While on their quest to stop the Demon King, the violinist Hamel, the pianist Raiel, the magess Flute and the female warrior Sizer stop in a small kingdom and destroy a rampaging monster. While giving the four a heroes' welcome, the king and queen explain that their daughter has been kidnapped by a monster living in a nearby castle. They agree to go and rescue the hostage princess and defeat the monster. However, the enemy's castle is heavily guarded...
While on their quest to stop the Demon King, the violinist Hamel, the pianist Raiel, the magess Flute and the female warrior Sizer stop in a small kingdom and destroy a rampaging monster. While giving the four a heroes' welcome, the king and queen explain that their daughter has been kidnapped by a monster living in a nearby castle. They agree to go and rescue the hostage princess and defeat the monster. However, the enemy's castle is heavily guarded...
1996-04-20
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September of 1944, a few days before Finland went out of the Second World War. A chained to a rock Finnish sniper-kamikadze Veikko managed to set himself free. Ivan, a captain of the Soviet Army, arrested by the Front Secret Police 'Smersh', has a narrow escape. They are soldiers of the two enemy armies. A Lapp woman Anni gives a shelter to both of them at her farm. For Anni they are not enemies, but just men.
Wounded Civil War soldier John Dunbar tries to commit suicide—and becomes a hero instead. As a reward, he's assigned to his dream post, a remote junction on the Western frontier, and soon makes unlikely friends with the local Sioux tribe.
An Eastern European tourist unexpectedly finds himself stranded in JFK airport, and must take up temporary residence there.
Little Billy’s life is tormented by his scheming aunt who drags him daily to the cemetery and forces him to clean his uncle’s headstone. There Billy meets Myrtle, a little girl ghost stuck between the worlds of the living and the dead. Freeing Myrtle means losing the only friend Billy has ever had.
Jesse Aarons trained all summer to become the fastest runner in school. So he's very upset when newcomer Leslie Burke outruns him and everyone else. Despite this and other differences including that she's rich, he's poor, she's a city girl, and he's a country boy the two become fast friends. Together they create Terabithia, a land of monsters, trolls, ogres, and giants where they rule as king and queen.
Lewis, a brilliant young inventor, is keen on creating a time machine to find his mother, who abandoned him in an orphanage. Things take a turn when he meets Wilbur Robinson and his family.
Outcast by his co-workers and living alone, Koistinen is a security guard who works the night shift in a luxury shopping mall in Helsinki. But when icy blonde Mirja approaches him, the lonely Koistinen falls helplessly for her, unaware she is manipulating him for her criminal boyfriend.
The Hamburg friends Walter, Ricco and Floyd take each day as it comes between the estates of tower blocks and fast food restaurants. All three are in their early twenties and are dreaming of another life when Floyd suddenly takes a job on a freighter going to Singapore.
New Jersey teen Daniel LaRusso moves to Los Angeles with his mother, and soon strikes up a relationship with Ali. He quickly finds himself the target of bullying by a group of thugs, led by Ali's ex-boyfriend Johnny, who study karate at the Cobra Kai dojo under ruthless sensei John Kreese. Fortunately, Daniel befriends Mr. Miyagi, an unassuming repairman who just happens to be a martial arts master himself. Miyagi takes Daniel under his wing, training him in a more compassionate form of karate for self-defense and, later, preparing him to compete against the brutal Cobra Kai.
Summer is the time to travel, enjoy life, and do or leave what you want. A motor home with two occupants makes its way south. But the two travelers do not travel voluntarily, and certainly not together.
Frustrated, because he is forced to produce bad TV-shows, a manager of a TV-station, enters the station and manipulates the ratings, to initiate a TV-revolution.
When his only friend dies, a man born with dwarfism moves to rural New Jersey to live a life of solitude, only to meet a chatty hot dog vendor and a woman dealing with her own personal loss.
Four stories about Finnish life intersect. In the first one, drum artist Monkki Mähönen arrives for a renovation job at his old band mate's summer villa. Second story revolves around wannabe motorcycle gang and its leader Jouni who are being humiliated at a village shop. Thirdly in the 1960s, a star reporter Erkki "Likasanko" Sysimetsä starts writing a once in a lifetime story about the womanizing of Arvo Hakala, a pipe organ repair man. In the fourth story, a fantasy and sci-fi film director Kurt "Kurre" von Riikonen is looking for financing of his upcoming movie Excalibur IV with catastrophic consequences.
Two master thieves try to outdo each other to be the sole owner of the loot.
In order to protect his father's discovery, Lucas and his five friends go on the adventure of a lifetime to find the piece of a passing Comet that crash lands near their hometown in the 1950's.
As a computer virus based on Pac-Man invades Japan, a group of doctors attack Genm Corp and begin a wave of terror using stolen Proto Gashats. Ghost and Ex-Aid find themselves at the center of the fight in an effort to protect those most important to them. But they aren’t alone, as Heisei Riders from the past join them to stop Dr. Pac-Man!
Nacho has been working away from Málaga, his hometown, for a year. He comes back to take his driving test for the eighth time. He is so ashamed that he has only told his best friend, Jorge. But this is not the only secret Nacho has kept from his friends.
Twelve-year-old Iwo lives in a small, post-communist town that is home to the old and destroyed Black Mill – once a place of work for many parents. Breaking the promise to not approach the old mill, the children accidentally unleash its evil powers. From that moment, nothing will ever be the same again as people and things start to disappear.
Before the Seavers leave for a family vacation to San Francisco, they drop off their pets -- Chance, an adventurous American bulldog; Shadow, a wise golden retriever; and Sassy, a cautious cat -- at a friend's ranch. But when the animals start to worry that they've been left for good, the three embark together on a treacherous and thrilling journey to find their way back home through the California wilderness.