engelbart, inventor of the computer mouse whose vision was to augment the collective IQ of humans using the computer as a tool to accomplish this.