Across the world, people play video games every day. From mindless Phone time-wasters to expansive deep console adventures, video games are now an essentials part of our lives and culture. In the past, gaming has been painted negatively in popular media. "Anti-Social", "Lazy", "violent" are the buzz words that floated around, misrepresenting the gaming community. Through their love of video games, a team formed from across the world to raise money for charity using a common hobby. How does a gathering of just a couple friends turn into a multi-million dollar fundraiser, and what lessons did they learn along the way? Money Making Game is a story of friendship, love, and growth, and how they used it to change the world.
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The ultimate X-Men ensemble fights a war for the survival of the species across two time periods as they join forces with their younger selves in an epic battle that must change the past – to save our future.
Beatrice Prior and Tobias Eaton venture into the world outside of the fence and are taken into protective custody by a mysterious agency known as the Bureau of Genetic Welfare.
When Tony Stark tries to jumpstart a dormant peacekeeping program, things go awry and Earth’s Mightiest Heroes are put to the ultimate test as the fate of the planet hangs in the balance. As the villainous Ultron emerges, it is up to The Avengers to stop him from enacting his terrible plans, and soon uneasy alliances and unexpected action pave the way for an epic and unique global adventure.
When Max, who is recovering from a traumatic accident, takes a job as a nighttime security guard, he begins to see visions of a young mysterious woman in the store's mirror.
The story of an Indian boy named Pi, a zookeeper's son who finds himself in the company of a hyena, zebra, orangutan, and a Bengal tiger after a shipwreck sets them adrift in the Pacific Ocean.
The X-Men face their most formidable and powerful foe when one of their own, Jean Grey, starts to spiral out of control. During a rescue mission in outer space, Jean is nearly killed when she's hit by a mysterious cosmic force. Once she returns home, this force not only makes her infinitely more powerful, but far more unstable. The X-Men must now band together to save her soul and battle aliens that want to use Grey's new abilities to rule the galaxy.
Ash meets the Mythical Pokémon Volcanion when it crashes down from the sky, creating a cloud of dust—and a mysterious force binds the two of them together! Volcanion despises humans and tries to get away, but it’s forced to drag Ash along as it continues its rescue mission. They arrive in a city of cogs and gears, where a corrupt official has stolen the ultimate invention: the Artificial Pokémon Magearna, created 500 years ago. He plans to use its mysterious power to take control of this mechanical kingdom! Can Ash and Volcanion work together to rescue Magearna? One of the greatest battles in Pokémon history is about to unfold!
A couple with a newborn baby face unexpected difficulties after they are forced to live next to a fraternity house.
The evil wizard Gargamel creates a couple of mischievous Smurf-like creatures called the Naughties that he hopes will let him harness the all-powerful, magical Smurf-essence. But when he discovers that only a real Smurf can give him what he wants, and only a secret spell that Smurfette knows can turn the Naughties into real Smurfs, Gargamel kidnaps Smurfette and brings her to Paris, where he has been winning the adoration of millions as the world¹s greatest sorcerer. It's up to Papa, Clumsy, Grouchy, and Vanity to return to our world, reunite with their human friends Patrick and Grace Winslow, and rescue her! Will Smurfette, who has always felt different from the other Smurfs, find a new connection with the Naughties Vexy and Hackus or will the Smurfs convince her that their love for her is True Blue?
Malcolm is carefully surviving life in a tough neighborhood in Los Angeles while juggling college applications, academic interviews, and the SAT. A chance invitation to an underground party leads him into an adventure that could allow him to go from being a geek, to being dope, to ultimately being himself.
Having thought that monogamy was never possible, a commitment-phobic career woman may have to face her fears when she meets a good guy.
The account of keepers of the Warsaw Zoo, Jan and Antonina Zabinski, who helped save hundreds of people and animals during the Nazi invasion.
Eight years after fleeing the Congo following his assassination of that country's minister of mining, former assassin Jim Terrier is back, suffering from PTSD and digging wells to atone for his violent past. After an attempt is made on his life, Terrier flies to London to find out who wants him dead -- and why. Terrier's search leads him to a reunion with Annie, a woman he once loved, who is now married to an oily businessman with dealings in Africa.
Eccentric consulting detective Sherlock Holmes and Doctor John Watson battle to bring down a new nemesis and unravel a deadly plot that could destroy England.
One year after the events of "Kickboxer: Vengeance", Kurt Sloan has vowed never to return to Thailand. However, while gearing up for a MMA title shot, he finds himself sedated and forced back into Thailand, this time in prison. He is there because the ones responsible want him to face a 6'8" 400 lbs. beast named Mongkut and in return for the fight, Kurt will get two million dollars and his freedom back. Kurt at first refuses, in which a bounty is placed on his head as a way to force him to face Mongkut. Kurt soon learns he will have no other choice and will undergo his most rigorous training yet under some unexpected mentors in order to face Mongkut in hopes to regain his freedom.
In the winter of 1820, the New England whaling ship Essex is assaulted by something no one could believe—a whale of mammoth size and will, and an almost human sense of vengeance.
In the 22nd century, a paraplegic Marine is dispatched to the moon Pandora on a unique mission, but becomes torn between following orders and protecting an alien civilization.
After experiencing a traumatic misfortune, Jasmine French, a wealthy woman from New York, moves to San Francisco to live with her foster sister Ginger and the firm purpose of getting a new life, but she will be haunted by anxiety and memories of the past.
The Umbrella Corporation’s deadly T-virus continues to ravage the Earth, transforming the global population into legions of the flesh eating Undead. The human race’s last and only hope, Alice, awakens in the heart of Umbrella’s most clandestine operations facility and unveils more of her mysterious past as she delves further into the complex. Without a safe haven, Alice continues to hunt those responsible for the outbreak; a chase that takes her from Tokyo to New York, Washington, D.C. and Moscow, culminating in a mind-blowing revelation that will force her to rethink everything that she once thought to be true. Aided by new found allies and familiar friends, Alice must fight to survive long enough to escape a hostile world on the brink of oblivion. The countdown has begun.
As the city is locked down under quarantine, Alice finds out that the people that died from the previous incident at the Umbrella Corporation have turned into zombies. She then joins a small band of elite soldiers, who are enlisted to rescue the missing daughter of the creator of the mutating T-virus. Once lack of luck and resources happen, they begin to wage an exhilarating battle to survive and escape before the Umbrella Corporation erases its experiment from the face of the earth.
Prepare for battle! Jump straight into one of the fastest growing games of all time, with over 40 million players, and many pro teams across the globe. Creators of World of Warcraft, Blizzard introduced their first new IP in 17 years ‘Overwatch’, which has become a global phenomenon. Celebrating hope, diversity and teamwork, join the Overwatch community and hear from the people at the very heart of the game; the developers, the pros, the fans and the voice actors of Reinhardt, Sombra, Pharah, Symmetra, Ana and more, in this unofficial documentary.
In the world of computer games, there are players earning fight money as a PRO. They are sponsored by digital tool companies or beverage companies, and tour around the world to earn money in tournaments. This film goes over the days of Pro Gamers in Japan, USA, France and Taiwan.
Every January, the country's largest jigsaw puzzle contest is held in St. Paul, Minnesota. Choose your favorite team and watch them try to put the pieces back together.
A young man living with his parents in Wisconsin comes face to face with a terrifying monster while searching for the elusive cryptic known as the Hodag.
Creative and competitive, members of the Evil Geniuses Starcraft 2 team must prove themselves to make the cut in professional video gaming. Good Game follows the team as they discover that one wrong move could end their dreams.
49 Up is the seventh film in a series of landmark documentaries that began 42 years ago when UK-based Granada's World in Action team, inspired by the Jesuit maxim "Give me the child until he is seven and I will give you the man," interviewed a diverse group of seven-year-old children from all over England, asking them about their lives and their dreams for the future. Michael Apted, a researcher for the original film, has returned to interview the "children" every seven years since, at ages 14, 21, 28, 35, 42 and now again at age 49.In this latest chapter, more life-changing decisions are revealed, more shocking announcements made and more of the original group take part than ever before, speaking out on a variety of subjects including love, marriage, career, class and prejudice.
At 14, best friends Robb Reiner and Lips made a pact to rock together forever. Their band, Anvil, hailed as the "demi-gods of Canadian metal" influenced a musical generation that includes Metallica, Slayer, and Anthrax. Following a calamitous European tour, Lips and Robb, now in their fifties, set off to record their 13th album in one last attempt to fulfill their boyhood dreams.
Friends since high school, 20-somethings Kaleil Isaza Tuzman and Tom Herman have an idea: a Web site for people to conduct business with municipal governments. This documentary tracks the rise and fall of govWorks.com from May of 1999 to December of 2000, and the trials the business brings to the relationship of these best friends. Kaleil raises the money, Tom's the technical chief. A third partner wants a buy out; girlfriends come and go; Tom's daughter needs attention. And always the need for cash and for improving the site. Venture capital comes in by the millions. Kaleil is on C-SPAN, CNN, and magazine covers. Will the business or the friendship crash first?
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
The PlayStation Revolution is an independent documentary feature film that uncovers the incredible story behind the creation of the Sony PlayStation. It is an essential watch for anyone interested in video games and the history of the biggest entertainment industry on earth. The film investigates why Sony decided to enter the video games business, when it was already dominated by both Nintendo and Sega, who not only produced their own hardware but made and published fantastic games. To compete, Sony would not only have to design and build a new piece of hardware, but they would have to find a way to persuade the game development industry to take a chance and develop games for it long before it even came out!
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
For 18-year-old Finnish–Kosovan Fatu, a simple visit to the grocery store feels as nerve-racking as a lunar expedition: for the first time in his life, he’s wearing makeup in public. Luckily his best friend Rai, a young woman on the spectrum of autism, is there to ferociously support him through the voyage.
Year after year hundreds of thousands of fans line the route of the Tour de France, cheering on their heroes and willing them to victory, while millions of viewers worldwide tune in on their televisions. Academy Award-winning director Pepe Danquart, fascinated by the spectacle of the three week race, chose to focus on the courage, the pain and the fear of the riders of the Tour. Training his lens on German superstar sprinter Eric Zabel and his loyal domestique Rolf Aldag, Danquart captures the thrill of the race and the teamwork behind the stars of the peleton. He also shines light on the Tour's supporting cast - the director sportifs, masseurs, and, of course, the wildly enthusiastic fans. Reveling in the stunning landscape - from the Alps to the Pyrenees to the Massif Central to Paris - and with a nice dollop of Le Tour's history, HELL ON WHEELS transcends the sport it celebrates to reveal an astonishing human endeavor.
A café in the north of Brussels. Days are punctuated by the songs that the customers sing at all hours, to amuse themselves, to remember or to pass the time. Those songs transform the place little by little, making the film a strange musical.
Several independent game creators retell their struggles, failures, and triumphs while discussing what it means to be an "indie", and what it means to be a creative.
A portrait of the lives of a disparate group of patrons and employees at an American watering hole today.