Maurizio Sacripanti’s prefab school, designed in 1969 for the town of Molfetta, turns into a deafening film. An animated interpretation of a section of the building: holes, panels and layers of the project transform into a mechanical rhythm, but the sound of a bell alters the logic of the system.
Popular animated hero Asterix and his faithful sidekick Obelix travel to ancient Egypt to help Cleopatra build a new summer home. Cleopatra and Julius Caesar have made a bet, with Caesar wagering the project cannot be completed in a few weeks time. With the help of a magic potion, Asterix comes to the rescue of the Queen of the Nile as Caesar and an angry architect plot against them.
Two egg-shaped clown performers try out new ways to impress audiences.
One day Kurt discovers that society does not respect forklift operators very much. He quits his job, and starts climbing the social ladder. He wants to be somebody, but when he doesn't have success in any of his projects, Kurt turns – evil.
For 18-year-old Finnish–Kosovan Fatu, a simple visit to the grocery store feels as nerve-racking as a lunar expedition: for the first time in his life, he’s wearing makeup in public. Luckily his best friend Rai, a young woman on the spectrum of autism, is there to ferociously support him through the voyage.
Set in a parallel universe entering a black hole, a woman reading the book of Revelation has visions of regeneration during Anthropocene.
A grieving young inventor finds solace in repairing an antique typewriter.
An ancestral house builds itself, comes to life, and shows us its story spanning one hundred fifty years. Through the ages, it allows us to perceive the passage of time.
A pampered gentleman's seamlessly automated life is thrown into chaos when he pursues a free-spirited woman, against the advice of his robot butler.
Exploring the rise and fall of the groundbreaking animated series Ren & Stimpy and its controversial creator, John Kricfalusi, through archival footage, show artwork and interviews with the artists, actors and executives behind the show.
The animals decide they must send a representative after the three wise men begin following the star of Bethlehem. Uno, the Lion, arrogantly decides he should be the one to go, and that he does not need any help. Feathers, who brought Jesus's birth to the attention of the animals, insists on traveling with him, and soon he is followed by a beaver, a rabbit, and a turtle.
5000 years ago the ancient Elamites established a glorious civilization that lasted about three millennia. They created marvelous works in architecture and craftsmanship. These works of art depict the lifestyle, thoughts, and beliefs of the Elamites.
It's the story of a double trip. A physical journey, the one in which the chemist Albert Hoffman really took his bicycle to go back home in the 1943's spring under the effects of an unknown substance he was testing (lysergic acid diethylamide, better known as Lsd). But it's also the symbolical journey, inside the scientist's mind, representing the feelings he may have felt. Our bet is to narrate this event researching new images, creating our own version of a '40s styled psychedelia.
Night after night, Bodřík dutifully protects his master's humble farm and livestock from prowling wolves. But when his master decides it’s time to get a younger dog to guard the farm, Bodřík is sent to stay in the junkyard. The first night without Bodřík's watchful eye, one wolf sees his opportunity to strike.
Two energies that exchange glances, yield to a passion that vibrates in harmony. Both are transmuted, revealing themselves as witnesses that with a gesture of love it is possible to deserve the world.
Architect A is an architect who builds a house in a very special way. He builds a house that resembles the way that person has lived by collecting materials from the client's life. However, he gives up on architecture after an unexpected accident. One day, an elderly woman comes to his house and shows out a fish-shaped wind chime, which A and his wife sculpted a long time ago, requesting A to build her own house. Architect A hesitates because of his trauma after the unexpected accident, but the fish-shaped wind chime brought back the beautiful memories with his wife and that made him accept the request. In the process of building a house, flashing back an elderly woman's life, Architect A faces his painful memories, but he finally completes the request and finishes building his own house as well, which has not been completed for a long time due to his trauma.
A young girl is lost in a forest filled with eyeball trees, skeletal animals and a nephilim
Utopian symbolic playgrounds from memories are interconnected through sharp, flickering lights.
The master Hitman "Red" is informed of a lucrative bounty that he cannot miss. But after suffering a fatal injury, he will need to adapt to complete the mission.