A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
Martin
"Boxcar" Bertha Thompson, a transient woman in Arkansas during the violence-filled Depression of the early '30s, meets up with rabble-rousing union man "Big" Bill Shelly and the two team up to fight the corrupt railroad establishment.
Virginie Thévenot, a somewhat special math teacher, takes advantage of a general strike in a college to try an extraordinary experiment with a small group of students. She takes a bet: let them do what they want... A spark that will ignite the spirits of teenagers, cause a small revolution within the college, and turn their lives upside down.
A professional model, Sam Crain, is asked by her sister to smuggle a package from Europe to Portland Oregon, where she discovers that her sister is battling Chinese Shaolin Monks (not ninjas!). Fleeing the monks, Sam unwittingly involves Ed "Brainsmasher" Molloy, a nightclub bouncer.
Duke Togo (codename: Golgo 13) is a ruthless assassin who's accepted a tricky assignment from an American drug syndicate. His mission is to "rub out" Hong Kong's underworld kingpin. His main obstacle is the relentless Detective 'Smitty' Smith, determined to stop Togo no matter the cost. The result is an explosive adventure through the seamy, violent streets of Hong Kong.
Two misunderstood suburban kids challenge society and run from the police while documenting all of their deeds with a digital camera.
College "frenemies" Lauren and Katie move in together after losing a relationship and rent control, respectively. Sharing Katie's late grandmother's apartment in New York City, the girls bicker with each other until one fateful night, when Katie's noisy bedroom activities make Lauren barge in and discover a dirty little secret. This revelation brings them closer together, and Lauren (the brains) and Katie (the talent) concoct a wildly successful business venture. As profits swell, the girls reevaluate their hopes and dreams and realize that just because someone pees in your hair in college doesn't mean she won't be your best friend 10 years later.
Anthony and Dolores Montelli, along with their four children, move into their dream house in Amityville and are immediately plagued by a string of paranormal experiences. When the abusive Anthony wrongly places the blame on their children, Dolores recruits a local Catholic priest to exorcise the house.
Trapped inside a fortified home owned by a mysterious couple, a young boy quickly learns the true nature of the homicidal inhabitants, and secret creatures hidden deep within the walls.
Cemetery watchman, Francesco Dellamorte, is tasked with dispatching the recently deceased when they rise from their graves.
The Djinn having been released from his ancient prison seeks to capture the soul of the woman who discovered him, thereby opening a portal and freeing his fellow Djinn to take over the earth.
A nine-year-old boy gets a plastic Indian and a cupboard for his birthday and finds himself involved in adventure when the Indian comes to life and befriends him.
Arriving in the small town of Fallwell, Massachusetts to claim her inheritance, horror hostess Elvira receives a less than enthusiastic reception from the conservative locals -- amongst them, her sinister uncle Vincent, who, unbeknownst to her, is an evil warlock.
As he helps a young artist with her upcoming exhibition, the owner of a mannequin shop's deadly, suppressed desires come to the surface.
A man whose brain becomes magnetized unintentionally destroys every tape in his friend's video store. In order to satisfy the store's most loyal renter, an aging woman with signs of dementia, the two men set out to remake the lost films.
High school student Shun Takahata is bored. Bored with the day-to-day monotony of school and life, he prays for change, for something exciting. Suddenly, he and his classmates are forced to play deadly children's games and facing terrifying creatures from a talking Daruma doll to a sharp-clawed lucky cat.
Dr. David Marrow invites three distinct individuals to the eerie and isolated Hill House to be subjects for a sleep disorder study. The unfortunate guests discover that Marrow is far more interested in the sinister mansion itself — and they soon see the true nature of its horror.
D, a legendary dhampir competes with a motley family of bounty hunters to track down Charlotte Elbourne, a young woman who has seemingly been abducted by vampire nobleman Meier Link.
A young boy stays with his aunt and uncle, and befriends his cousin who's the same age. But his cousin begins showing increasing signs of psychotic behavior.
Hired by a powerful member of the Russian mafia to avenge an FBI sting that left his brother dead, a psychopathic hitman known only as The Jackal proves an elusive target for the people charged with the task of bringing him down: a deputy FBI director, a Russian MVK Major, and a jailed IRA terrorist who can recognize him.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
Six months after the events depicted in The Matrix, Neo has proved to be a good omen for the free humans, as more and more humans are being freed from the matrix and brought to Zion, the one and only stronghold of the Resistance. Neo himself has discovered his superpowers including super speed, ability to see the codes of the things inside the matrix and a certain degree of pre-cognition. But a nasty piece of news hits the human resistance: 250,000 machine sentinels are digging to Zion and would reach them in 72 hours. As Zion prepares for the ultimate war, Neo, Morpheus and Trinity are advised by the Oracle to find the Keymaker who would help them reach the Source. Meanwhile Neo's recurrent dreams depicting Trinity's death have got him worried and as if it was not enough, Agent Smith has somehow escaped deletion, has become more powerful than before and has fixed Neo as his next target.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
Joel Barish, heartbroken that his girlfriend underwent a procedure to erase him from her memory, decides to do the same. However, as he watches his memories of her fade away, he realises that he still loves her, and may be too late to correct his mistake.
Low-level bureaucrat Sam Lowry escapes the monotony of his day-to-day life through a recurring daydream of himself as a virtuous hero saving a beautiful damsel. Investigating a case that led to the wrongful arrest and eventual death of an innocent man instead of wanted terrorist Harry Tuttle, he meets the woman from his daydream, and in trying to help her gets caught in a web of mistaken identities, mindless bureaucracy and lies.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...And becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
A scientist in a surrealist society kidnaps children to steal their dreams, hoping that they slow his aging process.
Jobe is resuscitated by Jonathan Walker. He wants Jobe to create a special computer chip that would connect all the computers in the world into one network, which Walker would control and use. But what Walker doesn't realize is a group of teenage hackers are on to him and out to stop his plan.
An adaptation of Angela Carter's fairy tales. Young Rosaleen dreams of a village in the dark woods, where Granny tells her cautionary tales in which innocent maidens are tempted by wolves who are hairy on the inside. As Rosaleen grows into womanhood, will the wolves come for her too?
Seven years after the last attack by the "soulless ghosts" who haunted the human race twice before, the world is left void of all deadly electronics that almost destroyed it... or so we thought. Living a primitive existence on the outskirts of the city, human survivors are surviving without any trace of technology. That is until 16 year old Justine enters the city and, letting her curiosity get the best of her, opens a working laptop and unknowingly unleashes the most terrifying attack the survivors have ever faced. In a world already torn and without hope, can humanity make it through the toughest struggle of all time?
After 16-year-old Alice Palmer drowns at a local dam, her family experiences a series of strange, inexplicable events centered in and around their home. Unsettled, the Palmers seek the help of a psychic and parapsychologist, who discovers that Alice led a secret, double life. At Lake Mungo, Alice's secret past emerges.
An ex-convict, troubled by dreams that he strangles women, is hired as the caretaker on an estate owned by three very strange sisters. Soon after his arrival, a serial killer begins slaughtering blonde, blue-eyed women - and leaving their eyeballs in a bowl of water.
Adem lives a repetitive and monotonous life until he finds himself caught between reality and a virtual world. In this perplexing realm, he encounters an AI assistant that forces him to confront his past. As Adem interacts with the AI and unravels the mysteries surrounding him, he begins to question his own identity and the very nature of his existence. This journey into the unknown challenges everything he thought he knew and leads him on an unexpected path that will change his life forever.
A mysterious informant calls a broadcast news anchor to request that the anchor report on the informant’s inevitable death.
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
Teppei and Kamiya, two average joes working in the electronic services industry, stumble upon the intergalactic bounty-hunter Ilia, and her partner, the artificial intelligence named Bob. Both men are accidentally transported to the Zone, a virtual reality in which Bob has trapped Ilia's latest prey, a biological weapon named Zeram. The Earth natives must both survive the experience and help Ilia capture Zeram before the Zone disappears around them.
There is a war in the world between the men and the women. A young girl tries to escape this reality and comes to a hidden place where a strange unicorn lives with a family: sister, brother, many children and an old woman that never leaves her bed but stays in contact with the world through her radio.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
Teenagers in a small town are dropping like flies, apparently in the grip of mass hysteria causing their suicides. A cop's daughter, Nancy Thompson, traces the cause to child molester Fred Krueger, who was burned alive by angry parents many years before. Krueger has now come back in the dreams of his killers' children, claiming their lives as his revenge. Nancy and her boyfriend, Glen, must devise a plan to lure the monster out of the realm of nightmares and into the real world...