In the late 70s and early 80s, ET phoned home on Atari 2600 and became the video game that New Media magazine later described as having toppled a billion dollar industry. We know the industry rose again as a pale, commercial version of its old self, but… did you ever wonder what it was like back in the wild days when the titans of gaming clashed, not on Wall Street, but inside the minds of designers? Want to learn first hand how the barren valley south of The Bay gave birth to cult celebrity that died as quickly as it was born? Take the ride with the folks who made it happen. Walk on walls, smoke the evil weed, and plunge head first into the uncharted (undocumented) world that was game production back in the bad old days.
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Two disconnected sisters are summoned to clean out their childhood bedrooms before their parents sell their family home.
After losing their academic posts at a prestigious university, a team of parapsychologists goes into business as proton-pack-toting "ghostbusters" who exterminate ghouls, hobgoblins and supernatural pests of all stripes. An ad campaign pays off when a knockout cellist hires the squad to purge her swanky digs of demons that appear to be living in her refrigerator.
The story of an Indian boy named Pi, a zookeeper's son who finds himself in the company of a hyena, zebra, orangutan, and a Bengal tiger after a shipwreck sets them adrift in the Pacific Ocean.
An apocalyptic story set in the furthest reaches of our planet, in a stark desert landscape where humanity is broken, and most everyone is crazed fighting for the necessities of life. Within this world exist two rebels on the run who just might be able to restore order.
In a future where a failed global-warming experiment kills off most life on the planet, a class system evolves aboard the Snowpiercer; a train that travels around the globe via a perpetual-motion engine.
After a catastrophic car crash, a young woman wakes up in a survivalist's underground bunker, where he claims to have saved her from an apocalyptic attack that has left the outside world uninhabitable.
A young boy wins a tour through the most magnificent chocolate factory in the world, led by the world's most unusual candy maker.
With his wife's disappearance having become the focus of an intense media circus, a man sees the spotlight turned on him when it's suspected that he may not be innocent.
A ticking-time-bomb insomniac and a slippery soap salesman channel primal male aggression into a shocking new form of therapy. Their concept catches on, with underground "fight clubs" forming in every town, until an eccentric gets in the way and ignites an out-of-control spiral toward oblivion.
Tony Lip, a bouncer in 1962, is hired to drive pianist Don Shirley on a tour through the Deep South in the days when African Americans, forced to find alternate accommodations and services due to segregation laws below the Mason-Dixon Line, relied on a guide called The Negro Motorist Green Book.
The night after another unsatisfactory New Year's party, Tim's father tells his son that the men in his family have always had the ability to travel through time. They can't change history, but they can change what happens and has happened in their own lives. Thus begins the start of a lesson in learning to appreciate life itself as it is, as it comes, and most importantly, the people living alongside us.
Twenty-two years after the events of Jurassic Park, Isla Nublar now features a fully functioning dinosaur theme park, Jurassic World, as originally envisioned by John Hammond.
In 1980s Italy, a relationship begins between seventeen-year-old teenage Elio and the older adult man hired as his father's research assistant.
Los Angeles, 1969. TV star Rick Dalton, a struggling actor specializing in westerns, and stuntman Cliff Booth, his best friend, try to survive in a constantly changing movie industry. Dalton is the neighbor of the young and promising actress and model Sharon Tate, who has just married the prestigious Polish director Roman Polanski…
Tarzan, having acclimated to life in London, is called back to his former home in the jungle to investigate the activities at a mining encampment.
Cobb, a skilled thief who commits corporate espionage by infiltrating the subconscious of his targets is offered a chance to regain his old life as payment for a task considered to be impossible: "inception", the implantation of another person's idea into a target's subconscious.
Eccentric consulting detective Sherlock Holmes and Doctor John Watson battle to bring down a new nemesis and unravel a deadly plot that could destroy England.
A group of teens journey to a remote cabin in the woods where their fate is unknowingly controlled by technicians as part of a worldwide conspiracy where all horror movie clichés are revealed to be part of an elaborate sacrifice ritual.
The story of the miraculous evacuation of Allied soldiers from Belgium, Britain, Canada and France, who were cut off and surrounded by the German army from the beaches and harbour of Dunkirk between May 26th and June 4th 1940 during World War II.
The true story of how the Boston Globe uncovered the massive scandal of child molestation and cover-up within the local Catholic Archdiocese, shaking the entire Catholic Church to its core.
What We Never Forget For Peace Here Now is a personal peace memorial produced in the United States, a country that does not have war memorials dedicated to peace. This video explores how we forget and how we remember memories of war. I think about who are my survivors and witnesses of war, and the deep impressions they've given me, becoming a part of me. Drawing inspiration from peace activists young and old, I ask viewers to join me in a practice of peace, here and now.
Tanjung Gusta Prison is the largest prison in North Sumatra. The North Sumatran region has the highest crime rate in Indonesia. In 2013, Tanjung Gusta experienced major riots caused by several internal and external problems. This could happen to other prisons in the future and will continue to worsen if the government does not fix the root cause of social issues throughout country.
Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.
Fabiana, Carlo, Claudio and Vincenzo… I met them in 1982 in Mercatale, their village in Tuscany, near Florence. They were aged between 25 and 45 and were cheerful militants in the Italian Communist Party, that strange party which has made its mark on history and which was both a school and a family for them. I have filmed in Mercatale every two or three years for over 20 years (1982/2004). The fi lm takes the “long view” of their political and personal development against the backdrop of village life. Stories with both human and political interest spanning over a quarter of a century with relevance for present day issues: what has become of the plans to change the world in Berlusconi’s Italy? From a more global perspective: what else can politics do? When the time comes to take stock the paths of their rich and varied personal lives cross once more with all their doubts and allegiances.
In Algeria, pottery is different from one region to another, the result of the various influences it has undergone throughout history. If the manufacturing steps are substantially the same, the result is far from identical. In Kabylia, for example, the pottery, decorated with patterns, is red in color. In the south of Adrar, there are objects with rather original shapes and black in color. The pottery of the Nementcha Mountains is fashioned in clay with pink tones and decorated with brown designs. Originally, objects were made in families and exchanged between neighbours...
Charlie Brooker sets his caustic sights on video games. Expect acerbic comment as he looks at the various genres, how they have changed since their early conception and how the media represents games and gamers. Features interviews with Dara O Briain, sitcom scribe Graham Linehan and Rab and Ryan from Consolevania.
Anne Frank's world famous diary came to an abrupt end shortly before she and her family were discovered hiding from the Nazis in a secret annex at the top of Otto Frank's office building, on August 4, 1944. While her diary tells the story of Anne's life, the story of her death reveals the atrocities encountered by millions of Jews during the Holocaust. In a solemn remembrance of the horrors that Anne Frank and these millions of others suffered during the dark days of World War II, National Geographic Channel (NGC) takes viewers inside the concentration camps in a two-hour special. In keeping with NGC's tradition of unparalleled storytelling, Anne Frank's Holocaust incorporates new findings and rarely seen photographs to reintroduce the story of the massacre of Jews in one of the most comprehensive documentaries on the subject to date.
First section of a planned 24 hour supercut of video game timepieces. Designed to be played in sync with the actual time. Inspired by Christian Marclay’s The Clock.
This documentary explores the life of Charles Philip Arthur George, the longest serving heir apparent to accede to the throne, leading up to his coronation in May 2023. It features interviews with those who know and have worked with him.
In 1587, more than 100 English colonists settle on Roanoke Island and soon vanish, baffling historians for centuries; now, experts use the latest forensic archaeology to investigate the true story behind America's oldest and most controversial mystery.
Lara Croft Tomb Raider: 10 Years profiles the creators, the games, the live-action models, and the fans who have collectively made Tomb Raider a pop culture phenomenon.
Documentary exploring the making of the third installment of the popular post-apocalyptic roleplaying game series Fallout. The Making of Fallout 3 features behind the scenes footage, concept art and was only made available to people who had purchased the collectors edition of the game.
GoldenEra is a documentary that tells the story of the creation and legacy of the video game GoldenEye 007 (1997) for the Nintendo 64.
Director Hidemaro Fujibayshi discusses the process and journey of creating The Legend of Zelda: Breath of the Wild, and Producer Eiji Aonuma discusses the importance of creating a game where players could be free to explore.
In 2024, the iconic Rietveld Schröder House in Utrecht will celebrate its 100th anniversary. Gerrit Rietveld designed and built the house in close collaboration with his secret lover and creative partner Truus Schröder. Rietveld himself did not build his houses for eternity; he thought a life cycle of 50 years was sufficient. But the current owners of houses designed by Rietveld think differently about this. They pull out all the stops to renovate and preserve their Rietveld houses.