In this short science-fiction film, two men are far away from home. Ray and Brad alleviate their homesickness by watching home movies that were shot from their perspective. By means of virtual reality goggles, Ray sees his wife and children play on the beach.
In this short science-fiction film, two men are far away from home. Ray and Brad alleviate their homesickness by watching home movies that were shot from their perspective. By means of virtual reality goggles, Ray sees his wife and children play on the beach.
2004-09-29
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7.5An alien is left behind on Earth and saved by the 10-year-old Elliott who decides to keep him hidden in his home. While a task force hunts for the extra-terrestrial, Elliott, his brother, and his little sister Gertie form an emotional bond with their new friend, and try to help him find his way home.
8.2Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
7.1The Resistance builds in numbers as humans are freed from the Matrix and brought to the city of Zion. Neo discovers his superpowers, including the ability to see the code inside the Matrix. With machine sentinels digging to Zion in 72 hours, Neo, Morpheus and Trinity must find the Keymaker to ultimately reach the Source.
6.8The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
5.8In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
3.3After being rescued from the ruins of Virtual Space Industries, Jobe is rebuilt and reconnected to virtual reality by corporate mogul Jonathan Walker. Years later, teenage hacker Peter Parkette helps Jobe locate Benjamin Trace, the original creator of virtual reality, only to uncover Jobe’s plan to launch a new world order using Walker’s tech. Now, Peter, Trace, Cori, and a band of runaways must stop Jobe and Walker before they enslave humanity through cyberspace.
5.1France, 2039. One night, a group of activists who are being pursued by the State vanish without a trace. Julia Bombarth is one of them. When she awakens, she finds herself trapped in an entirely unfamiliar world: PLANET B.
5.5An identical twin restores an old mental asylum, where he takes it upon himself to mystically train the patients as warriors for humanity and justice.
6.3A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.
6.5Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
5.5The Law Enforcement Technology Advancement Centre (LETAC) has developed SID version 6.7: a Sadistic, Intelligent, and Dangerous virtual reality entity which is synthesized from the personalities of more than 150 serial killers, and only one man can stop him.
6.0The career of a disillusioned producer, who is desperate for a hit, is endangered when his star walks off the film set. Forced to think fast, the producer decides to digitally create an actress "Simone" to sub for the star — the first totally believable synthetic actress.
7.3As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
4.3Video game developer Clayton Software enlists the talents of a misfit group of programmers to develop the scariest computer combat game: EVILUTION. With four weeks to bring the game to market and a million-dollar bonus on the line, they utilize a telemetry suit to render a 3-D version of the onscreen player. But when a power surge gives the hard drive a mind of its own, the suit comes to life to play the game for real and the programming team find themselves in the middle of a chilling virtual nightmare beyond their wildest imagination.
5.1Twelve extremely talented men and women have been chosen to be part of the Phaeton mission, a 10-year trek to explore a distant planetary system. In order to endure the stress of being confined to their high-tech vessel, the crew passes the time using advanced virtual reality modules that allow them to take on various identities. But as the ship approaches a critical phase of their journey, a deadly flaw is discovered in the virtual system, forcing them to question if someone onboard might be a killer.
6.5A.D. 2400, DEVA's central council detects an incident of unauthorized access into their mainframe. Someone on Earth was trying to hack into the system. The only information DEVA was able to retrieve was that hacker referred to themselves as "Frontier Setter." To investigate the mysterious hacker's motives, the high officials of DEVA dispatch system Security Third Officer Angela Balzac to the Earth's surface. Equipped with a prosthetic "material body," Angela attempts to make contact with a local agent Dingo, but what awaited her instead was a swarm of Sandworms now infesting the Earth's surface. Angela intercepts the gruesome pests with her exoskeleton powered suit Arhan.
Teenage Mila begins to lose her grip on reality as a globally popular augmented reality video game starts glitching feverishly with increasingly dangerous real-world consequences.
4.7In the near future, 10 death row convicts are forced to compete in a virtual reality game that pits them against dinosaurs and each other.
5.9Set in a near-future, militarized world marked by closed borders, virtual labor and a global digital network that joins minds and experiences, three strangers risk their lives to connect with each other and break the barriers of technology.
6.2Two brilliant research scientists have invented a device capable of recording and playing back sensory experiences only to have devastating results when one of them records their own death.