
A young pharmacologist and researcher in Japan died from overworking, and was reincarnated in a Medieval Parallel Europe. He was reincarnated as a 10-year-old apprentice to a famous Royal Court pharmacist, had attained an inhuman skills of ability to see through disease, material creation, and material destruction. In a society in which dubious medical practice are rampant, price gouging thru the monopoly of the pharmacist guild, and good medicine aren't available to the commoners. He was recognized by the Emperor at that time and opened a Pharmacy at the corner of the town. He will wipe out the fraud that has swept the world, and deliver to the commoners a truly effective medicine that was developed using present day pharmacology. Thus the boy pharmacist will cheat by using his previous knowledge to create innovative medicines while helping the people of the parallel world, a story about living his new life to the fullest this time.





In a world where heroes are born, not made, Ein’s god-given gift is the weakest: the power to appraise things. Treated cruelly by his peers, Ein spends his days in self-abasement—until he meets Yuri, the spirit of the World Tree. Yuri and her protector, Ursula, bless Ein with the Spirit Eye, unlocking new strength. As his abilities grow, Ein embarks on a journey to uncover his true purpose.

Urashima, an island far from the mainland. The people who live there lead carefree lives. But five years ago, the island's three great families suffered a series of misfortunes, and succumbed to suspicion. The people of the island cut off all contact with the mainland, and began a slow decline. The key to saving the island lies in three girls who belong to the three families. But they are bound by old traditions, and are conflicted. On that island, a lone man washes ashore. The man claims to be from the future, and he begins a solitary struggle to change the island's fate.

Hakuoro has lost his memory after succumbing to serious injuries. But thanks to an elderly woman and her granddaughter Eruruu, he is nursed back to health. His face is covered by a strange irremovable mask and he occasionally sees beastly visions. Eruruu now cares for him as he becomes accustomed to the village and its inhabitants, who all bear strange ears (the women also have tails). Though these people venerate the forces of nature, desecration of an altar forces them to take drastic measures to preserve their lives from the wrath of Mutikapa-sama, guardian of the forest.

Rather than take a more sensible approach to salvaging his grades in time for graduation, Alto summons a bit of otherworldly help. Only after does he learn he’s bound the legendary she-devil Vermeil into service as his familiar!

Sudou Kaname, an ordinary high school student, receives an invitation email to try a mysterious app called "Darwin's Game." Kaname, upon launching the app, is drawn into a game where players fight one another using superpowers called Sigils. Without knowing the reason for all this, can Kaname survive furious battles against the powerful players who attack him?

There’s something really strange about the maid I just hired! No normal person could be so beautiful, or cook such amazingly delicious food, or know exactly what I want before I even ask. She must be using magic—right, a spell is the only thing that can explain why my chest feels so tight whenever I look at her. I swear, I’m going to get to the bottom of what makes this maid so...mysterious!

On the front lines of the war, Tanya Degurechaff, blond hair, blue eyes, and porcelain white skin, commands her squad with lisping voice. Actually, she is one of Japan's most elite salary men, reborn as a little girl into a world of magical warfare after angering a mysterious being who calls himself God.

In a world of monsters, adventurers and magic, some of the most gifted healers are subjugated to brute force. Keyaru gains the ability to rewind time and turns the tables on those who’ve exploited him in this dark fantasy tale of vengeance and fury.

Avatar Korra, a headstrong, rebellious, feisty young woman who continually challenges and breaks with tradition, is on her quest to become a fully realized Avatar. In this story, the Avatar struggles to find balance within herself.

A spy, an assassin and a telepath come together to pose as a family, each for their own reasons, while hiding their true identities from each other.

Amid the stark discord of twin cities Piltover and Zaun, two sisters fight on rival sides of a war between magic technologies and clashing convictions.

When a young boy vanishes, a small town uncovers a mystery involving secret experiments, terrifying supernatural forces, and one strange little girl.

Wanda Maximoff and Vision—two super-powered beings living idealized suburban lives—begin to suspect that everything is not as it seems.

Shaun Murphy, a young surgeon with autism and savant syndrome, relocates from a quiet country life to join a prestigious hospital's surgical unit. Unable to personally connect with those around him, Shaun uses his extraordinary medical gifts to save lives and challenge the skepticism of his colleagues.

Hundreds of cash-strapped players accept a strange invitation to compete in children's games. Inside, a tempting prize awaits — with deadly high stakes.

Walter White, a New Mexico chemistry teacher, is diagnosed with Stage III cancer and given a prognosis of only two years left to live. He becomes filled with a sense of fearlessness and an unrelenting desire to secure his family's financial future at any cost as he enters the dangerous world of drugs and crime.

To carry out the biggest heist in history, a mysterious man called The Professor recruits a band of eight robbers who have a single characteristic: none of them has anything to lose. Five months of seclusion - memorizing every step, every detail, every probability - culminate in eleven days locked up in the National Coinage and Stamp Factory of Spain, surrounded by police forces and with dozens of hostages in their power, to find out whether their suicide wager will lead to everything or nothing.

A single-camera ensemble comedy following the lives of an eclectic group of detectives in a New York precinct, including one slacker who is forced to shape up when he gets a new boss.

Light Yagami is an ace student with great prospects—and he’s bored out of his mind. But all that changes when he finds the Death Note, a notebook dropped by a rogue Shinigami death god. Any human whose name is written in the notebook dies, and Light has vowed to use the power of the Death Note to rid the world of evil. But will Light succeed in his noble goal, or will the Death Note turn him into the very thing he fights against?

Beginning in a time of relative peace, we follow an ensemble cast of characters as they confront the re-emergence of evil to Middle-earth. From the darkest depths of the Misty Mountains, to the majestic forests of Lindon, to the breathtaking island kingdom of Númenor, to the furthest reaches of the map, these kingdoms and characters will carve out legacies that live on long after they are gone.