A rebellious but brilliant teacher is hired to lead a top-tier class at a reforming high school. Despite initial clashes with students and faculty, his unconventional teaching style slowly wins over the troubled class, sparking change in both the school and their lives.
In the Holy Grail War, seven magi chosen by the Holy Grail itself must summon seven Heroic Spirits to compete for the omnipotent Grail, a magical device that grants the victor any wish they desire. After three inconclusive wars, the fuse has now been lit once again for the fourth time.
Satoru Fujinuma is a struggling manga artist who has the ability to turn back time and prevent deaths. When his mother is killed he turns back time to solve the mystery, but ends up back in elementary school, just before the disappearance of his classmate Kayo.
One day, high-school boy Yamada bumps into the beautiful girl Shiraishi on the stairs (literally), and their lips touch as they fall. When they regain their wits, they realize that they have swapped bodies. As time progresses, the two realize that this is not the only mysterious happening in the school.
The dark fantasy follows a high school sophomore named Akihito Kanbara. Although the boy appears human, he is half Youmu and invulnerable to wounds because he can heal quickly. One day, Akihito meets freshman Mirai Kuriyama when it seems she is about to jump from the school rooftop. Mirai is isolated because of her ability to manipulate blood, which is considered heresy among members of the spirit world. Disturbing events begin to unfold after Akihito saves Mirai.
In the early twentieth century, Russo-Japanese War veteran Saichi “Immortal” Sugimoto scratches out a meager existence during the postwar gold rush in the wilderness of Hokkaido. When he stumbles across a map to a fortune in hidden Ainu gold, he sets off on a treacherous quest to find it. But Sugimoto is not the only interested party, and everyone who knows about the gold will kill to possess it! Faced with the harsh conditions of the northern wilderness, ruthless criminals and rogue Japanese soldiers, Sugimoto will need all his skills and luck—and the help of an Ainu girl named Asirpa—to survive.
Iwatani Naofumi, a run-of-the-mill otaku, finds a book in the library that summons him to another world. He is tasked with joining the sword, spear, and bow as one of the Four Cardinal Heroes and fighting the Waves of Catastrophe as the Shield Hero. Excited by the prospect of a grand adventure, Naofumi sets off with his party. However, merely a few days later, he is betrayed and loses all his money, dignity, and respect. Unable to trust anyone anymore, he employs a slave named Raphtalia and takes on the Waves and the world. But will he really find a way to overturn this desperate situation?
Keita Amano is a perfectly mediocre loner with no particular distinguishing features other than his love for games. One day, his school's prettiest girl and Gamer Club President Karen Tendo suddenly calls out to him. That moment changes Keita's life forever, as he now finds himself in the midst of a romcom with beautiful girl gamers... or, well, that's how it usually goes. Not with him, however.
Hitori Bocchi, a girl with extreme social anxiety, has had only one friend throughout elementary school. When Bocchi learns they'll be split up after graduation, she makes a promise to her: "By the time of my middle school graduation, I'll make friends with everyone in my class." And if she can't... they won't be friends anymore?! But Bocchi has a hard time talking to people. When she gets nervous, her legs cramp. She can't look other people in the eye. She doesn't even know how to make friends! Every way she thinks of to make friends ends up failing. Will her friend-making plan pay off?!
Yuri goes to a female novelist and tells her that she and two of her friends committed three murders. Yuri asks the novelist to write a story about them.
> One day, a girl who loves me will suddenly appear before me. Middle school teacher Nobunaga has always been dreaming of such a gal game-like situation. However, the one who appeared before him was Kichou, a 14-year-old girl who proclaims herself as his wife. Appears to have arrived from the Sengoku era, she mistakes Nobunaga as Nobunaga Oda and urges him to conceive a child with her. Thus begins the age-difference love comedy between a gal game-loving teacher and a Sengoku era expert princess.
Two best friends Marion and Marit are about to finish high school and in a world where status is everything, they learn that an innocent little joke can go viral and change their lives forever.
Bored with life and considering the real world to be just a “crappy game,” savvy sibling shut-ins Sora and Shiro have withdrawn into their own fantasy world filled with video games. However, one day they find themselves summoned to another world by a boy who calls himself “God,” their abilities are about to be put to the ultimate test! Now not only their fates — but the fate of all of humanity — will be decided by a series of games that may just be the hardest these super-geniuses have ever faced!
The dark untold story of Steins;Gate that leads with the eccentric mad scientist Okabe, struggling to recover from a failed attempt at rescuing Kurisu. He decides to give up and abandons his lively scientist alter ego, in pursuit to forget the past. When all seems to be normal, he is seemingly pulled back into the past by meeting an acquaintance of Kurisu, who tells him that they have begun testing a device that stores the memory of a human and creates a simulation of them with their characteristics and personalities. Okabe begins testing and finds out that the simulation of Kurisu has brought back anguish and some new unexpected tragedies. Zero is a side story that explores events from the Beta Attractor Field's future that contribute in making the end of the original story possible.
Witches were once respected for the wisdom and magic they gifted to humans. But with the rise of the Gear Expansion era, the new science community deemed them as enemies who hindered the progress of society. Thus began the slaughter of all witches, including one who had mentored a human boy named Adonis. After witnessing her death, Adonis vows to bring bloodshed and terror to the human race.
A typical morning. The usual music. Their normal lives. The peace these seven girls experience will suddenly be destroyed. By the living dead... zombies. A reality that they never wanted a part of, an amazing and terrifying zombie world. They all share one wish: "We want to live." These girls will struggle through this saga, in order to achieve a miracle.
High school student Chiyo Sakura has a crush on schoolmate Umetarō Nozaki, but when she confesses her love to him, he mistakes her for a fan and gives her an autograph. When she says that she always wants to be with him, he invites her to his house and has her help on some drawings. Chiyo discovers that Nozaki is actually a renowned shōjo manga artist named Sakiko Yumeno. She then agrees to be his assistant in order to get closer to him. As they work on his manga Let's Fall in Love (恋しよっ), they encounter other schoolmates who assist them or serve as inspirations for characters in the stories.
The crisis saves nobody. Even not the characters of our childhood. To such a point that some people of them even became socially disadvantaged persons. Fortunately for them, all is not lost and a brave social worker decided to deal with their case. Come in his office and assist its confidential interviews with Aspegix and Grodebilix, Zizimir, Sandy, Proumfs, Mr Patatos, Marius and Gigi, the Tortoises Tramps and all Kassos which suffer in the biggest indifference.
She has a loving family and best friends, laughs and cries from time to time... Madoka Kaname, an eighth grader of Mitakihara middle school, is one of those who lives such a life. One day, she had a very magical encounter. She doesn't know if it happened by chance or by fate yet. This is a fateful encounter that can change her destiny. This is a beginning of the new story of the magical witch girls.